As do I, lol. Been wanting that one for a long time, actually. From what I've seen, he's also a popular custom card for people to design on HearthCards, so I think a lot of other people are of the same mindeset as us.
So, does anyone know when the Battlegrounds will be considered out of beta stage? It's been around for a while with several updates, and I'm wondering what stage it has to be at to be considered "finished and fully released".
Yeah, from back in the days when Hearthstone just reused, recycled, and renamed old art it could get its hands on. So many old cards are improperly named in regards to their art. I wonder if any changes could come for those cards, since Blizzard has already made it clear that it's fine with changing art.
American words aren't misspelled, it's just a different dialect from Britain. Heck, the idea of a standard spelling is still repetitively new historically, only being around for a couple centuries or so. Besides, languages naturally evolve over time when exposed to other national influences. TLDR: don't go looking down on us across the pond, ok? Neither way is wrong, they just have different histories to make them what they are.
Looking for feedback. I"m currently working on a blood elf lore article, so this stuff is on my mind. Wording and effect inspired by Lightspawn to reflect gaining magic power from other magic creatures.
Now we finally know what that "Siblings can be a pain" hit was all about. I like how they're finding a way to strongly connect with the larger Hearthstone universe without the obligations of being a direct sequel staring the same characters like Year of the Dragon did. It's been implied that Dr. Boom is responsible for creating/fixing up Mecha-Jaraxus on Outland in the first place, so I think it's cool to see a new story branching out from all of that.
Hmmm, you think this could be released in the same patch as the solo Outland content that no one at Blizzard is talking about? Two secret batches of content at the same time would make sense I guess.
Even after all the nerfs, I'm still a fan of playing wild Odd Demon Hunter. I just like the fact that I don't feel like I have to catch up with it in terms of crafting really old class cards. All that's required are a few old neutral cards and I instantly get a 1-mana 2-attack HP, which is really fun to play around with.
I'm with you for the most part. I understand that it's a good occasion for people to meet up with their online friends IRL and get some cool exclusive stuff, and there's nothing wrong with that if that's what they want to do. In terms of announcements, though, I agree that you can simply read the announcements and get the same effect.
Something wrong with that? The whole point of things like the Initiate set is that they are trying to "catch up" the demon hunter to make it feel like it belongs in basic Hearthstone as much as it can. It's new, but also not supposed to feel "too new" in a sense. As for the adventure, I just want some kind of exclusive reward, and would prefer something more special-feeling than a card pack. The video we got teased a new demon hunter character, and it's not unreasonable to consider that she could be a new hero to give the demon huntets a wider class identity for Hearthstone other than just "Illidan copies."
I'm personally just hoping we get an alternative demon hunter hero as a reward, like how we got Arthas from Frozen Throne. Would be nice to have a choice if you want to play DH, but get tired of Illidan saying "Alas poor warlock" every time you play Skull of Gul'dan.
I'm very interested to see the discard mechanic used in a class other than warlock. This will be great for giving chaos mage lots of choices to draw from without cluttering up the hand and burning though too many cards like I've had to deal with in the past.
A very iconic mob from Outland in Burning Crusade. I'm always down for some more hand-buff synergy in wild, and I'm sure it will have some great benefits in standard as the year goes on and we continue getting even more beasts. Nothing outstanding, but solid enough for me.
As I mentioned in my official card review, I'm excited for this card, not only as a new legendary spell, but as a unique workaround that can deal with the problem of too-powerful hero powers. Keeping the power only lasting for two turns is a great idea.
As do I, lol. Been wanting that one for a long time, actually. From what I've seen, he's also a popular custom card for people to design on HearthCards, so I think a lot of other people are of the same mindeset as us.
So, does anyone know when the Battlegrounds will be considered out of beta stage? It's been around for a while with several updates, and I'm wondering what stage it has to be at to be considered "finished and fully released".
Yeah, from back in the days when Hearthstone just reused, recycled, and renamed old art it could get its hands on. So many old cards are improperly named in regards to their art. I wonder if any changes could come for those cards, since Blizzard has already made it clear that it's fine with changing art.
American words aren't misspelled, it's just a different dialect from Britain. Heck, the idea of a standard spelling is still repetitively new historically, only being around for a couple centuries or so. Besides, languages naturally evolve over time when exposed to other national influences. TLDR: don't go looking down on us across the pond, ok? Neither way is wrong, they just have different histories to make them what they are.
Looking for feedback. I"m currently working on a blood elf lore article, so this stuff is on my mind. Wording and effect inspired by Lightspawn to reflect gaining magic power from other magic creatures.
Now we finally know what that "Siblings can be a pain" hit was all about. I like how they're finding a way to strongly connect with the larger Hearthstone universe without the obligations of being a direct sequel staring the same characters like Year of the Dragon did. It's been implied that Dr. Boom is responsible for creating/fixing up Mecha-Jaraxus on Outland in the first place, so I think it's cool to see a new story branching out from all of that.
Hmmm, you think this could be released in the same patch as the solo Outland content that no one at Blizzard is talking about? Two secret batches of content at the same time would make sense I guess.
Even after all the nerfs, I'm still a fan of playing wild Odd Demon Hunter. I just like the fact that I don't feel like I have to catch up with it in terms of crafting really old class cards. All that's required are a few old neutral cards and I instantly get a 1-mana 2-attack HP, which is really fun to play around with.
Found it, but I'm confused as to why it wasn't Baku.
Is 17 an actual quote from blizzard? Nothing comes up when I google it.
I'm still stuck on 15, 17, 5, and 3 if anyone would care to help a fellow out.
I'm with you for the most part. I understand that it's a good occasion for people to meet up with their online friends IRL and get some cool exclusive stuff, and there's nothing wrong with that if that's what they want to do. In terms of announcements, though, I agree that you can simply read the announcements and get the same effect.
Something wrong with that? The whole point of things like the Initiate set is that they are trying to "catch up" the demon hunter to make it feel like it belongs in basic Hearthstone as much as it can. It's new, but also not supposed to feel "too new" in a sense. As for the adventure, I just want some kind of exclusive reward, and would prefer something more special-feeling than a card pack. The video we got teased a new demon hunter character, and it's not unreasonable to consider that she could be a new hero to give the demon huntets a wider class identity for Hearthstone other than just "Illidan copies."
I'm personally just hoping we get an alternative demon hunter hero as a reward, like how we got Arthas from Frozen Throne. Would be nice to have a choice if you want to play DH, but get tired of Illidan saying "Alas poor warlock" every time you play Skull of Gul'dan.
This is a rare sight, a wild deck that I have all the legendaries for. Going to have to craft the cubes, but that warlock deck might work well for me.
And it's only the forth month! lol
I'm very interested to see the discard mechanic used in a class other than warlock. This will be great for giving chaos mage lots of choices to draw from without cluttering up the hand and burning though too many cards like I've had to deal with in the past.
A very iconic mob from Outland in Burning Crusade. I'm always down for some more hand-buff synergy in wild, and I'm sure it will have some great benefits in standard as the year goes on and we continue getting even more beasts. Nothing outstanding, but solid enough for me.
As I mentioned in my official card review, I'm excited for this card, not only as a new legendary spell, but as a unique workaround that can deal with the problem of too-powerful hero powers. Keeping the power only lasting for two turns is a great idea.
That's what I said, lol