Comments
347 totalGood stats for the cost.
Big oof from me. I just watched Kripp play PvP in a different video, and if the game launches like this, it will be fundamentally broken. You can't view your opponents' mercenaries' skills or ability trees during combat, and you …
Is the patch live? My client updated, but I don't have access to Pyke or Nami in the Scourge.,
I've definitely been posting grumpier Hearthstone rants lately but this is my platform of choice because of the fantastic community Flux and the others have created. I know I can rant here without an endless stream of responses devolving into …
Yep, just like Runeterra. Hearthstone implemented the Tavern Tickets years ago before Runeterra existed, but I know on at least one occasion - pre Rewards-track - I was supposed to have multiple, but I was only able to cash one …
It's been an active hobby and I'm an adult with a stable job so I don't exactly begrudge the $50 I spent every few months. But it's objectively a steep price to pay for what we're getting, and I genuinely …
Without much work they could 1) Make Tavern Tickets an official in-game currency. 2) Award 1 free Tavern Ticket per week for completing a quest or objective (i.e. complete 2 weekly quests to earn it). For the last several cycles …
To clarify, I've bought ever $50 pre-order for years, and have never achieved a full set. I do imagine you'd get there with the $80 bundle. I haven't paid that much for a single video game since Super Mario 3.
You're generally right about how it was advertised. I think what really set me off is the new currency and pack-system. It's one thing to "not use your existing collection" and another thing to have you start building an entirely …
I'm just sort of confused at this point. The possibilities for a digital card game over a physical one (as someone who got priced out of playing MtG as a teenager in the late-90s) have always excited me. But at …
I wish they would shed some light on how sets are actually play-tested. We hear a lot about initial design team and final design team, but there are obvious issues on Day 1/Week 1 that would be noticed through even …
Hmm, I was really hoping for some bonus XP on the first 12 levels of Targon. I just started playing again, and have been holding off on leveling up that region thinking that it would get bonus XP now that …
Most Wanted forces your opponent to draw three if you target them, correct? It's designed for the trap synergy, but it's a very interesting effect to have in the game generally.
I still think the most elegant solution to Il'Gynoth would have been to restrict [card]Mo'arg Artificer[/card] to doubling damage instead of multiplying it. The same way that playing two cards that trigger battlecries twice doesn't make them trigger twice again. …
[card]Kolkar Pack Runner[/card] and [card]Darkglare[/card] shouldn't be 3/4. Minions should either have premium stats or premium effects, not both. Ignoring [card]Aimed Shot[/card] and [card]Stealer of Souls[/card] is a bad idea. The former should only be able to target minions, and …
Aimed shot should read, "Deal 3 damage to a minion." I would reduce Pack Runner to a 2/2 and otherwise keep it the same.
Edit: Ok, Manifest is literally Discover while Invoke was specifically Celestial cards. It was super confusing since the exemplar card included a Celestial pick as one of the Manifest options.
I'm actually completely confused as to what the difference …
No one wants tradeable cards. I'm so tired of these games replicating IRL CCG scarcity into the gameplay experience. I don't care if I ever open a pack again. The game is most fun when you have the most cards …
Directly messing with Standard ladder, even for a limited time, is a terrible idea. People have been asking for a tournament mode forever, and then I finally started playing Runeterra a couple weeks ago, and Gauntlets are exactly what Hearthstone …
I've been playing for the last 2+ weeks and taking a break from Hearthstone. There are things I love about the mechanics, but I still have a hard time judging cards. It seems like a strong early game wins the …