KANSAS's Avatar

KANSAS

Old God Fanatic
Joined 03/25/2019 Achieve Points 1745 Posts 2912

KANSAS's Comments

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago
    Quote From Hordaki

     

    Here's my initial idea (I'll have to find new art because someone already submitted a card with it). This guy has negative spell damage to weaken your opponent's spells. More of a tech card meant to help soften your opponent's board clears and other spells. Not sure if 1 less is effective enough or if I should up the cost and make it -2, but let me know what you think.

    I'll try to come back tonight and leave some feedback.

    If you want new art and possibly new flavor you could change it to a nerubian. They generally seem to have those kinds of hate effects.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    Some more feedback:

    Demonxz95:

    Show Spoiler
    If you submitted the rager, I would vote a solid 4 stars. Withholding 1 star only because it would never ever see play.

    GoliathTheDwarf:

    Show Spoiler
    I love it. Though the wording seams a bit weird. I don't think you need the word "always". Also you should probably capitalize "Spell Damage".

    CursedParrot:

    Show Spoiler
    I think you could get away with changing the wording to "Battlecry: For the rest of the game, your Hero Power is improved by Spell Damage". And then you may not even need a unique token, you probably don't have to be worried about OTKs. I am also not 100% sure if Rare is the right rarity, usually unique ideas like this are Epic or Legendary, but it probably doesn't matter.

    Linkblade91:

    Show Spoiler
    Comparing Enraged Moonkin to Darkshire Moonkin isn't really fair because Darkshire Moonkin is such a bad card. The thing about Spell Damage is that it is a bad keyword. It has never been good, ever. So I wouldn't worry about making Spell Damage cards too powerful. If you made Enraged Moonkin a 3/5, I would give it 5 stars.

    BloodMefist:

    Show Spoiler
    I like Animated Defender the best. I feel like a Spell Damage based Shaman deck with Wrath of Air Totem and maybe Baku the Mooneater is almost a real deck. A strong taunt minion would be a huge step into the decks viability. I would give it 5 stars.

    Cg8889:

    Show Spoiler
    Aegwynn is a very interesting card. I like how you can control which spells she casts by playing them at certain times with your Spell Damage bonuses. It is very hard to know how good or consistent she would be, but I would love to get an opportunity to experiment with this card. I would give it 4 stars, withholding 1 star only because it is impossible to anticipate the power-level.

    MenacingBagel:

    Show Spoiler
    I like the name and art. I really like this card not because of the Spell Damage synergy, but because of the unique protection is has against being damaged by spells. I can't really think of anything I would want to change. Maybe give it a keyword or something? But I am not sure if it needs it. I would give ti 4 stars as it is right now, withholding one only because it may be slightly under-powered.

    grumpymonk:

    Show Spoiler
    I like the second version of Starstruck the best. The art on the first version doesn't really illustrate the effect very well. I do kind of like Riptide, but the design doesn't feel as elegant as Starstruck.

    Xarkkal:

    Show Spoiler
    I agree with anchorm4n that the first version is the best. No need to complicate a simple card by splitting up the ability.

    Ekkeh:

    Show Spoiler
    I don't really like this card because practically, it isn't very useful. As we have seen from cards in the game, having vanilla stats and Spell Damage usually doesn't make the cut. Granted, Glacial Wrathbringer can have a lot of spell damage, but when are you going to be playing a lot of freeze effects and also a lot of burn damage spells? If this card were printed, I just don't think it would be used anywhere.

    Side note: When giving feedback, do you think it is better to have everything inside of one big spoiler, or an individual spoiler for each person? Or does anybody even care?

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago
    Quote From bigcums

    Ok after posting those 2 and after the kind feedback from linkblade91 I came up with one more card idea and I am curious what should I pick between these 2 :

     

    All other forms of feedback and critique are more than welcome ! :D

    Having a minion that has a Battlecry that deals damage and it improved by Spell Damage is functionally very similar to a regular spell. Somebody already submitted a card just like yours but it was neutral and it had 1 health. I gave it one star because the card as a concept just seems really pointless.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    I really like all of the synergies and advanced boards you can make. In Hearthstone, there is a lot of potential for a lot of big plays, but most of the time those types of huge swingy combos are either not practical or not necessary. In Battlegrounds though, getting Baron Rivendare into Kaboom Bot into some more resurrects into a huge Junkbot is totally possible, and it only gets better when you can double the effect by making them golden.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago
    Quote From linkblade91
    Quote From KANSAS
    Quote From linkblade91

     

    Well the card doesn't even have a name yet so I could really use any art any find some way to make the flavor work. Do you have any recommendations for a good name/art to make the card look good?

