This is going to be one sticky motherfucker. Can't be targeted with spells, and any trades will only take off 1 Health. Best way might be a bunch of cheap tokens.
6 Mana for a 5/5 Taunt seems pretty weak. And it will almost certainly never get any bigger than that. On the upside, it could eat something important.
I was thinking how great it would be to summon Catch of the Day with this. Then I realized from the name that Blizzard almost certainly had that in mind.
I'm not really seeing any reliable way to buff more than 2 copies of something with this. Though, Priest is usually better at that than Hunter, so this might work better with Chillin' Vol'jin.
I guess if there is no valid enemy, it will hit a friendly, and if it can't do that, it will just whiff? Still, just play it with a spell that can go face, or wait until there is a minion worth killing.
It seems a card has never been made that does randomly split damage among enemy minions, but any leftover damage hits the hero. This is at least guaranteed to kill one thing, but other stuff is more likely to survive since the enemy hero will take some of the damage.
So if you use this with Aranna, Thrill Seeker, does the fact that damage to yourself gets redirected mean the condition won't activate? I would assume yes.
Doesn't seem bad with Twilight Medium. Even though you don't get the Battlecry, a 5/6 Taunt for 3 Mana is pretty nice. I'm sure there are other good cards, but I don't feel like looking.
This could get out Draconic Delicacy or Muensterosity by turn 4 or 5. Fairly damn sure that's pretty huge.
This is going to be one sticky motherfucker. Can't be targeted with spells, and any trades will only take off 1 Health. Best way might be a bunch of cheap tokens.
6 Mana for a 5/5 Taunt seems pretty weak. And it will almost certainly never get any bigger than that. On the upside, it could eat something important.
Clearly made to go with Trusty Fishing Rod. You'd basically never play this from your hand.
I could see this being pretty good. Possibly even a better Priest card than a Hunter card.
I was thinking how great it would be to summon Catch of the Day with this. Then I realized from the name that Blizzard almost certainly had that in mind.
It seems like you could easily use up all three uses in one turn. I'm sure that will allow for some shit.
I'm not really seeing any reliable way to buff more than 2 copies of something with this. Though, Priest is usually better at that than Hunter, so this might work better with Chillin' Vol'jin.
6 damage to face is always nice, but I feel like it would be a waste not to take advantage of the immunity and take out a threat.
I guess if there is no valid enemy, it will hit a friendly, and if it can't do that, it will just whiff? Still, just play it with a spell that can go face, or wait until there is a minion worth killing.
It seems a card has never been made that does randomly split damage among enemy minions, but any leftover damage hits the hero. This is at least guaranteed to kill one thing, but other stuff is more likely to survive since the enemy hero will take some of the damage.
I mean, I wouldn't expect to get more than 1 crocolisk before this dies, but if you have a hand full of minions, that +2/+3 buff is a lot.
I suppose this has potential. Cost should keep you from doing anything too crazy in addition to this on the same turn.
It'll be really awesome if Aranna, Thrill Seeker redirects the damage to the enemy hero so this ends up doing 8 damage to them.
So, your opponent can now trade and go face at the exact same time. I think I'll pass. It only counts if your hero takes damage on your turn.
So if you use this with Aranna, Thrill Seeker, does the fact that damage to yourself gets redirected mean the condition won't activate? I would assume yes.
One copy of this gets Sauna Regular to 2 Mana while also removing two or three minions. Seems alright to me.
Doesn't seem bad with Twilight Medium. Even though you don't get the Battlecry, a 5/6 Taunt for 3 Mana is pretty nice. I'm sure there are other good cards, but I don't feel like looking.
Huh, self-damage synergy for Priest. Now I just need to see the ways to actually damage yourself.
This seems like you would want it with a Big Priest deck. I'm not aware of any reason Big Priest is going to be a thing.