KANSAS's Avatar

KANSAS

Old God Fanatic
Joined 03/25/2019 Achieve Points 1745 Posts 2912

KANSAS's Comments

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    This is an interesting card. You have to know your decks curve pretty well, and also which cards you have already drawn. I think this will see a lot of play since two mana draw 1 isn't terrible, and two mana draw 2 is incredible. And for most decks it shouldn't be hard to guess correctly.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    This doesn't look like a bad card, but a bit weak for a legendary. Getting two synergistic cards for one card is nice, but not incredible, I guess whether or not this sees play depends on how good the eclipses are. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    Getting this many 0 mana cards all at once is pretty huge. [Hearthstone Card (Dragonqueen Alexstraza) Not Found] had to be nerfed since those two 0 mana dragons were too much. Granted, this is a lot harder to pull off since you have to draw and play those cards, and we haven't seen a whole lot of corrupted cards yet, but I am still a bit scared of this cards power.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    I like this card if only because it is more support for a menagerie style of deck.

    I really like how they are going about with these old gods. They all feel a lot like their old god counterpart, but still very different. This one looks a little bit weaker than some of the others since, well, it wants you to build a menagerie deck. But it should still be fun all the same.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    This is probably my favorite of the old gods. I like combo decks, and this is very interesting way to go about it. This one card in and of itself is both the setup, and the combo. I think it will be good in any deck that can draw a lot, or really any deck than plans on playing the long game. I am definitely very excited to play with this card and try to build a deck to make it work.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    This will definitely see play. And I am not sure how I feel about it.

    On one hand, this looks like good fun and a nice callback to the original Yogg. On the other hand, nobody wants the game to end out of nowhere due to an unfortunate Rod of Roasting.

    I hope I open this guy so that I can try him out. It will definitely be interesting to build decks around this guy and see how it works.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    Something to keep in mind when creating custom cards, no card in Hearthstone has more than four lines of text. It is kind of like a rule that no custom card should have more than 4 lines of text either. Also, you don't need to say "when this dies" after the Deathrattle. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    Thank you everyone for your feedback, here is my card now.

    @anchorm4n, I think I will keep the "stats" in there since it saves space. Also, it is proper wording on cards like Abyssal Summoner, Gral, the Shark, Spirit of the Tiger, and Ceremonial Maul

    Some more feedback:

    Show Spoiler
    TheHoax91, Please don't. People hate having their stuff stolen and used against them, I could only imagine the salt that would come from this type of card existing. Just having your hand stolen for one turn is enough to make people angry. I am not entirely sure if this is balanced or not, but I can confidently say that it is not fun.

    anchorm4n, I like the Spy Mastery version that makes the first legendary cost 0. Having all of them cost 1 makes for some really big plays on future turns, but also terrible play on the turn you cast the spell. Having the first one cost 0 and the rest cost normal makes the card seem more fair both the turn you play it and all turns after.

    BasilAnguis, Flavor wise, amazing 10/10. Playability wise, I am not sure. Felfire Potion is half of that damage and it is still risky to play and hard to recover from. Part of me loves this card, but part of me knows that more often then not playing this card would result in your death.

    Wailor, Perfect Storm is my favorite, followed closely by Bastion. I don't really like Philosopher's Stone. Bastion is easily the simplest of the three, so that is probably the one I would go with. 

    Hordaki, I am not a fan of into the battlegrounds. Having each player cast Gather Your Party seven times followed by continually casting Mass Hysteria doesn't sound like too much fun. Prepare for War is better because it is less chaotic and random, but I still feel like it is just too much on one card. I like the concept, but it is just too much as it is now.

    BloodMefist, Wrath of the Legion is my least favorite of the three. Abyssal Enforcer was never played a whole lot since at 7 mana, 3 damage just isn't significant enough. And at 10 mana, it is even less useful. I still like Burning Crusade, but I can understand why some people wouldn't like it. And in game it would probably be a bad card. That being said I think Call of Sargeras is really cool. Discard synergy is always cool, and I really like the cost reduction mechanic. I definitely think it is the best of the three cards.

    allthehype, First off I don't think it needs to be a Libram. Comparing it to Eye of the Storm, you are getting one less body, but no overload and a permanent buff throughout the game. I like it since it is some late game benefit for Paladins that fits their flavor well. The only thing I am not sure about is the wording. Saying "your silver hand recruits are 5/5" sounds a little weird. I think saying "For the rest of the game, your silver hand recruits have +4/+4." sounds better.

     

     

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago
    Quote From LuckyTiger151

    Thanks to anchorm4n for telling me how to upload images. I'm new to creating custom cards, so any feedback is appreciated so I can hopefully improve in the future.

    One thing I think I should mention, when submitting a card, you need to save each individual card as it's own image. Don't submit this one image with all of the cards on it.

    About your card, I don't know how to tell you this, but it's bad. Usually, you won't be able to spend all of your mana as well as 15 life and survive until your next turn when you will take 10 more damage. Unless you are at full health when you play this and your opponent doesn't damage you at all over the next two turns, you won't be able to complete your objective.

