Will you add sounds and full art of cards in future? I know sounds is not that easy, but a long time ago i was visiting HearthHead only for sounds and for full arts of cards, would be nice to see and listen cards voices. Coz a lot of them not used at all, but interesting to learn, how they sounds. I know, we have youtube, but, meh.
I'd really like to eventually do full art since it's a fairly easy thing to implement, it just ends up taking a lot of time to collect all the art.
Card sounds as you said isn't exactly easy but it's certainly a wishlist item, as are golden cards.
I'm almost always capped out on decks and it sucks. I keep a few around for sentimental value and then I've always got a few for active decks and the rest end up being decks created for testing out decks before vouching for their awesomeness.
I'd love 100 deck slots though, and a folder structure to organize them with >.>
Our lovely mascot, Derpcorn! It defines what we want out of HearthStation and what we like in the greater Hearthstone community - majestic playfulness. Hearthstone is a game, and games are meant to be fun. We want to encourage and spread fun to help make the Hearthstone community more inviting.
Also, with the whole fun side of stuff it is a reminder of the card reveal periods where, as a team, we band together and make sure we cover new releases as fast as possible, even if it means we need to give it a Fluffy name. Derpcorn is our little fluffy unicorn and I can't see a time where we change it.
You'll all be able to change your avatars though soon enough so at least you don't have to only see that picture across the site :P
Yeah, I'd feel a lot better about Hearthpwn being conspicuously abandoned this spoiler season if the new site's deckbuilder actually felt like it was a finished, polished thing. I'd also like to be able to import decks so I can quickly make small changes to an already existing deck, by adding in a small number of Rise of Shadows cards for example.
So, HearthPwn hasn't been abandoned, at least not by myself and the mod team. We're just stuck, unable to get a site update out to support the new set because of people that aren't us. That broke all of the tooling that has been built over the years to handle reveal seasons.
With that said, you can import decks properly now. Previously you had to use just the deckhash itself and not the entire copy that the Hearthstone client gives you. The client gives you a lot of "commented" information that we weren't correctly parsing out from the deckhash. That fix is being deployed momentarily.
The reason I thought I couldn't import decks was because I was always clicking on a class on the Deckbuilder dropdown menu, since I was used to seeing an import deck field on the class deckbuilding page from Hearthpwn. It might be worth including it there as well for other people like me, who will be bringing their Hearthpwn habits with them.
Aha. You know, that's actually one of the things I don't really like about the HearthPwn deckbuilder as it always felt like it was wasted space. If there's enough people who really want it though, I don't have an issue adding an extra field there.
Is there a certain page giving you a problem? I see comment forms / editors on news posts, card pages, and the forum posts - all the places I can think where one would discuss a newly revealed card.
Javascript is required to comment on the site, so make sure that isn't disabled in your browser.
Yeah, definitely need to link to your own profile up in the header. It hasn't been added yet though since profiles need a huge revamp before they are usable.
We went with a change to how sites normally do deck scoring and here's the reasoning behind it.
Most sites score decks starting at 1. The reason for starting at 1 is you assume that someone would just upvote their own creation so you do that automatically and prevent them from adding an additional vote.
We've instead started at 0 and given creators the option to vote on their own deck. The way I see it, if someone is just posting their deck here to keep for themselves or to share with a couple of friends easily, they probably aren't ever going to get any votes nor would they care to vote on it themselves. By keeping it at 0, people can easily see that it's not worth going into, there isn't likely to be a guide.
Now if you've put the time into writing a deck guide, give your own deck an upvote and it shows people "hey this might be worth checking out".
It's a big test really, if it ends up not working out, we'll go back to a system where stuff starts at 1 and the creator cannot vote on it.
As far as your bug goes though, I'm unable to replicate it. Undoing my own vote on my own deck is removing it. Can you provide me a link to a deck where you believe the count is bugged so I can investigate this further?
Yeah, I'd feel a lot better about Hearthpwn being conspicuously abandoned this spoiler season if the new site's deckbuilder actually felt like it was a finished, polished thing. I'd also like to be able to import decks so I can quickly make small changes to an already existing deck, by adding in a small number of Rise of Shadows cards for example.
So, HearthPwn hasn't been abandoned, at least not by myself and the mod team. We're just stuck, unable to get a site update out to support the new set because of people that aren't us. That broke all of the tooling that has been built over the years to handle reveal seasons.
With that said, you can import decks properly now. Previously you had to use just the deckhash itself and not the entire copy that the Hearthstone client gives you. The client gives you a lot of "commented" information that we weren't correctly parsing out from the deckhash. That fix is being deployed momentarily.
Been a bit of an update hiatus thanks to the fun surrounding the Hearthstone reveal season and some other background stuff. Here's the platform updates for today.
Bugs Fixed
Fixed an issue where mobile users could not access sub navigation.
Deckstrings from Hearthstone can now be correctly imported due to updated parsing.
