I don't know if this should be compared to Mind Control since it will trigger Deathrattles, but it's quite a lot cheaper, and the condition probably isn't that demanding.
I guess it has enough Health that it might not be removed on the next turn. At least, not without your opponent expending quite a few resources. This would give you 10 Attack with Climbing Hook, plus satisfy the condition. Don't know if that is worth the Mana cost.
I suppose this steals up to 4 Attack, making it even dumber if you target a small minion with it. And it gets the attack back next turn, so you'll want to be sure to kill it. Though it can also target friendly minions, so maybe using it on something that can't attack anyway because it was summoned that turn would be a viable strategy.
Not sure if I'd rather play this or Sigil of Time. On the one hand, unless you can Outcast, this also draws for your opponent, on the other you have to wait a turn to draw with Sigil.
This will be one way to make use of Aranna, Thrill Seeker's effect. 5-Attack or more minions tend to be expensive, and this is expensive too, so I'm not sure this will work very well.
Other than attacking minions, I'm not sure what other ways to damage yourself on your turn there are. The power of this would be obvious if this was a Warlock card. Or Warlock Tourist.
Is that sandwich made from minions in your hand, or from your board? While summoning a bunch of minions for 2 Mana sounds good, 7 Mana for the initial cost is definitely a lot.
I question if this will worth running in DK deck with Buttons to get access to one extra spell school. Though, probably. Another 5-Cost body sounds pretty good, actually.
Of course they can't explain how the spell schools affect the transformations in game, so you either have to experiment or look it up online. Is it good? I don't know. Using it in DK with Buttons gets you access to Fire, Frost, Nature and Shadow. Any other schools will require random generation.
I don't know if this should be compared to Mind Control since it will trigger Deathrattles, but it's quite a lot cheaper, and the condition probably isn't that demanding.
So I assume these fortunes are always copies of what's currently on top. That sounds like it could be real fucking good.
This is definitely really nice with Adrenaline Fiend.
Sigils can stack now, right? I think this might get you some pretty high Attack stats.
I guess it has enough Health that it might not be removed on the next turn. At least, not without your opponent expending quite a few resources. This would give you 10 Attack with Climbing Hook, plus satisfy the condition. Don't know if that is worth the Mana cost.
I suppose this steals up to 4 Attack, making it even dumber if you target a small minion with it. And it gets the attack back next turn, so you'll want to be sure to kill it. Though it can also target friendly minions, so maybe using it on something that can't attack anyway because it was summoned that turn would be a viable strategy.
Not sure if I'd rather play this or Sigil of Time. On the one hand, unless you can Outcast, this also draws for your opponent, on the other you have to wait a turn to draw with Sigil.
Well, they're pirates, so there are options to buff them. Four 3/3s to face doesn't sound bad. We'll see how often that happens.
Nice. Obviously they don't go back if they die, but this will stop your opponent from picking them off on their turn.
This will be one way to make use of Aranna, Thrill Seeker's effect. 5-Attack or more minions tend to be expensive, and this is expensive too, so I'm not sure this will work very well.
Other than attacking minions, I'm not sure what other ways to damage yourself on your turn there are. The power of this would be obvious if this was a Warlock card. Or Warlock Tourist.
Is that sandwich made from minions in your hand, or from your board? While summoning a bunch of minions for 2 Mana sounds good, 7 Mana for the initial cost is definitely a lot.
Synergizes with Snow Shredder and Slippery Slope. Which means this seems more likely to be put in DK decks with Buttons.
Well, it seems like a nice Evolve Shaman card. Don't know if that makes this actually good.
I guess this would be a good way to get some of Carress, Cabaret Star's other forms. Not sure how great the actual spells you get from this will be.
I mean, 8 Armor for 5 Mana isn't too bad, is it? Though you don't get it immediately.
Yeah, this is probably too likely to give you crap to rely on it.
I question if this will worth running in DK deck with Buttons to get access to one extra spell school. Though, probably. Another 5-Cost body sounds pretty good, actually.
As I understand it, you can't put Coordinated Strike in your deck with this, so I don't know what would be good with this.
Of course they can't explain how the spell schools affect the transformations in game, so you either have to experiment or look it up online. Is it good? I don't know. Using it in DK with Buttons gets you access to Fire, Frost, Nature and Shadow. Any other schools will require random generation.