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352 totalMaybe that part is but the official patch notes say
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While Rumble has been having some success on his own, his Mecha-Yordle friends have spent most of their time on the scrapheap. We’re giving …
Quote From Attack7 Nope… it says, "I've seen allied Mecha-Yordles deal 12+ damage."
[runecard]Shyvana[/runecard] says the same thing and it counts herself as part of it. If this doesn't work the same way, then it's …
That's completely fair. The devs specifically designed the game trying to avoid control/attrition style decks. You can evidently see this in almost every single control deck in the past (Ledros, Atrocity, Corina Veraza, Go Hard). They would always have some …
I'm not entirely sure what you want since I don't play Yu-gi-oh but since you like a Priest-like control style, I imagine that you'd like a control deck that can generate value at the same time. sto650 already gave a …
[runecard]Death Ray - Mk 1[/runecard] is bad mainly because it isn't giving you better draws, and is usually considered to be bad if you don't have enough draws like [runecard]Hexcore Foundry[/runecard]. That's why in general [runecard]Pokey Stick[/runecard] is better just …
I'm going to assume that you don't really want to put in Caitlyn and try to make a Caitlyn trap deck (or an Ezreal Teemo deck) and try to focus on a Puffcap heavy deck instead.
Cards …
I mean this card doesn't have to see play in Targon BC specifically. Afaik this is probably the only card that grants quick attack onto a unit and costs less than 3 Mana and it returns to hand if the …
With the new Attach cards and the confirmation that its effect works the turn you play it, I think Gleaming Lantern is going to skyrocket as the top must-nerf card in the new expansion. You just play this card in …
Yeah and when you think about it, it's also like the [card]Libram of Wisdom[/card] and gives pretty much infinite value.
I think these cards are really strong. They work with handbuff and [runecard]Gleaming Lantern[/runecard] reduces their cost. They're also not counterable since they're more like a Focus-speed card that passes priority. That means that no matter what you get the …
Quote From greenhatjynx78 am i missing something or dragon clutch give dragons +1/+1 and not overwhelm? are you talking about a diferent card?
Out of Cards LoR card database isn't very up to date. Dragon's …
Quote From meisterz39 I think it's worth challenging the premise that Demacia is only used as a support region. If you trust the Mobalytics tier list, then there are two competitive decks that feature Demacian Champs: Pantheon Dragons …
I don't think Demacia needs more mechanic for finishers, mainly since they have Rally which is arguably the strongest type of mechanic in the game. I don't know how many times I've won a game against someone who has a …
LMAO. Aight that makes sense why I'm only summoning Camavorian Dragons.
I'm currently enjoying Kindred's buff quite a bit. I built a deck that was based around Undying resummoning and Sion level up but since Sion got nerfed I've built the deck less about Sion and more about Kindred and honestly …
I feel like the best way to nerf Lee Sin (at least the most efficient one) is by reducing his Power to 2 or even 1 therefore slowing down his gameplan but not effectively killing his combo entirely. The decks …
Monster Harpoon is a Nerf because it reduces 2 instead of 3. So it costs 4 when Plunder.
Quote From TheTriferianGeneral The reason why even in iron there are quite decent player is that the wast majority of players don't play ranked at all.
If there is no real reason to play ranked casuals won't …
Quote From minuano28 Quote From TheTriferianGeneral Nifty kinda has a point when he says that nerfing specific archetypes out of tier 1 status often results in just 1 deck less being viable without improving the rest …
I mean I'm pretty certain the issue with the Bandle City's identity crisis is simply because Riot is using the multi-region tag very sparingly and arbitrarily, and also because Bandle City's not fully released. At the very least, I think …