Update: Apparently there was a good reason for that. Blizzard was a bit late to announcing reveals were going to be cancelled for the day
PCGamer is late.
Replying to a now deleted comment:
Yeah I really dislike how rude some of these outlets are. You were given an embargo for your card release, put it up on time like you would for anything else.
With all the comments here, the views, the social interaction, it feels like we need to start a Heroes of the Storm community night to try and get a ton of people online at the same time lol.
The no real individual success was a major issue for some people, but I agree, it was a great feature of the game. You all leveled up and got to make this big push together which could at times quickly overwhelm the enemy. It brought it different types of strategies and just required a little bit of different thinking.
I'd rather play Heroes than League of Legends purely from the whole "the games are so much shorter" side of things. Plus, it felt like people weren't complete assholes in Heroes for the most part. Though I will admit, my teammates in League might have been ragers, but they were typically more skilled than your average player in Heroes. If I had a dollar for every Heroes teammate I had that clearly didn't understand the game, I'd be up there with Jeff Bezos.
There's nothing wrong with that either. Heroes attracted a competitive audience on the high end and a very casual audience near the bottom and middle. That's what happens when you have spillover from Blizzard's other titles and people are coming in and playing a MOBA for the first time ever. The most important part is to teach them where possible! League on the other hand, good people are all over the place on the ladder so you'll see good people at the bottom on a regular basis, there's just a reason or two they are not moving on up.
I agree though, I hate playing a MOBA alone. I prefer playing them with a full party or a full party minus one because it gives me a better chance at success.
Me and a couple of friends would play this almost every night for a few games. Sometimes we didn't even play against other players and just ran comp stomp. Heroes is a great title, it just came out at such an awkward time so it never really took off. Had there of been faster queues and just more content in general, I think it would have done so much better.
It's our default description when they forget to include a URL on the official reveal schedule since typically, that's what happens when a URL is left blank. They haven't done a great job this reveal season with that schedule, so there have been a few "Blizzard Email" squares. This one ended up being for 4Gamer, a Japanese website.
For clarity, I've updated the last remaining "Blizzard Email" square to Unknown. We should probably change that as the no URL going forward since it's less annoying.
Hard agree. Everyone knows Standard is what most people are playing, so give that a huge pool at the start of the month and you've got a better chance mid-month to have a big pool for Twist.
We get no warning, just like Tavern Brawl.
Again, this is where Blizzard has dropped the ball. Announcing rules in advance removes the surprise factor. Plus, it's not like if I find out Mean Streets of Gadgetzan is going to be a part of the new format I can go and start earnings their packs a week or two in advance - time doesn't matter here, I can buy the packs today or tomorrow, the results are the same.
Tavern Brawl rarely being a deckbuilding experience should have been something they learned from.
There’s no balancing and no expectation of balancing.
I understand that they want to help Wild out so you will sometimes see Twist getting changes because of it, but I do feel that the reason for most of Wild's balance changes were because they had Twist in mind.
No balancing is the correct move though. The format exists on a monthly rotation. If people figure it out within a couple of weeks, it's effectively already over anyway so let it ride out and let people return to Standard if they get sick of it. Like you said, people have fun in different ways, let them have fun. If there's something so stupidly overpowered that it's going to cause a day 1 problem, a ban is better than balancing cards. Balancing cards for a single month's format has longer-term problems.
But I feel in this instance I can say with certainty that this card would never see play unless there's like an influx of tens of cheap beasts and a massive draw option associated with beasts.
Yeah, we don't know what next year will hold. A card that doesn't look great right now might be the star of every deck next year if the Core Set and first set both go hard on good beasts.
Of course, it's easy to say that for every "bad card" we see during a reveal season because support has to start being printed somewhere.
Marvel's Spider-Man 2 game looks pretty sweet and I'm hoping to join you on that.... once I find the time to play the first one.
Demon, I am jealous of your playthrough of Roller Coaster Tycoon and really want to play it again. So many great memories over years of playing RCT, I'd love to make even more pending the time to do so.
On my side of what's being played for October:
Playing a bit of Path of Exile's 3.22 League still.
WoW Dragonflight has received a bit more attention this month so far, but nothing crazy. I hope to continue running the Timewalking dungeons every week during this event because there's a reward at the end of 5 weeks of timewalking.
WoW Wrath of the Lich King wants me back to fight the namesake of the expansion, but I highly doubt I'll get to it.
Forza Motorsport just came out and I want to try it out.
F1 2023 has been begging me to play and my wheel feels very lonely. I need to find some time this weekend to put some laps in.
Payday 3 was enjoyable for the few lobbies I played last month, but the broken release of the game with server instability caused me to stop playing.
There's also a couple of titles I want to check out to write about for the site, on top of Zelda Seasons and Ages which dropped on Switch Online not too long ago.
I didn't believe you at first, 124 pieces for $40 USD but what in the world?? The set is Tenoo Jedi Temple for anyone else following along.
I was going to make the argument that the branded sets always have some kind of a premium attached, but I can't say I've seen anything that excessive. It's not like there are very unique things going on either. One could argue three minifigs in a smaller set add to price, and the printed on bricks, but I'm not buying it.
Maybe if the bricks were super big; Julian's set has more bricks than Bunnie's set but its cheaper because the bricks are mostly tiny accent pieces which makes sense. I am so glad that I don't collect Star Wars LEGO.
It will work just like Overwatch 2 where it requires that you link your Steam and Battle.net accounts so yes, an account is required but no launcher. Certainly frees up the hassle of extra programs running in the background.
