Yeah, that final dump was absolute chaos. I had been asking Blizzard for some time to just starting doing stuff with the "throwaway" cards and they finally did. It's also so much better to do them by class and more importantly, multiple at a time. Being around for every single individual card reveal was tough and it destroyed sleeping schedules.
I would regularly get sick for 2-4 days after a card reveal period ended because I would torture myself with being around for every reveal. That three times a year was not fun.
Oh there are definitely plenty of good Batman as the main character games, it's just nothing is from the past few years. The closest we got to something new mainline was... them remastering Asylum and City in 2016.
Knowing how much better tech is out there in games now means they could put out some pretty cool stuff for Batman. Though if it's going to be bogged down by DRM, maybe I don't want it lol!
This article reminded me that I still haven't played Luigi's Mansion 3 and I don't appreciate it!
Arkham Asylum was such an incredible game and had such a wonderful atmosphere. Nothing that I've played in more recent times has come close to games around that era - maybe it's too much collectathon loot box nonsense that all the single player experiences drive down your throat now instead of just being in a world. I wonder if Batman will end up getting a similar treatment to Spiderman with an actually good set of modern games. One can dream!
I have collection pages fixed on our dev site, but I can't deploy the updated code atm due to some larger changes that have to be pushed as well but they are currently blocked. I understand how important the collection system on the site is, we never would have built it if it had no value, and I know we can do better at pushing out updates to fix problems.
I've been dealing with 6 different primary timezones for the past 15 years on a regular basis. I can't give these sites any sort of break for it. Blizzard in the past gave me times in their timezone and in UTC which eliminates timezone issues if they can think ahead a few days. Poor planning by publishers.
Update: Apparently there was a good reason for that. Blizzard was a bit late to announcing reveals were going to be cancelled for the day
PCGamer is late.
Replying to a now deleted comment:
Yeah I really dislike how rude some of these outlets are. You were given an embargo for your card release, put it up on time like you would for anything else.
With all the comments here, the views, the social interaction, it feels like we need to start a Heroes of the Storm community night to try and get a ton of people online at the same time lol.
The no real individual success was a major issue for some people, but I agree, it was a great feature of the game. You all leveled up and got to make this big push together which could at times quickly overwhelm the enemy. It brought it different types of strategies and just required a little bit of different thinking.
I'd rather play Heroes than League of Legends purely from the whole "the games are so much shorter" side of things. Plus, it felt like people weren't complete assholes in Heroes for the most part. Though I will admit, my teammates in League might have been ragers, but they were typically more skilled than your average player in Heroes. If I had a dollar for every Heroes teammate I had that clearly didn't understand the game, I'd be up there with Jeff Bezos.
There's nothing wrong with that either. Heroes attracted a competitive audience on the high end and a very casual audience near the bottom and middle. That's what happens when you have spillover from Blizzard's other titles and people are coming in and playing a MOBA for the first time ever. The most important part is to teach them where possible! League on the other hand, good people are all over the place on the ladder so you'll see good people at the bottom on a regular basis, there's just a reason or two they are not moving on up.
I agree though, I hate playing a MOBA alone. I prefer playing them with a full party or a full party minus one because it gives me a better chance at success.
Me and a couple of friends would play this almost every night for a few games. Sometimes we didn't even play against other players and just ran comp stomp. Heroes is a great title, it just came out at such an awkward time so it never really took off. Had there of been faster queues and just more content in general, I think it would have done so much better.
It's our default description when they forget to include a URL on the official reveal schedule since typically, that's what happens when a URL is left blank. They haven't done a great job this reveal season with that schedule, so there have been a few "Blizzard Email" squares. This one ended up being for 4Gamer, a Japanese website.
For clarity, I've updated the last remaining "Blizzard Email" square to Unknown. We should probably change that as the no URL going forward since it's less annoying.
Hard agree. Everyone knows Standard is what most people are playing, so give that a huge pool at the start of the month and you've got a better chance mid-month to have a big pool for Twist.
We get no warning, just like Tavern Brawl.
Again, this is where Blizzard has dropped the ball. Announcing rules in advance removes the surprise factor. Plus, it's not like if I find out Mean Streets of Gadgetzan is going to be a part of the new format I can go and start earnings their packs a week or two in advance - time doesn't matter here, I can buy the packs today or tomorrow, the results are the same.
Tavern Brawl rarely being a deckbuilding experience should have been something they learned from.
There’s no balancing and no expectation of balancing.
I understand that they want to help Wild out so you will sometimes see Twist getting changes because of it, but I do feel that the reason for most of Wild's balance changes were because they had Twist in mind.
No balancing is the correct move though. The format exists on a monthly rotation. If people figure it out within a couple of weeks, it's effectively already over anyway so let it ride out and let people return to Standard if they get sick of it. Like you said, people have fun in different ways, let them have fun. If there's something so stupidly overpowered that it's going to cause a day 1 problem, a ban is better than balancing cards. Balancing cards for a single month's format has longer-term problems.
But I feel in this instance I can say with certainty that this card would never see play unless there's like an influx of tens of cheap beasts and a massive draw option associated with beasts.
Yeah, we don't know what next year will hold. A card that doesn't look great right now might be the star of every deck next year if the Core Set and first set both go hard on good beasts.
Of course, it's easy to say that for every "bad card" we see during a reveal season because support has to start being printed somewhere.
Hyped!
Yeah, that final dump was absolute chaos. I had been asking Blizzard for some time to just starting doing stuff with the "throwaway" cards and they finally did. It's also so much better to do them by class and more importantly, multiple at a time. Being around for every single individual card reveal was tough and it destroyed sleeping schedules.
