GameTheory345
LV.7Island
Comments
385 totalYou can apply your logic to any class because there is overlap regardless of how you look at it. Let's take Warrior as an example:
Weapon/aggro: Rogue with more armour.
Control via hard removal: Mage & Warlock.
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I know a friend who actually broke up over Mario Party. He wanted to break up anyways, and apparently Mario Party was the only medium through which he could truly express his emotions.
I think it's just due to the specific wording of [card]Sparkjoy Cheat[/card]; the fact that it says "cast". This makes the game think that the player played the spell, and it wasn't put into play through a minion's battlecry. But …
Like he said, I think it's that many times the teams share resources. Therefore, it could be that there are only 2 people that stay in Systems, but they work with Initial Design, Final Design and UI to make a …
Wasn't Liooon the first female to have won the Grandmasters Global Finals?
My point is that she isn't the first female participant, but that doesn't mean there isn't a significant skew in the gender of the players. That said, …
The deck dominates at lower ranks where people don't know how to play around the secrets. People I play against constantly pop the secrets when it's not necessary to, which allows me to snowball with the tempo gained and the …
It's probably better to just target what requires a response currently and see what happens later, then respond accordingly. It's entirely possible that somehow [card]Primordial Protector[/card] won't be good at all after nerfs. The meta can change very drastically, and …
I have no problem with Paladin, but I think Mage is so annoying. You're pit against these cards that were cost a certain amount for the sake of balance. [card]Nagrand Slam[/card] costs 10 for a reason, and that reason is …
***NERD RANT INCOMING***
In my opinion, this is a pretty interesting insight that different skins are considered independent from the base class. I assume then that every time something fundamental from the class changes, they have to go into …
If a spell is discounted and played into Oh My Yogg, does it cast another random spell with the cost of the discount or of the spell itself? For example, if you played a 5 mana Libram of Hope, would …
Hmm, there must be some issue because it didn't work for me.
EDIT: Because I can't read instructions, that's why.
Strange idea: what about running [card]Neeru Fireblade[/card] in Zoolock? Discarding a bunch of [card]Hand of Gul'dan[/card]s would thin your deck pretty heavily.
EDIT: I just realised [card]Expired Merchant[/card] rotated. Disregard this idea then.
One thing I disliked about this set was that, unlike RoS, all classes had access to Zephrys and Alexstrasza. During RoS, only the EVIL classes got Galakronds and the other classes got nothing. In SoU, as it turns out, the …
My favourite thing about [card]Exotic Mountseller[/card] is its flavour text:
*Taps roof of mammoth* "You can fit so many squirrels in this thing!"
Not only is it a meme reference, but it's permanent, so it eventually becomes irrelevant …
Quote From Firenza I'm mainly happy to be done with the Reborn mechanic entirely as it was too visually similar to Divine Shield
I've never understood this complaint. One is yellow and one is blue. …
The new (updated) battle pass actually let me have enough gold to afford Sylvannas and have some gold in the bank for packs. I'm annoyed that she's come up just at the launch of the new expansion, but it's understandable …
There's definitely synergy with [card]Cannonmaster Smythe[/card], but why did he bring up [card]Cariel Roame[/card]? Is there something I'm missing here?
Regardless, it looks like Blizzard wants Secret Paladin. With [card]Avenge[/card] coming back, [card]Oh My Yogg![/card] and [card]Noble Sacrifice[/card] staying …
Discarding your hand is soooo 2016. Salesman Thijs is here to show you the new wave: discarding your deck.
Jokes aside, I really like this card with the new discard deck thematic of Warlock. That one card that deals …
I don't think this helps the fact that the problem with handbuffing is that you gimp yourself for a turn to get a better turn later. However, that also means you basically passed a turn and your opponent gets 2 …
I like this card because it indicates that Blizzard is moving more towards a board-centric Priest identity, and away from "I will kill every minion you play until you die of boredom". We're seeing a good bit of damage-based removal …