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GoliathTheDwarf

Joined 05/28/2019 Achieve Points 985 Posts 667

GoliathTheDwarf's Comments

  • Interesting. The cost isn't bad for the extra effect. It's like a one-time weapon use of Spirit of the Tiger.

  • Wow! Talk about small spell combo material! I just know this is going to become a key part of decks like OTK mage that like to cast a lot of spells in one turn.

  • Any card that grants Immunity is worth taking seriously in my book. Like a nice extended version of Gladiator's Longbow.

  • Not really having super strong feelings about this card either way. Obviously it's a retooling of C[Hearthstone Card (abal Shadow Priest) Not Found], but I have no clue it it will end up as a powercreep, lesser version, or effectively the same thing. 

  • I'm really liking this theme of "health changing", and this looks like a very flexible and fun way to lower the cost of a high-stat card.

  • Oh boy! I card that can instantly kill my eggs and summon other minions in their place, as well as other deathrattle cards? I'm excited about this one.

  • Can't wait to see what this does when paired with Kingsbanein wild, lol. Get ready for nightmares.

  • Wow! This is very open-ended. Dosn't matter if you took damage or healed, you get to destroy a minion. This one looks fun and very versatile. 

  • A card that fits into both egglock and dicard synergy? Sign me up! 

  • I believe the value of this card will depend on how much stealth synergy it gets as support. Until then, I can't honestly say how good I think it will be.

  • An ability that sounds like it would be useful in the early game, but is way too pricey. I guess it could work well if reduced in cost somehow with another card, but what are the odds of a late game board filled with minions who have 3 or less health?

  • It's only a one-time effect, so you better pick your spell wisely, but it's certainly interesting to see a bit of priest-style resurrection going out to all classes under a tight condition. 

  • This is a nice alternate version of Rolling Fireball. Of course it works well with the new Headmaster Kel'Thuzad card, but it's also a nice way to get around those Elusive minions that you can't directly target. 

  • Thanks, buddy :) Always eager to please. More lore is coming your way soon in these next weeks. I'm currently working on a lore guide about the Outland Fel Orcs, and you can bet that we're going to be covering the story of Kel'Thuzad and his undead-related stuff as more and more cards are revealed. 

  • The flavor makes sense and the effect looks fun, but I just know this is going to be abused in some broken combo that we will all hate. Just don't know what it is yet, lol.

  • Looks like we have another U[Hearthstone Card (ltimate Infestation) Not Found] level druid card on our hands here. This is sure to benefit from mana ramp and beast combo together. So glad to see the return of beast druid support.

  • You know, I think this is the one case where the term "fluffy" makes sense. I almost like the idea of the cards being called "fluffy fight" because it's between two fluffy wolves, and "fluffy broom" kind of makes sense as well.

  • Lol, that's a good interpenetration. I can just picture Rafaam hijacking the storyteller in the tavern and telling how it "really" happened and how awesome he is that he "totally" won in the end.

  • Well, there's our dragon synergy at least. I have a feeling that spell generation could become key for the next few months, given it's emphasis in this set.

  • Very interesting trade off. You get extra mana this turn, but at the cost of having that much less mana next turn. This looks worthy of experimentation to me.