    I'm rather lacking in Shaman art, unfortunately, but this is what I came up with from my "collection":

     

    Show Spoiler

     

    Call it "Imbue Energy"

    "Energy Transfer"

    If you're willing to change classes, you could also try out these:

    "Verdant Sphere" (Mage) (would go great in AoO with Kael'thas)

    "Crystallized Essence" (Warlock)

    Sorry if the names suck or don't work for you; just brainstorming ideas *shrugs*

     

     

    Thanks a lot! I decided to use the first art/name. I also went with Demonxz's suggestion to reduce the cost. This does how the card look now:

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    Wait, so your telling me that I just lost 1500 points in Battlegrounds for no reason? Ah well, you live and learn.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    She looks pretty powerful, it is a shame I will probably never get a chance to play her. Please let us chose between 3 heroes. Just now I conceded about 10 times looking for one of the new heroes and I haven't found any yet.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago
    Quote From linkblade91

     

    Well the card doesn't even have a name yet so I could really use any art any find some way to make the flavor work. Do you have any recommendations for a good name/art to make the card look good?

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    Feedback:

    Show Spoiler
    @Linkblade91, I like Savage Moonkin better. Though I do think he is too expensive to see play. I would maybe make him 2/4 mana and also reduce his stats and possibly change the Spell Damage to +1. Basically, if he were all-around a bit smaller he would probably be better in a token style deck that could use him to secure the board early on. 

    @Demonxz95, I don't know what to think about this. I doubt this would be used anywhere except OTKs, but I can't think of any OTKs that would use this over [Hearthstone Card (Maylgos) Not Found]. It is a very interesting idea, but I have no idea how it would work out if it were printed.

    @Xarkkal, I like Arcane Brilliance best because drawing cards is awesome and I would love to have more incentive to play Spell Damage cards (btw I think 2 mana is fine. Spell Damage has never really been that good, so I think it is fine making it a bit above average). I like Mana Droplet second because I admire simplicity. Then First Archivist Thalyssra least because I admire simplicity. She isn't a bad card, just not my cup of tea. In general though, all of your cards look pretty solid. I can't think of anything to fix.

    @MenacingBagel, I like your Dumb Placeholder Cat the best (though it could use a new name and art). I would make it a 3/5 though, or maybe a 3/4 and an epic. As a 4 mana 3/3 it is just too easy to remove. If you are looking for ideas for the flavor of the card, you could find some art of a magical animal and name it something along the lines of "Magic Eater" or "Spell Devourer" or something like that (I am bad at coming up with names too).

    @TheHoax91, Don't submit a card you have already submitted. Unless the context for the card has changed significantly, it probably won't do much better than it did last week. 

    @BloodMefist, Grennan is interesting, but 5 mana is kind of a lot when you consider the fact that you also need to spend extra mana with Overload stuff. And by turn 8-10, a 4/5 with Spell Damage +3 isn't too exciting. Maybe if it was a 3 mana 2/5 or something? Meryl Felstorm is interesting, but I don't know if the effect is worth being Legendary. Cyanigosa is also a pretty neat idea, but it requires too much setup. All around you have some pretty good ideas, but they could all use a bit of tweaking before you submit anything.

    @grumpymonk, I prefer Kirin Tor Chaincaster. I would change the wording to "After you cast a spell, gain Spell Damage +1 this turn only." to make it a bit smoother. There isn't really anything incorrect with how it is worded, I just like to nit-pick about these things.

    @DestroyerR, All of your cards look good. I like Isiset the best, though she does feel a little odd. Foxtrotter is my second favorite, I would find some other art though for the second version. It took me a while to realize that the second one looks happier than the first. And I also think giving them both +1/+1 is a good idea.

