iWatchUSleep's Avatar

iWatchUSleep

Joined 05/28/2019 Achieve Points 1095 Posts 819

iWatchUSleep's Comments

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago
    Quote From Lemushki

    Bloodreaver Guldan is just amazing and I would craft it first.

    Please read the very first sentence of his original post, thanks.

     

    @OP: Both quests are bad, both in standard and in wild. If you like combo decks then you can try either Dead Man's Hand warrior or Patron warrior. For hunter, egg/deathrattle hunter is probably your best bet. Especially now that priests are at an all time low.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago

    Snake Trap > Misdirection if you have it.

    Also, add SN1P-SN4P instead of Multi-Shot.

    It looks a lot more synergistic and what highlander hunter should actually be though, so you're on the right track with this one. It can most likely take you to rank 5.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago

    Contrary to popular belief Subject 9 isn't a must-have in the secret heavy highlander hunter list. I would try to copy that one as much as possible and swap Subject 9 with something else. This list has some very questionable cards.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago
    Quote From Shakey
    Quote From iWatchUSleep

    @Shakey, I believe the best build runs both Nomi and Phaoris. Although that was mainly to counter warrior. You would first bait out their removal with Phaoris and Cenarius, and then slam down multiple Nomi waves.

    That actually sounds really good and would love to try that but it also means crafting Phaoris aswell, so it'll go on my 'to craft' list

    Regarding the Quest Wall Priest I just got to legend from rank 2 having only 1 loss against Quest Druid (lol).

    This is also my first time ever reaching legend so its pretty exciting, feel like I made the right choice there

    Hey good stuff! Nice to see your crafting choice worked out regardless.

    Phaoris might not even be necessary in the quest druid deck anymore at this point. It was required to beat warrior before the nerfs because of their insane amount of removal and high playrate. If the latter has significantly lowered it may very well be better to run a good anti aggro card instead of Phaoris.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago
    Quote From FuRenz
    Quote From iWatchUSleep
     

    Ah, the cop out response. I didn't expect anything else, really. Enjoy complaining about Blizzard actually putting in some effort for once in trying to fix unbalanced decks  because you can't play your broken stuff anymore. Peace.

    So, just checking, what is the OP "we must nerf this" deck of the week?
    I crafted two more and wanted to see if the choices were ok.
    Let me get it right, before the nerfs, control was awful, but now you feel that tingle inside loosing to aggro, and you want to nerf everything below 3 mana, right?
    Yeah, this time I'm just messing with you, so that people realise that nerfs is just a waste of dust, because, guess what, meta will never be perfect, and in the meantime, class identity or whatever bs blizzard throws in your eyes is gone. Spells and combo in rogues, ramp in druid, whatever they thought pali was, but now it's mummies... And I hate priest more than any other class, but that nerf on extra arms, even I think it is just uncalled for.
    I have a golden Sahket Sapper and never used it  it seems super OP, maybe nerf that one?
    Be sure to keep those daily nerf requests going, thanks!

    Are you capable of actually providing a coherent response to my second to last post in this thread or are you going to continue going around in circles without providing any meaningful insight whatsoever? In case of the latter I'll just start ignoring you from now on, all good.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago
    Quote From Zwane

    I drafted a new mage deck with lots of dragons in it for early board control and some big minions to then curve into a 7-mana galaxy spell and then survive to pull off a 4-Ragnaros board using Khadgar, Faceless Manipulator and Jana'lai. Also with conjurer's calling and mountain giants of course and my new favorite Archmage Arugal. When that guy in combination with a draw card suddenly gives you a lot of cheap 1-mana minions...or it is left alive early game to give you more draw...very good card right now.

    That's... not what he asked at all. Did you even read his original post?

    @Shakey, I believe the best build runs both Nomi and Phaoris. Although that was mainly to counter warrior. You would first bait out their removal with Phaoris and Cenarius, and then slam down multiple Nomi waves.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago

    If you're looking for the 'better' deck then the quest druid Chef Nomi build is the best one.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago
    Quote From ColinthePyro

    You're not a better person for playing a worse deck in an online card game.