I would regularly get sick for 2-4 days after a card reveal period ended because I would torture myself with being around for every reveal. That three times a year was not fun.
Oh there are definitely plenty of good Batman as the main character games, it's just nothing is from the past few years. The closest we got to something new mainline was... them remastering Asylum and City in 2016.
Knowing how much better tech is out there in games now means they could put out some pretty cool stuff for Batman. Though if it's going to be bogged down by DRM, maybe I don't want it lol!
This article reminded me that I still haven't played Luigi's Mansion 3 and I don't appreciate it!
Arkham Asylum was such an incredible game and had such a wonderful atmosphere. Nothing that I've played in more recent times has come close to games around that era - maybe it's too much collectathon loot box nonsense that all the single player experiences drive down your throat now instead of just being in a world. I wonder if Batman will end up getting a similar treatment to Spiderman with an actually good set of modern games. One can dream!
"Digital card game means we don't need to flip coins or do dice rolls"
I don't remember who said it, but someone early on from the Hearthstone Team definitely said something pretty close to that. We've regressed!
Thematic is certainly cool though and I think it should be used again.
I have collection pages fixed on our dev site, but I can't deploy the updated code atm due to some larger changes that have to be pushed as well but they are currently blocked. I understand how important the collection system on the site is, we never would have built it if it had no value, and I know we can do better at pushing out updates to fix problems.
I've been dealing with 6 different primary timezones for the past 15 years on a regular basis. I can't give these sites any sort of break for it. Blizzard in the past gave me times in their timezone and in UTC which eliminates timezone issues if they can think ahead a few days. Poor planning by publishers.
All the sport sites that get card reveals are like a Turn 1 Checo into Leclerc at your home circuit.
You had so much potential, but you've failed at the most basic of tasks.
Okay now PCGamer has gone ahead and posted their cards, 30 minutes late. I'm so confused.
Update: Apparently there was a good reason for that. Blizzard was a bit late to announcing reveals were going to be cancelled for the day
PCGamer is late.
Replying to a now deleted comment:
Yeah I really dislike how rude some of these outlets are. You were given an embargo for your card release, put it up on time like you would for anything else.
With all the comments here, the views, the social interaction, it feels like we need to start a Heroes of the Storm community night to try and get a ton of people online at the same time lol.
The no real individual success was a major issue for some people, but I agree, it was a great feature of the game. You all leveled up and got to make this big push together which could at times quickly overwhelm the enemy. It brought it different types of strategies and just required a little bit of different thinking.
I'd rather play Heroes than League of Legends purely from the whole "the games are so much shorter" side of things. Plus, it felt like people weren't complete assholes in Heroes for the most part. Though I will admit, my teammates in League might have been ragers, but they were typically more skilled than your average player in Heroes. If I had a dollar for every Heroes teammate I had that clearly didn't understand the game, I'd be up there with Jeff Bezos.
There's nothing wrong with that either. Heroes attracted a competitive audience on the high end and a very casual audience near the bottom and middle. That's what happens when you have spillover from Blizzard's other titles and people are coming in and playing a MOBA for the first time ever. The most important part is to teach them where possible! League on the other hand, good people are all over the place on the ladder so you'll see good people at the bottom on a regular basis, there's just a reason or two they are not moving on up.
I agree though, I hate playing a MOBA alone. I prefer playing them with a full party or a full party minus one because it gives me a better chance at success.
Me and a couple of friends would play this almost every night for a few games. Sometimes we didn't even play against other players and just ran comp stomp. Heroes is a great title, it just came out at such an awkward time so it never really took off. Had there of been faster queues and just more content in general, I think it would have done so much better.
Welcome and thank you =)
Now don't be a stranger!
It's our default description when they forget to include a URL on the official reveal schedule since typically, that's what happens when a URL is left blank. They haven't done a great job this reveal season with that schedule, so there have been a few "Blizzard Email" squares. This one ended up being for 4Gamer, a Japanese website.
For clarity, I've updated the last remaining "Blizzard Email" square to Unknown. We should probably change that as the no URL going forward since it's less annoying.
Hard agree. Everyone knows Standard is what most people are playing, so give that a huge pool at the start of the month and you've got a better chance mid-month to have a big pool for Twist.
Again, this is where Blizzard has dropped the ball. Announcing rules in advance removes the surprise factor. Plus, it's not like if I find out Mean Streets of Gadgetzan is going to be a part of the new format I can go and start earnings their packs a week or two in advance - time doesn't matter here, I can buy the packs today or tomorrow, the results are the same.
Tavern Brawl rarely being a deckbuilding experience should have been something they learned from.
I understand that they want to help Wild out so you will sometimes see Twist getting changes because of it, but I do feel that the reason for most of Wild's balance changes were because they had Twist in mind.
No balancing is the correct move though. The format exists on a monthly rotation. If people figure it out within a couple of weeks, it's effectively already over anyway so let it ride out and let people return to Standard if they get sick of it. Like you said, people have fun in different ways, let them have fun. If there's something so stupidly overpowered that it's going to cause a day 1 problem, a ban is better than balancing cards. Balancing cards for a single month's format has longer-term problems.
That's a wrap on today's card reveals!
Yeah, we don't know what next year will hold. A card that doesn't look great right now might be the star of every deck next year if the Core Set and first set both go hard on good beasts.
Of course, it's easy to say that for every "bad card" we see during a reveal season because support has to start being printed somewhere.
That's a wrap for day 1
Good luck everyone! Make sure you let your friends know they can come rate the cards at the very least so it will improve our overall rankings!