    An important thing to consider when making a 10 mana card is that you are spending your entire turn playing this one card. So it has to be proactive and usually shouldn't be too dependent on the current board state. I would try to make something that works mostly by itself, and has an immediate effect. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago
    Quote From anchorm4n
    Quote From KANSAS

    anchorm4n, I can guarantee you that if you submit a neutral spell people won't take it well, definitely go with the rogue version. The only issue I see with your card is that there are 10 classes, which means this will always fill up your hand which will result in you burning a card next turn. I don't think it is a very big issue, but it does kind of bother me.

    Thanks KANSAS! I have actually worded the card "... from every other class..." to keep the Rogue flavor and avoid overdrawing. Do you think it's okay that way? 

    I think the card is mostly good, it is a little weak since it doesn't effect the board at all. A way to fix both this and the burning issue is to make the first legendary you play cost 0. That way you can open up a slot in your hand and get something onto the board.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    I adjusted the text and changed the name of my card, here is what it looks like now:

    I am considering giving the beast an extra buff such as Taunt of Rush to make it a little more pro-active. What do you think?

    *edit* I meant to have it summon a copy. I will fix that later.

    Feedback:

    Show Spoiler
    Linkblade91, I am not a huge fan of Chains of Kel'thuzad since it is just a less powerful and more expensive version of Twisting Nether. Convergence of Wisps is interesting, but it is always risky to make a card with the text "win the game". Maybe it get rid of 5 mana crystals, and then give you some other smaller benefit for getting back up to 10.

    Demonxz95, Burning Legion is pretty cool. I think it has good art and flavor, and I also admire you for making a 10 mana spell that is relatively simple and down to earth. On the flip side, I really don't like Chamber of Traps. Secret Mage is already quite annoying in wild, they don't need two extra rounds of secrets on top of everything else. I do think it is interesting though to make a 10 mana spell with a cost reduction mechanic.

    Wailor, I am really not sure if this is balanced, OP, or just kinda okay. On the one hand, this is a full heal plus extra twice a game. On the other hand, you are committing your entire turn to just gaining life. I don't think it is OP, but I do think a lot of other people will. Making a card this extreme seems like a risky idea just because it will be hard for people to evaluate it.

    Pokeniner, Honestly this seems pretty weak. The issue with 10 mana cards is this will be the only card you play that turn. This means that you have to already have a board full of minions, and have them damaged, and also have enemy minions you want to kill. All in all the card seems just too difficult to use.

    Bloodmefist, Wrath of the Legion is pretty cool. I personally wish Deathwing was more useful, and this seems like a nice alternative. I don't like Visions of the End as much because spending 10 mana just to pull one minions seems like a lot. Big Warrior already has Dimensional Ripper which pulls twice as many minions and is a rare instead of an epic.

    anchorm4n, I can guarantee you that if you submit a neutral spell people won't take it well, definitely go with the rogue version. The only issue I see with your card is that there are 10 classes, which means this will always fill up your hand which will result in you burning a card next turn. I don't think it is a very big issue, but it does kind of bother me.

    FieselFitz, First off, Warrior should be on the left since that is how it is on all of the other dual class cards. Also, I think you could get away with making this a rare. And I am not sure if this is a big issue, but I think you should give the token a name instead of just calling it "minion".

    R, I think it should summon it at the end of your turn. You have to spend your turn playing a minion and then hope it survives, then you spend your entire next turn killing it. Unless you got a copy back right then, the loss of tempo will probably be game ending. As for the wording, it should say "Destroy a friendly minion. Summon a copy of it at the end of each of your turns." 

    DavnanKillder, I think I like RAGEEEEEE!!! better. Though I do think you should change the name to something like "Absolute Rage" or "Fierce Anger" or something like that. Also, I think you should increase the amount of armor you get to 15 or 20 to compensate for the large amounts of damage you will take.

    Menacing Bagel, First off, the card should say "restore health" instead of "gain health" (unless you mean to increase your total life). And if you are gaining one health for each one health of minion you destroy, then you should probably just simplify it and say "restore your hero to full health" because that's probably what would happen in most cases anyway.

    Cg8889, Benediction seems pretty weak since it effectively just freezes all enemy minions for a turn at the cost of sacrificing one of your minions. Strike the Weak is interesting, but you could probably afford to increase the buff a little bit.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago
    Quote From PopeNeia

    Correct

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    *edit* decided to go with a different card instead.

    Some support for Beast Druid that allows you to play smaller beasts, as long as they have a good effect. I may end up changing the stats to 12 instead of 10, and I also might have it pull from your deck instead of hand. Also, I will adjust the text some so that the '10' isn't on it's own line.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    Incorrect

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    I renounce the darkness, you will be cleansed,

    You must commit, there will be nothing bland,

    "Practice what you preach" is what they say,

    But I tend to go the other way

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    Felstalker

    I once was a beauty but now I'm a beast (Was a succubus, now it's an ugly demon)

    On my player's ressources I recklessly feast (Makes you discard a card)

    To kill me will cost you, my statline is tall (Has above average stats for it's cost)

    I'm basically immortal after all (It's a basic card. So it's immortal in the sense that it will always be in standard)

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    Called it? Called what? They just said they are going to make an announcement later. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    You win! It's Silverback Patriarch.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 2 months ago

    Very close, but not quite.