    Oof, I doubt truth bombs are what he was hoping to hear.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago

    Quest shaman has literally never been above a 50% winrate so far. Not even at legend.

    Yes, it is most definitely ridiculously overpowered and warrants an immediate nerf.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago
    Quote From Kovachut
    Quote From NightCrawler

    Normally when a deck is super popular, I take a look at the stats but in this case ...

    Looks like it wins its worst matchup is almost 60% of the time, which is hilarious.  This is a 41k sample size, so it's not some kind of fluke.

    Wow, that's just disgusting. I am curious to see how the meta will look like in a couple of weeks and I really hope wild doesn't have that AK74 problem again.

    Class matchups aren't very reliable though. It destroys any and all forms of OTK paladins and (I guess) it's slightly unfavored against odd paladin. Which is why its winrate is still positive. Deck to deck winrates are far more reliable, but unfortunately hsreplay doesn't offer those for wild.

     

    @RavenSunHS: Best option is to switch to druid or warrior who can out-armor their burn, yeah. Secret tech doesn't seem to help much.

    In reply to SoU Wild meta
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago
    Quote From Avalon

    To be fair I wonder why nearly no one (except some Shamans in the form of Earth Shock) doesn't run Silence.

     

    Because there isn't a whole lot of magnetize synergy going on. Not enough to warrant running silence cards anyway.

    And silencing Zilliax on its own is absolutely useless. By the time you get to interact with it it's already lost the majority of its perks (divine shield, rush and the first lifesteal). At that point you're silencing a 3/2 with lifesteal and taunt...

    In reply to Zilliax
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 9 months ago

    No, this is not a thing. 

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago
    Quote From BORIS

    i climb from rank 9 to 3 with around 70% winrate with the new taunt warrior build

    i feel so good a non-control archetype of warrior finally is able to compete at high lvl of wild ladder

    new cards such as ArmagedilloInto the Fray, Frightened Flunky and Infested Goblin alongside  some unused card from past like Target Dummy, Public Defender and Bolster formed a soild tier 2 warrior deck

    You do know pirate warrior is, and always has been, a solid warrior deck that can easily get one to legend, right?

    In reply to SoU Wild meta
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago
    Quote From Tuscarora87

    I reached rank 5 with Pirate Warrior very quickly. My focus on Wild was lower this month, and to be honest, I wasn't able to distinguish a difference or novelty in the meta, because most games ended by turn 5-6. Yet, what I hear, things have changed considerably. Experimentation with many different, new and old, decks. Mages are S-tier. I'm 50-50 with Secret Mages, although they say it's not a good matchup. I kill those that doesn't run Ice Block. And try not to draw Patches.

    I'd like to try Odd Warrior, but I never know what's the best version. Last month I got destroyed even by aggro, when I was playing the anti-combo version with Loatheb, Oracle, Brann... Then I chose Taunt heavier version, similar to Standard and I was killing aggro but would give all to have Elyisana against Reno and slower... I know the deck is polarizing, but what's the best version for you? Is Elyisana fine to include? And what about Boom nerf?

    The list I was running included Brann Bronzebeard, double Coldlight Oracle and Zola the Gorgon. These cards help you mill a lot of cards against the slower decks. With reno decks having quite a few key cards, getting 4 mills in a turn can often win the game. I've milled quite a few Archivist Elysiana and Frost Lich Jaina to win me these matchups. Elysiana I run because half of the matches later on were against other slow decks so you usually need the additional cards. If you want to go even greedier you can also add Azalina Soulthief but she was a dead card for me too often so I switched her out for a second Supercollider

    I didn't run Loatheb because combo can't really stay alive against all these secret mages so the card isn't really all that useful.

    Honestly, I often find myself not using Dr. Boom, Mad Genius in faster matchups as Tank up! is generally just better to stay alive. So the only time you'd want to use it is in slower matchups, in which the increased mana cost shouldn't be as impactful. I'm not sure if it's still good enough at 9 mana to be used in wild, though.

