GoddammitDontShootMe
LV.18COMMENT_COUNT_1900_HS
Comments
2,124 totalThis looks pretty good. I mean, there's the fact that they only come out one turn at at time, which might make them easier to deal with.
I'm not entirely sure what you want to resurrect with this, but Druid and Warrior have some nice looking options.
I guess it goes down to 11 if you play [card]Audio Amplifier[/card] after this. But if you play that first, then this twice, your max is now 17. It's almost like [card]Wildheart Guff[/card] is back in Standard.
Maybe the cost is for the versatility offered. Don't know that 7 Mana draw 6 is good. Or gain 15 Armor. Or if you don't need that much Armor or draw, you can get a partial Mana refund, which honestly …
This should be good. Just need plenty of spells in your hand when you play it.
Seems decent. You get three of them for the cost of one deck slot, so it might be worth it.
Okay, you'll probably be dead well before that happens, but imagine 10 copies of this in your hand. This might be the best target for [card]Birdwatching[/card].
Pretty sweet if you can get this out early. And a prime target for buffs.
Well, if Menagerie Warrior is returning, this well definitely be a key card in it.
Pretty versatile. Kill something big and get a small or no buff, or kill something small and get a large buff. And if you're lucky that buff goes to [card]Undercooked Calamari[/card] and you get to kill something big.
This is something you'll be happy to handbuff. I don't know how high you can get the Attack, but it could make for some pretty good removal.
This could get out [card]Draconic Delicacy[/card] or [card]Muensterosity[/card] by turn 4 or 5. Fairly damn sure that's pretty huge.
This is going to be one sticky motherfucker. Can't be targeted with spells, and any trades will only take off 1 Health. Best way might be a bunch of cheap tokens.
6 Mana for a 5/5 Taunt seems pretty weak. And it will almost certainly never get any bigger than that. On the upside, it could eat something important.
Clearly made to go with [card]Trusty Fishing Rod[/card]. You'd basically never play this from your hand.
I could see this being pretty good. Possibly even a better Priest card than a Hunter card.
I was thinking how great it would be to summon [card]Catch of the Day[/card] with this. Then I realized from the name that Blizzard almost certainly had that in mind.
It seems like you could easily use up all three uses in one turn. I'm sure that will allow for some shit.
I'm not really seeing any reliable way to buff more than 2 copies of something with this. Though, Priest is usually better at that than Hunter, so this might work better with [card]Chillin' Vol'jin[/card].
6 damage to face is always nice, but I feel like it would be a waste not to take advantage of the immunity and take out a threat.