KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 1 month ago
Here is my first idea:
Some quick feedback:
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Linkblade91, Personally, I prefer Gravedigger Spade. I think it is easier to use, and I would love some support for Deathrattle Hunter. Baroness Anastari seems kind of hard to use. 8 mana for 1 damage is a lot more difficult to utilize than 4 mana for 2 damage.
Demonxz95, It's neat, but I really don't want anything that makes it easier for priests to resurrect things.
MenacingBagel, Interesting idea, but it feels a bit weird. You will only be able to squeeze out a total of 9 damage and that is if you spend all of your mana in a turn summoning 2/2 minions. I like the "upgrades when it dies" bit, but the card just seems kind of under powered.
Everyone who have seen re:zero season 2 is terrified of this card..
Or you know, Monty Python where the reference is from :
I only know 2 memes from that movie (this but a scratch, and the guy who licks a poisoned dagger), I assumed a murderous rabbit wouldn't be unique to re zero, so I guess rezero might have also be inspired from that movie I guess.
Anyway after that episode rabbits scare me.
If you haven't watched Monty Python and the Search for the Holy Grail then you are really missing out. It's easily one of the funniest, if not the funniest movie I have ever seen.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 2 months ago
Well most people don't have that many friends, so I cam very confident in saying that the majority of the population will benefit from this change even if they remove the friend quest.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 2 months ago
You do realize that the Play a Friend quest only rewards one extra packs worth of gold once traded. And you can maybe get it once a month if you re-roll every day. I am sure the new system can get us more rewards than that.
Look, that rabbit's got a vicious streak a mile wide! It's a killer!
Don't worry. I am sure we will get a Holy Hand Grenade card revealed soon. And if not, we could always try to taunt it so that it becomes very angry and makes a mistake
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 2 months ago
Nice. For a lot of decks I don't think it will be too hard to trigger the corruption, and it is also a nice card for the new Y'shaarj. And even if you have to play it as a 5 mana 4/4 rush, it isn't even that bad.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 2 months ago
This is a weird card, and rather difficult to evaluate. It isn't hard for you to play around this by placing smaller minions on the edges, so in most cases I don't think you giving a minion to your opponent will to terrible a downside. The question is whether or not your opponent has placed their good minions on the edges of their board. It is nice to have the flexibility to choose which way things go, but I am not sure if that will make it reliable enough to play.
However, this will be a lot of fun in the chaos Shudderwock deck that I just decided I want to build.
*edit* after playing a few games with the aforementioned Chaos Shudderwock deck, I can say that this guy is fun, fairly useful, and can backfire with shudderwock real bad (I gave my shudderwock to my opponent, and then he continued to trigger all of his battlecries from their side).
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 2 months ago
For this card to be good enough to play you will need to get it to at least 7/7. Not hard to do for a control deck. However, I am not sure if this will be played over of cards like Khartut Defender or Convincing Infiltrator simply because it isn't a good resurrect target.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 2 months ago
A nice swarm tool for paladins. I imagine any aggro deck that wants to go wide will use this. Even if you only get 3, it is only slightly worse than Mustard for Battle.
Maybe there is a combo that uses less cards, but this is just the first thing I thought of. Maybe you could use just one Imprisoned Satyr, Emperor Thaurissan, Malygos, and then four 9 damage Swipes.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 4 years, 2 months ago
A nice card to control the board in the early game as well as chain off multiple spells from Kealthas. I think this card will see a similar level of play as Wrath. It is a strong card, not crazy or anything, but good enough.
I am pretty sure no since you aren't able to purchase multiple bundles.
I think you will still be able to win the codes, but you won't be able to redeem them on your account.
Deathwing, Mad Aspect?
Here is my first idea:
Some quick feedback:
Demonxz95, It's neat, but I really don't want anything that makes it easier for priests to resurrect things.
MenacingBagel, Interesting idea, but it feels a bit weird. You will only be able to squeeze out a total of 9 damage and that is if you spend all of your mana in a turn summoning 2/2 minions. I like the "upgrades when it dies" bit, but the card just seems kind of under powered.
If you haven't watched Monty Python and the Search for the Holy Grail then you are really missing out. It's easily one of the funniest, if not the funniest movie I have ever seen.
Why not just start some runs and retire them to collect some packs and gold?
I would assume it looks at the paid cost, not the original cost. That is how most other things that care about costs work.
definitely a strong card. Compare it to any other similar cheap removal card. Shooting Star, Arcane Missiles, Forked Lightning, Rain of Fire, Whirlwind, it's better than all of them.
Drawing Amethyst Spellstone with Kobold Librarian upgrades it. So I would think yes, but I it may work differently.
Well most people don't have that many friends, so I cam very confident in saying that the majority of the population will benefit from this change even if they remove the friend quest.
Oops. My bad, I misread the card.
I still think it is pretty good though. It's like a mini The Lurker Below.
True. But, you can still play it on turn 4 as a Consecration if you need to.
You do realize that the Play a Friend quest only rewards one extra packs worth of gold once traded. And you can maybe get it once a month if you re-roll every day. I am sure the new system can get us more rewards than that.
Don't worry. I am sure we will get a Holy Hand Grenade card revealed soon. And if not, we could always try to taunt it so that it becomes very angry and makes a mistake
Nice. For a lot of decks I don't think it will be too hard to trigger the corruption, and it is also a nice card for the new Y'shaarj. And even if you have to play it as a 5 mana 4/4 rush, it isn't even that bad.
This is a weird card, and rather difficult to evaluate. It isn't hard for you to play around this by placing smaller minions on the edges, so in most cases I don't think you giving a minion to your opponent will to terrible a downside. The question is whether or not your opponent has placed their good minions on the edges of their board. It is nice to have the flexibility to choose which way things go, but I am not sure if that will make it reliable enough to play.
However, this will be a lot of fun in the chaos Shudderwock deck that I just decided I want to build.
*edit* after playing a few games with the aforementioned Chaos Shudderwock deck, I can say that this guy is fun, fairly useful, and can backfire with shudderwock real bad (I gave my shudderwock to my opponent, and then he continued to trigger all of his battlecries from their side).
Yay, a good early game board clear for Shamans! I have been wanting a card like this for a long time. All other board clears shaman has are either overload (Sandstorm Elemental, Lightning Storm, Volcano) take a long time to setup (Hagatha's Scheme) or are pretty expensive (Earthquake, Tidal Wave).
For this card to be good enough to play you will need to get it to at least 7/7. Not hard to do for a control deck. However, I am not sure if this will be played over of cards like Khartut Defender or Convincing Infiltrator simply because it isn't a good resurrect target.
A nice swarm tool for paladins. I imagine any aggro deck that wants to go wide will use this. Even if you only get 3, it is only slightly worse than Mustard for Battle.
Well, time to build some combos.
With two Imprisoned Satyr and Emperor Thaurissan, you can play Malygos, double Faceless Manipulator, and then four 16 damage Moonfires.
Maybe there is a combo that uses less cards, but this is just the first thing I thought of. Maybe you could use just one Imprisoned Satyr, Emperor Thaurissan, Malygos, and then four 9 damage Swipes.
A nice card to control the board in the early game as well as chain off multiple spells from Kealthas. I think this card will see a similar level of play as Wrath. It is a strong card, not crazy or anything, but good enough.