Fixed issue with voting logic causing incorrect cached calculations of vote scores.
Fixed issue with deckbuilder not properly allowing you to remove cards from your deck.
Changes
Navigation now sticks to the top on mobile devices for easy access.
Icon added for Rise of Shadows.
Expansion Pages
Cards sort by Legendary -> Common.
Cards now have discussion links below the images.
Cardimg BBCode
Now supports size attribute. Maxes at 400px. (cardimg size=300)
Now supports discuss attribute. Renders a discussion link under the card image.
Deckbuilder
Cards now sort by cost and alphabetically in both builder and deck list.
Cards in the list now display cost and rarity color.
Archetypes now list alphabetically for easier finding in the save form.
Definitely on the list of things to improve with the deckbuilder. Full text search is super important to finding synergies. No ETA on getting that out, but thank you for the feedback!
Haven't added that in yet because we're basically just in Year of the Dragon now. Will eventually be a thing though
No current way to do it but it's on the todo list! That and being able to do full text search of card text.
A fresh set of data via an import has solved the problem. We were using client data from the original Rastakhan's Rumble patch.
I'd really like to eventually do full art since it's a fairly easy thing to implement, it just ends up taking a lot of time to collect all the art.
Card sounds as you said isn't exactly easy but it's certainly a wishlist item, as are golden cards.
Additional update that didn't make it out last night - avatar uploads are now available in Account Management.
I'm almost always capped out on decks and it sucks. I keep a few around for sentimental value and then I've always got a few for active decks and the rest end up being decks created for testing out decks before vouching for their awesomeness.
I'd love 100 deck slots though, and a folder structure to organize them with >.>
Small update tonight thanks to no card reveals.
Bugs Fixed
New Features
Changes
Appreciate the feedback and view point on it. You may have missed the original welcome post where I went into it a bit.
Also, with the whole fun side of stuff it is a reminder of the card reveal periods where, as a team, we band together and make sure we cover new releases as fast as possible, even if it means we need to give it a Fluffy name. Derpcorn is our little fluffy unicorn and I can't see a time where we change it.
You'll all be able to change your avatars though soon enough so at least you don't have to only see that picture across the site :P
Whoops.
Pushing out a fix to allow deck guides to use 100k characters. That *should* be enough.
Thanks for the report, zmacr.
Both issues have been fixed.
Okay never mind, I found the bug after someone pointed it out in a different way. I'll get this fixed and get votes recalculated. Thanks!
This has been fixed
Aha. You know, that's actually one of the things I don't really like about the HearthPwn deckbuilder as it always felt like it was wasted space. If there's enough people who really want it though, I don't have an issue adding an extra field there.
Is there a certain page giving you a problem? I see comment forms / editors on news posts, card pages, and the forum posts - all the places I can think where one would discuss a newly revealed card.
Javascript is required to comment on the site, so make sure that isn't disabled in your browser.
Yeah, definitely need to link to your own profile up in the header. It hasn't been added yet though since profiles need a huge revamp before they are usable.
You're right. It looks like my update earlier today broke this. I'll get a fix out ASAP.
We went with a change to how sites normally do deck scoring and here's the reasoning behind it.
Most sites score decks starting at 1. The reason for starting at 1 is you assume that someone would just upvote their own creation so you do that automatically and prevent them from adding an additional vote.
We've instead started at 0 and given creators the option to vote on their own deck. The way I see it, if someone is just posting their deck here to keep for themselves or to share with a couple of friends easily, they probably aren't ever going to get any votes nor would they care to vote on it themselves. By keeping it at 0, people can easily see that it's not worth going into, there isn't likely to be a guide.
Now if you've put the time into writing a deck guide, give your own deck an upvote and it shows people "hey this might be worth checking out".
It's a big test really, if it ends up not working out, we'll go back to a system where stuff starts at 1 and the creator cannot vote on it.
As far as your bug goes though, I'm unable to replicate it. Undoing my own vote on my own deck is removing it. Can you provide me a link to a deck where you believe the count is bugged so I can investigate this further?
So, HearthPwn hasn't been abandoned, at least not by myself and the mod team. We're just stuck, unable to get a site update out to support the new set because of people that aren't us. That broke all of the tooling that has been built over the years to handle reveal seasons.
With that said, you can import decks properly now. Previously you had to use just the deckhash itself and not the entire copy that the Hearthstone client gives you. The client gives you a lot of "commented" information that we weren't correctly parsing out from the deckhash. That fix is being deployed momentarily.
Non-issue. It's like this for sharing Brawl and Arena decks which may have different rules.
Been a bit of an update hiatus thanks to the fun surrounding the Hearthstone reveal season and some other background stuff. Here's the platform updates for today.
Bugs Fixed
Changes
Definitely on the list of things to improve with the deckbuilder. Full text search is super important to finding synergies. No ETA on getting that out, but thank you for the feedback!