iWatchUSleep's Avatar

iWatchUSleep

Joined 05/28/2019 Achieve Points 1095 Posts 819

iWatchUSleep's Comments

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From nicholasjh1

    Honestly I'm pretty sure this is insane in handcuff mech pally... Though most people are building that deck incorrectly. I have around 65% win rate with it with about 50/50 vs warrior and 50/50vs mage

    Pretty sure you're the one building mech paladin incorrectly if you've only got a 50% winrate against warriors, bud.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    While Devolve might be better in wild (although this card absolutely decimates big priest, which I can only approve) this card looks insane in standard. Destroys all mech and mage synergies like it's nothing, for only three mana. 

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    Because two metas to choose from are better than one. Plus wild usually has more viable/high tier decks to choose from.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From Xarkkal

    Yeah... I was afraid this would happen. 

    My point was to try and conclude if Blizzard is out of touch. Like someone said, this was along the lines of "don't you guys have cell phones?" 

    It truly seems to me, that Blizzard has put no thought into why the play rate is so high. It seems they think a deck can only have a high play rate for 2 reasons (winrate, and fun). I personally think it's being played so much for a 3rd reason, and I was wanting to hear from BP players to get a sense if I was correct. Maybe it would have been better to create a poll...

    Sarcasm in my initial post aside, the problem with your idea is the audience which you want an answer from. The majority of people who play big priest are extremely casual players. They're not interested in participating in a Hearthstone community so the odds of them seeing your post, let alone responding to it, are extremely low. The same would most likely happen even if you try to take this discussion to a website with more traction such as Reddit or Blizzard's own forums.

    But yeah, Blizzard are completely out of touch with wild, its community and its meta. They have shown this time and time again. It took them ages to nerf Giants warlock and they decided to just butcher it completely. Meanwhile big priest has been left untouched for years. Additionally, they nerfed Quest rogue and Kingsbane rogue because of their polarizing matchups and how they invalidate control decks. Yet here we are, with big priest doing the exact same thing.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    I second doingtheobvious' choices. Devolve is an absolutely insane card that should be an auto include in nearly every shaman deck, just like Maelstrom Portal.

    Aya Blackpaw is the best legendary out of the suggestions that you mentioned (and a natural fit in any jade deck) and Hagatha the Witch is indeed a better option than Swampqueen Hagatha.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From NightCrawler
    As for me, I only play big priest when I have a priest quest because the only alternative is spending 4 hours trying to get a win with nomi priest or something.  Maybe people just want to play the class and not lose horribly?  I'm sure people who don't have the collection to support Big Priest are already having lots of fun doing these quests /s

    Horrible excuse that holds no water whatsoever. Read the priest section https://www.vicioussyndicate.com/wild-vs-data-reaper-report-18/

    This is what I have been saying for a while now. Big priest isn't the strongest priest deck in the game. It's the most braindead one, which is why so many people play it. You included, apparently.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From ArcticFox

    Will this go into Odd pally? Only time and pros will know.

    I'm far from a pro and even I can say, with the utmost confidence, that this will never go into odd paladin as is.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From sinti
    Quote From Tox

    This is definetly going to see play. Drygulch Jailor saw play from time to time, and this is litterally a jacked up version of it.

    The Silver Hand synergy with Jailor was no small part of why that card saw play, but that isnt to say that this cant fill a similar function for sure and can bring a little bit more punch faster, not only cause of the increased stats, but cause you dont have to wait for the Queen to die to get them.

    Plus Drygulch Jailor had great synergy with Call to Arms. This card needs more support to see any play. On its own it serves no purpose. Wonder how Blizzard plan to push a 1-health minions archetype.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    1 health 1drops are never good unless they have a good effect (i.e. Kobold Librarian). Odd paladin has far too many good 1drops to ever even consider running this. 

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From Lightspoon

    It's the easy deck to play to rank in Wild: you have almost no thinking involved and a decent winrate. It reminds me of old Pirate Warrior in its shiny days: give it to a bot and just wait the recieve your rewards after it plays hundreds of game untill statistically it will reach Legend.

    Those who wants an easy ride on Ladder just go with Big Priest and on top of that they may also find it entertaining and fun to win slappaing your opponent with absurd board each time (if you're lucky enough to high roll).

    See the thing is that both odd paladin and even shaman require just as little thought and are far more efficient at laddering. Other than the odd Barnes on turn 3/4 bullshit big priest isn't a fast deck. Laddering up with it takes far longer than it would with even shaman and odd paladin. So I don't think that is the reason so many people flock to big priest.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From Tetsuo

    This is a very strong card. Murkspark Eel was amazing back in the day, and this is as good as that with an easier condition to trigger that 3 damage. Even if the effect isn't triggered, it's still a solid tempo play at 3-mana 3/3. 

    Wait what? Murkspark Eel is far easier to trigger because you build your entire deck around it so it's literally always active. Whereas Weaponized Wasp requires you to have a lackey, of which we've only seen 6 generators that shaman can use so far. It also most likely can't be played on curve often, unlike the eel.

    The card is good, but Eel is far stronger.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    The thing is that the majority of big priest players don't visit any forums because they most likely don't know how to read. So good luck getting an answer from them.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    1. Remove big priest from the game.

    2. Actually work on improving the game. Add the much requested tournament mode, auto-squelch, replay system, QoL changes, etc...

    3. Make sure #1 is done.

    Honestly all I ask for (albeit a lot, for Blizzard at least) are those two things.

    In reply to Your 3 wishes
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    You can't take a break unfortunately. Played up until the 7th boss yesterday morning. Came back from work and completed the run, only to find out it counted the downtime as well. Ended up with a run that counted as 10 hours and 30 minutes.

    In reply to Time Limit
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    The only deck this realistically goes into is Cyclone mage (standard). Not sure if the pay-off is worth it though, but it very well could be.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    I'm guessing the bees bypass taunt? 

    If so, this seems like a stronger Shadow Bolt. Pretty good.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    Reckless Rocketeer

    A 6-drop with 2 health. 

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From Alfi

    This is to kill the Token druid decks that spawn 2/2s after their minions die

    Yes, but that wasn't the intention of the person who I originally quoted. If token druid is even a thing next expansion.

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    Uh, the good classes get Reno, Finley, Elise and Brann don't they?

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago
    Quote From DoubleSummon
    Quote From iWatchUSleep
    Quote From Hydrafrog

    suck it Divine Shield minions

    7 mana deal 2 damage to all divine shield minions. Yeah, no.

    Card seems good though. Although expensive board clears aren't exactly the reason control shaman is Inferior to control warrior.

    normally divine shield minions have low hp.. so it might be enough, the double damage apply seems really good.

    Paying 7 mana to deal 2 damage to divine shield minions is never good. You either clear a few 1-3 drops, or deal 2 damage to minions with 4+ health. Either way 7 mana is far too high of a mana cost to accomplish this.

     

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