    In reply to SoU Wild meta
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago
    Quote From RavenSunHS

    It is definitely not so strong as before against Secret Mage (but maybe some adjustments may help), and it may suffer against properly tuned Renodecks (although i have beaten some, despite their Reno Jackson, they were probably too greedy builds). Not sure of how it performs at higher ranks, as I am trying homebrews from r5-r4.

    Same, I haven't lost against secret mages with a Vessina even shaman build either. Although I have seen pro players say that even shaman is unfavored in this matchup. Also usually managed to burst down reno decks before they could stabilize (or even after they've played a reno) so the deck won't be falling down anytime soon.

    In reply to SoU Wild meta
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Went from rank 4 to 1 in a few days (27 games) because I thought odd warrior would be a good choice given the influx of secret mages (spoiler alert: it was).

     

    40% of the games I've played were against mages, at ranks 4-3 most of them were secret, then at ranks 2-1 they mostly turned into reno mages, in addition to reno warlocks.

    I've seen only a single odd paladin and a single even shaman. One odd warrior, one battlecry shaman, one mech hunter, one jade druid. No odd rogue, no big priest. 

     

    My two cents: Reno decks and secret mage got big buffs and are seeing higher amounts of play because of that. Probably too much play. Odd rogue, odd paladin and even shaman are still top decks but didn't really get much exciting new stuff, bar even shaman perhaps, which is why not many people are playing them right now.

    If you wanna cruise to legend, play something that beats secret mages and reno decks. Odd warrior works, but prepare for long games against the reno decks. I heard that bolster warrior is also a pretty solid option and probably a lot faster. 

     

    In reply to SoU Wild meta
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Linking a big priest deck on the frontpage? You're playing with fire here, Flux...

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago
    Quote From JagBone

    Wow! So many dislikes for just expressing my thoughts regarding the nerf. It seems that I cannot have a different opinion and MUST conform to the majority's opinion. Else I'm an enemy. 

    Welcome to a forum, where people can both agree and disagree with one's opinion. I'll be your guide for today.

     

    Let me address the points in your post then and why you most likely got downvoted. 

    As GerritDeMan said your reasoning behind the actor change not working makes no sense. What deck cannot deal with repeated 1/1s every turn from turn 3/4 onwards? The entire problem of priest is its ability to resurrect 1/1s into 4/8s, 8/8s and whatnot from turn 4/5 onwards. That's what decks cannot deal with. 

    Additionally, nerfing Barnes by one mana makes the deck a turn slower in its highrolling, but the highrolling is still there. Hence why people feel like this nerf accomplished little to nothing because it doesn't address the inherent flaws of this game's resurrect mechanics. Big priest will stay just as polarizing and high-rolly as it was, except ever so slightly slower. Its gameplan isn't going to change at all. Hard mulligan for Archmage Vargoth, Barnes and Shadow Essence and stall until then. Fun stuff.

    In reply to Card Nerf - Barnes
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago
    Quote From YourPrivateNightmare
    Quote From iWatchUSleep
    Quote From Hydrafrog

    Was combo priest such a problem?  This seems like it was totally unnecessary 

    It really wasn't. The deck was strong because the meta wasn't targeting it (yet) and it required quite a bit of skill to pilot correctly.

    Oh well, I guess your nerf was long overdue, Anduin. How dare you have a good deck before the third expansion of the year is released. 

    as much as I want to agree, Priest was growing to be a real problem. It was already one of the best decks at legend and only needed some basic knowledge to pilot correctly.

    The hit the wwrong card, but Priest definitely needed the nerf unless you want a retrain of Gadgetzan era Dragon Priest

    Yeah you might be right. I just feel like some of priest's biggest counters (such as aggro warrior) were seeing little play because of their miserable matchup against control warrior. Which is why priest looked so strong. Oh well, I guess we'll never find out.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Yeah this doesn't address the snowball of turn 3 Mountain Giant into turn 4 Conjurer's Calling at all lmao. 

    The card is still good though. Glad they didn't butcher it completely. Although this seems like yet another 'easy way out' nerf that doesn't really address the actual problem.

  • ODYN
    0 Users Here