All the sport sites that get card reveals are like a Turn 1 Checo into Leclerc at your home circuit.
You had so much potential, but you've failed at the most basic of tasks.
Okay now PCGamer has gone ahead and posted their cards, 30 minutes late. I'm so confused.
Update: Apparently there was a good reason for that. Blizzard was a bit late to announcing reveals were going to be cancelled for the day
PCGamer is late.
Replying to a now deleted comment:
Yeah I really dislike how rude some of these outlets are. You were given an embargo for your card release, put it up on time like you would for anything else.
With all the comments here, the views, the social interaction, it feels like we need to start a Heroes of the Storm community night to try and get a ton of people online at the same time lol.
The no real individual success was a major issue for some people, but I agree, it was a great feature of the game. You all leveled up and got to make this big push together which could at times quickly overwhelm the enemy. It brought it different types of strategies and just required a little bit of different thinking.
I'd rather play Heroes than League of Legends purely from the whole "the games are so much shorter" side of things. Plus, it felt like people weren't complete assholes in Heroes for the most part. Though I will admit, my teammates in League might have been ragers, but they were typically more skilled than your average player in Heroes. If I had a dollar for every Heroes teammate I had that clearly didn't understand the game, I'd be up there with Jeff Bezos.
There's nothing wrong with that either. Heroes attracted a competitive audience on the high end and a very casual audience near the bottom and middle. That's what happens when you have spillover from Blizzard's other titles and people are coming in and playing a MOBA for the first time ever. The most important part is to teach them where possible! League on the other hand, good people are all over the place on the ladder so you'll see good people at the bottom on a regular basis, there's just a reason or two they are not moving on up.
I agree though, I hate playing a MOBA alone. I prefer playing them with a full party or a full party minus one because it gives me a better chance at success.
Me and a couple of friends would play this almost every night for a few games. Sometimes we didn't even play against other players and just ran comp stomp. Heroes is a great title, it just came out at such an awkward time so it never really took off. Had there of been faster queues and just more content in general, I think it would have done so much better.
Welcome and thank you =)
Now don't be a stranger!
It's our default description when they forget to include a URL on the official reveal schedule since typically, that's what happens when a URL is left blank. They haven't done a great job this reveal season with that schedule, so there have been a few "Blizzard Email" squares. This one ended up being for 4Gamer, a Japanese website.
For clarity, I've updated the last remaining "Blizzard Email" square to Unknown. We should probably change that as the no URL going forward since it's less annoying.
Hard agree. Everyone knows Standard is what most people are playing, so give that a huge pool at the start of the month and you've got a better chance mid-month to have a big pool for Twist.
Again, this is where Blizzard has dropped the ball. Announcing rules in advance removes the surprise factor. Plus, it's not like if I find out Mean Streets of Gadgetzan is going to be a part of the new format I can go and start earnings their packs a week or two in advance - time doesn't matter here, I can buy the packs today or tomorrow, the results are the same.
Tavern Brawl rarely being a deckbuilding experience should have been something they learned from.
I understand that they want to help Wild out so you will sometimes see Twist getting changes because of it, but I do feel that the reason for most of Wild's balance changes were because they had Twist in mind.
No balancing is the correct move though. The format exists on a monthly rotation. If people figure it out within a couple of weeks, it's effectively already over anyway so let it ride out and let people return to Standard if they get sick of it. Like you said, people have fun in different ways, let them have fun. If there's something so stupidly overpowered that it's going to cause a day 1 problem, a ban is better than balancing cards. Balancing cards for a single month's format has longer-term problems.
That's a wrap on today's card reveals!
Yeah, we don't know what next year will hold. A card that doesn't look great right now might be the star of every deck next year if the Core Set and first set both go hard on good beasts.
Of course, it's easy to say that for every "bad card" we see during a reveal season because support has to start being printed somewhere.
That's a wrap for day 1
Good luck everyone! Make sure you let your friends know they can come rate the cards at the very least so it will improve our overall rankings!
I must say, I was not expecting this announcement today. Really cool theme though and I dig the new keywords.
If there was One Note I could make about your comment it would be how Excellent it is.
A true legend! Great design and and execution.
Marvel's Spider-Man 2 game looks pretty sweet and I'm hoping to join you on that.... once I find the time to play the first one.
Demon, I am jealous of your playthrough of Roller Coaster Tycoon and really want to play it again. So many great memories over years of playing RCT, I'd love to make even more pending the time to do so.
On my side of what's being played for October:
There's also a couple of titles I want to check out to write about for the site, on top of Zelda Seasons and Ages which dropped on Switch Online not too long ago.
I didn't believe you at first, 124 pieces for $40 USD but what in the world?? The set is Tenoo Jedi Temple for anyone else following along.
I was going to make the argument that the branded sets always have some kind of a premium attached, but I can't say I've seen anything that excessive. It's not like there are very unique things going on either. One could argue three minifigs in a smaller set add to price, and the printed on bricks, but I'm not buying it.
Maybe if the bricks were super big; Julian's set has more bricks than Bunnie's set but its cheaper because the bricks are mostly tiny accent pieces which makes sense. I am so glad that I don't collect Star Wars LEGO.
The current way it works is definitely not ideal. Threads that are 4 years old shouldn't even be able to be bumped without staff intervention tbh.
There is some magic in the works to fix this problem. Call it one of my top 10 annoyances on our platform!
It will work just like Overwatch 2 where it requires that you link your Steam and Battle.net accounts so yes, an account is required but no launcher. Certainly frees up the hassle of extra programs running in the background.