Comments
672 totalQuote From dapperdog Well, its going live in 6 days, so I guess at some point it'll be revealed, probably tomorrow or the day after.
Looks like training grounds is as useless as I thought. Useful perhaps …
Yeah, minisets usually launch 2 months after an expansion.
I expect it to get released mid to late Feb at the earliest.
Quote From MurlocAggroB "I'll pick golden Vanndar and get a free diamond Drek'thar when the event is over! Horde is a shoe-in to win, 'cause Horde always wins this stuff!"
I feel a lot who …
Don't we get only 1?
The way I understood it we usually get 2 diamond cards per expansion. But for Alterac Valley we get 3:
1. The tavern pass reward - [card]Korrak the bloodrager[/card] for Alterac Valley
…
YES! end game PvE, what I was waiting for.
There needs to be something to grind towards, not just PvP.
I personally still have hope for mercs but I have stopped playing it in the meantime.
I like the grind type game but there needs to be PVE end game. Right now the only end game is PVP which …
Gaby reminds me a lot of the young savage at his peak. So much youthful cockiness.
I still don't understand why they don't use crowdfunding to bolster the prize pool and help support those that want to play competitively. They have done this before and they got to pocket 50% of the earnings + the $ …
[quote from="Author"]
Misc
- Auto-squelch is something that has more internal positivity than in the past. It could happen.
[/quote]
Holy sh*t, I know I'm in the minority but I've been waiting for this since …
Not a bad card but doesn't seem to fit in existing lists.
I think the value of this card is the spell tutor effect, once they print one that is a build around, we will see more of this …
Nice board clear defense.
Similar function to [card]Counterspell[/card] for 1 mana less but the opponent gets to keep (and potentially recast) the card.
I'm happy that DH gets board based support.
Very strong hero power, I think that alone makes this card worth running if your are not playing any of the OTK variants.
I'm curious of the mechanics of the …
I like this card. This can work is a build around deck (secret hunter) or as a stand alone (much like how [card]Rinling's Rifle[/card] is used currently). The 2 improved secrets mana plus 5 "heal" I think is good enough …
8 mana is the biggest downside to this card.
It needs a specific deck but really good against decks that want to go wide. Moreso if this can be cheated early.
The heal also makes this a pseudo …
Quote From NegativeNemsy Ah! [card]The Unstoppable Force[/card] vs [card]The Immovable Object[/card]. I see what you did there Blizzard.
First thing came to mind too lol.
Not sure if one proc of the …
This spell won't be casted on full cost.
Will be played with these cards: [card]Magister Dawngrasp[/card], [card]Balinda Stonehearth[/card], [card]Rune of the Archmage[/card], [card]Grey Sage Parrot[/card], [card]Clumsy Courier[/card], [card]Celestial Ink Set[/card].
I wonder if objective effects overlap, say you …
This card has big spell mage written all over it.
The pieces are already coming together: [card]Magister Dawngrasp[/card], [card]Iceblood Tower[/card], [card]Rune of the Archmage[/card], [card]Grey Sage Parrot[/card], [card]Clumsy Courier[/card], [card]Deepwater Evoker[/card], [card]Celestial Ink Set[/card].
Good riddance Quest Mage …
I think this card is balanced despite the "charge" keyword.
I don't think this will be good in aggro, mid range, or initiative focused decks as a finisher. The condition to set this up since to contradict the general …
I'm happy it doesn't resurrect the minions lol.
looks playable but isn't as strong as the other hero cards.