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GoddammitDontShootMe

LV.15

COMMENT_COUNT_1900_HS

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Joined June 2019 2,058 posts 11,091 XP 2,195 achievement pts

Comments

2,055 total
0
New Mage Spell - Rising Waves

Definitely not so great if there are weak low-Health minions on the board. I'll have to see how well this works out, but I imagine it requiring some setup.

1 year, 9 months ago
0
New Mage Minion - Surfalopod

On the one hand, if the spell you draw costs 7 or more, it's a good deal, on the other you lose the ability to pick your target. In most cases, I guess it doesn't matter.

1 year, 9 months ago
0
New Mage Spell - Under the Sea

Obviously you'd want to draw an expensive spell with this. I just have to see what mana cheating options there are before I can guess if a Big Spell Mage will work.

1 year, 9 months ago
0
New Mage Spell - Go with the Flow

Interesting design. Nice offensive and defensive choices.

1 year, 9 months ago
+1
New Mage Spell - Tsunami

This doesn't sound too bad. If an enemy isn't killed, it will at least be frozen, potentially keeping you alive for longer.

1 year, 9 months ago
+1
New Mage Minion - Raylla, Sand Sculptor

What does combining this with Paladin cards get you? Divine Shield synergy? Is there even anything on that front?

1 year, 9 months ago
0
New Neutral Minion - Coconut Cannoneer

Just adjacent minions, huh? You're probably going face if you're playing pirates, so 2 extra damage. 3 if one of the adjacent minions has Windfury.

1 year, 9 months ago
0
New Neutral Minion - Cryopractor

Alright, so why would I want to buff my guy, then make it unable to attack? It would just be asking to be removed before I can take advantage of the buff.

1 year, 9 months ago
0
New Neutral Minion - Terrible Chef

This seems alright. [card]11496[/card] costs 2 Mana. 1 extra gets you a way to consistently pop it.

1 year, 9 months ago
0
New Neutral Minion - Hozen Roughhouser

Well, this looks really strong in a pirate heavy deck. Especially with [card]Sailboat Captain[/card].

1 year, 9 months ago
0
New Neutral Minion - Wave Pool Thrasher

I suppose it might make it easier to kill some of your opponent's minions, though it affects your side too. And then your opponent could just play some minions with normal stats and kill it to get a free buff.

1 year, 9 months ago
0
New Neutral Minion - Resort Valet

Nice concept I guess. The discover pool would presumably change each time a new expansion releases.

1 year, 9 months ago
0
New Neutral Minion - Sleepy Resident

I can see this potentially allowing you to avoid a ton of face damage and give you another turn to clear the board.

1 year, 9 months ago
0
New Neutral Minion - Beached Whale

Why don't they just print it as a 4/10? Or is it for classes that can heal it?

1 year, 9 months ago
0
New Neutral Minion - Adaptive Amalgam

It going back into your deck and keeping all enchantments when it dies is really strong, especially given the cost. It might be too slow since you have to wait until you draw it again.

I guess they've given …

1 year, 9 months ago
0
New Mage Minion - King Tide

Certainly good if almost all your spells cost more than 5. Will such a deck be viable? How should I know?

1 year, 9 months ago
0
New Neutral Minion - Incindius

It might have enough health that your opponent can't kill it on their turn, allowing it to upgrade a second time, but it will almost never upgrade a third. I don't see the eruptions, but I'm guessing it's deal X …

1 year, 9 months ago
0
New Neutral Minion - Tidepool Pupil

Well, if you put these spells in your deck, odds are you wouldn't mind more copies of at least one of them.

1 year, 9 months ago
0
New Neutral Minion - Bloodsail Recruiter

I guess this is going to be the best way to find a copy of [card]Dread Deserter[/card] that didn't start in your deck.

1 year, 9 months ago
0
New Neutral Minion - XB-931 Housekeeper

A small amount of Armor just for using a location sounds kinda weak.

1 year, 9 months ago