duppie's Avatar

duppie

HearthStationeer
Joined 04/02/2019 Achieve Points 320 Posts 240

duppie's Comments

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    Powerful card but i'm not sure it has synergies right now.  It can do some super powerful things in quest druid but very much a win more card.  We'll have to see what else they drop for duird.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    hey guys we hall of famed spellbreaker so we could print this bootleg version and make it a legendary.  

     

    but really, I assume a dormant minion keeps all it's buffs/debuffs after going dormant?  this is a decent tempo card.  get a body, get rid of a thing until you're ahead on board and have attackers initiative to deal with  it.  Seems like something rogue would play.  

    could be good, could sit in your collection till it rotates, hard to evaluate.  

    i'm struggling to think of reasons you would want to use this on your own minion.  two turns makes it really hard to time when you'd use it to protect one of your minions.  you could use it on some of the "when this minion awakens" cards, but that seems incredibly slow.  

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    This is a cool card and seems well designed honestly.  At 4 mana it only pushes 3 damage on its own, so you have to have lethal -3 already on board/in hand burst.  It adds more board tension for whoever you're against.  Midrange decks have to think about just slamming a taunt and racing, control decks have to think about how much power they've leaving up if they don't clear.  Sometimes you try to drop a taunt to get them to build the board more before you blow it up with AOE, this makes them think twice.  

    quest druid for example like to hidden oasis + 3/5 taunty boys which often locks aggro decks out of the game.  This can make that pretty sketchy.  

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    This card is insane.  Like, is this just auto include in everything? 

     It helps you dig for outs, dig for a better play, dig for whatever you need really.  Mage spells are so versatile you're going to be able to find something to use most of the time, sometimes two or three spells.  The smaller your hand size the more value you can get out of it because you have more options.   

    Reno mage definitely runs this. This is insane with cyclone mage if that still exists with the evocation rotating.  

    It seems like a really fun and cool card.  It's going to be infuriating when they get a flamestrike for clear or fireball for lethal off it though.  

     

     

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    This card is insane.  It might not see play immediately (emphasis on might) but surely it will eventually.  It has some interesting synergies already.  

     

    It's no Kathrena Winterwisp but it can come close with the right beasts and support.  

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    not too sure about this guy.  he's got the potential to be powerful or shitty depending on the board state. like if your opponent has two 4/4s this is a terrible play, but if they have a board of 3/3s this is flame strike with a body.  

    the body is really easy to kill but it does have a threatening attack.  It has quest synergy (it's battlecry might be pretty nutty with the quest hero power).  

    Might be too situational to see play but it might be strong enough effect to always find some decent use.  The fact that it's so insane against token/flood strategies might be enough to make it auto include.   I hope it sees play in a good shaman deck, i like the card.

     

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    this card is really cool.  I don't know if it's playable, maybe not unless there is some synergy we haven't seen/thought of.  it is a great turn 3 play though, this thing eats almost any 2 or 3 drop and still leaves something on board.  on an empty board its just a 1/10 which is super annoying to kill for them and gives you some board leverage.  

     

    Quote From troY

    This card seems pretty bad. It can barely suicide against a 3 mana 3/4 on curve. Perhaps with 1 more attack it could've seen play

    decks don't really play stats on curve like that though.  in arena you will see a 3/4 on 3 but not in standard.  It kills every 2 and 3 drop and leaves a body except a buffed goblinglide tech, buffed underbelly fence, amalgam, and albetross.  And even then the only one it can't kill is buffed goblinglide tech.  Going any farther down the list you start to see cards that don't truly see play, even amalgam doesn't honestly.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    cool card.  very powerful if shaman gets some more early dudes.  sludge slurper unnerf already helps

     

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    this is the n u t s

     

    it's also not broken at all.  it's cost means you have to play proactively and have a board leading into the turn you play it, instead of just coin+hair+evolve on turn 3 and auto win.  Same with the other 3/3 evolve dude.  this is how evolve should be really.  value trade + evolve your minions instead of just vomiting stats on an empty board.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 1 month ago

    I think quest druid is super well placed in the meta right now.  VS has it as one of the only two tier 1 decks at legend rank. Aggro Hunter matchup is the only bad one but it's far from unwinnable.  rogue is the deck to beat and quest druid farms it, along with warriors and other random decks.  

    The list here from Viper is actually pretty weak imo.  Worthy Expedition is bad, Floop's Goop is fun as hell but it's worse than innervate which you should be running two of, and 2 copies of swipe is so much better than BEES!!!.  Check Jarla's list he hit #1 with a while back if you're interested in playing this deck on ladder.  

     

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 2 months ago

    I'm happy it was a shaman card. Shaman got nerfed into the ground to fix their mistake of not being able to release the gala deck in a balanced way.  The nerf on this card was actually big, the different between a 1/1 and a 2/1 in early turns is huge.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 2 months ago

    With Luna's pocket galaxy also leaving this is reasonable but I still don't think it will b e Conj.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 2 months ago

    extra arms at 2 wasn't as game breaking in wild as the standard metagame where combo priest was very close to the best deck without extra arms even in it.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 2 months ago

    These look pretty good.  I'm not crazy about them in arena, feel like they'd look much better in paper.  I like the special land cards a lot in general though, especially the nyx.  2500 gems is a decent amount, i might just buy the temur colors or at first.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 2 months ago

    I could use it for sure.  thanks for the give.

    In reply to DELETED
  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 3 months ago

    I think it's just well placed in the meta.  Meta is either highlander, galakrond, or aggro and they don't have good answers to a nutty mech paladin opening and their wide or tall board building.  I also think it has an inflated winrate due to the low skill cap though.  It's much easier to pilot near max efficiently than even some of the more straightforward decks in the meta, even at the top 1% of players.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 3 months ago

    He isn't in every deck. He's just more common in the meta right now because this is a very aggro/midrange board/tempo meta and having the finisher to close out the game is strong but there are metas where only rogue and maybe an aggro deck or two plays him.  In the previous two expansions and most of year of the raven only some rogue and hunter decks played him.  

    I think the card is healthy for the game.  There is nothing wrong with a neutral benchmark for burst damage.

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 3 months ago

    This is super cool and  incredibly well done thread.  I love the concept and I especially would like to see some previous years of standards play mode.  I miss some of the decks from the first year I started playing.  

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 3 months ago

    I actually like Rush a lot.  though i do understand why some people don't.  

    It helps offset the the advantage of attackers initiative.  In board based matchups it allows you to fight back on the board instead of just being value traded into.  This mitigates the value of just going first.

    It helps make up for the lack of blocking in hearthstone.  It allows you to force certain trades to happen and impact the board immediately without just being a spell.  it makes you think about trades differently.  

    It also helps midrange decks be more reactive instead of just slamming stats, and it helps control decks be more about fighting for the board.  I'd rather control decks be playing minions on the board than just playing a removal spell every turn.

    I  really like rush as an evergreen mechanic.  

     

  • duppie's Avatar
    HearthStationeer 320 240 Posts Joined 04/02/2019
    Posted 4 years, 3 months ago

    It's gonna be on youtube.  not sure what channel but it should be easy to find.

  • ODYN
    0 Users Here