    @Pokeniner, The one thing I don't like is that right off the bat it kills 2 enemy minions by itself. That is totally fine from a balance perspective, but the card looks like it should only kill one minion by itself. Only after reading the card and thinking for a moment do you realize the synergy it has with itself. I would remove the Spell Damage and make it just say "destroy 2 random enemy minions" or maybe keep it at one and also reduce the cost.

    @anchorm4n, I don't think it card is going to work out. Unless you make it 7 mana, it will work just like a 6 mana Malygos and create too many un-fun OTKs. It isn't a bad idea in theory, but in practice I don't think it would be good for the game.

    @Me0203, I like Lightning Totem the best, but I would either give it Spell Damage +1, or make it include itself so that it is a bit easier to use. Lightning Aspect is a very close second. Shaman has a lot of spells that both deal damage and have overload, so I really like the synergy there. I don't like Enraged Sporemancer just because the ability feels so obscure and random. About the rating system, I usually just look at a card and give it an amount of stars based on my first impression, then I will think about things like balance, creativity, grammar and punctuation, and also anything that I think could have been done a bit better and I will take or add stars based on that.

    @BasilAnguis, The only Priest deck that has ever appealed to me was that zoo/buff/aggro Priest that was never really a thing. So I applaud your card.

    @Elfensilver, Wonderful card. It is simple and effective. It looks like a real card Blizzard would print. It looks like a lot of fun to play and powerful enough to make me consider building a Spell Damage based deck. 5/5 stars, beautiful. (don't get too excited, this is just my opinion, see what other people have to say).

    @Fedrion, First off, don't forget to make a token for the Hero Power. Also, I would make it 3 mana. At 4 mana it is probably too slow to be good. But I do really like the card. This is the kind of card we would need to have to make a "spell damage" deck real.

    Cg8889, I don't really like this card, but I like the combo-style thing with Spell Damage. Dealing damage to minions in your opponents deck and hand is both really OP, and also probably not something we will ever see made in Hearthstone, so I would deduct points for being unrealistic. I like the condition, but no the effect.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    Here is what I came up with. I still need a name, but aside from that what do you think?

    Is it clear what this does? If not, does anybody know of a better way to word it?

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    I can't say much about the power level of Murlocs in Battlegrounds, but I am pretty sure replacing Gentle Megasaur with Scalelord would only make the problem worse. Yes you get rid of troublesome adaptations like Windfury or Poisonous, but it would also make sure you hit Divine Shield every single time. And Divine Shield is the most OP adaptation of all of them.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago
    Quote From sinti

    T-175!

    What does that mean???

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    @anchorm4n, I will give him +1 Health and Taunt. As for the lore, there isn't any. I mainly just wanted an important looking person.

    @Xarkkal, I really like the card, but 5 mana and epic is too much. Look at Vivid Spores which costs 1 less, is a rare, and more often than not will summon bigger guys. I would make this a 3 mana rare.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    I want to ask for one more round of quick feedback before submitting my card.

    Mainly what I want to know is if the mana cost and stats are good. I don't want him to be too good against aggro, but I do want him to still be playable. I am considering either reducing his cost, or maybe giving him a keyword like Taunt.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago
    Quote From bananenparty

    I've finally found my flavour :D

    Show Spoiler

    This Witchdoctor is quite a bit mad, and has a chance to Hex himself or other minions of yours. Still, he gets you the value of two four mana spells with a 4/4 body attached so it's a risk worth taking, isn't it?
    (Will put it in the Rastakahn's Rumble expansion when I've got some feedback on it. Zalazane in WoW lore is not from the Witchwood, I just thought it made sense at first.)

    Anything I could improve?

    I really don't like the idea of him hexing himself. Make it two other random minions and it would be great!

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    One thing you can do if you don't care about your rank is just concede every match until you find a Hero that you want.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    I got to play Patches once and he seemed pretty good. The ability to get a minion for less than 3 is great, and even when you use it for 3 mana it is still better than buying because you know it is going to be a minion that synergies with your board. I agree that it is probably kind of hard to play Patches just because of how many people are playing Pirates. Patches just makes your Pirate strategy more consistent by handing you extra Pirates at a discount, if pirates are good Patches will be good, if Pirates are bad Patches will be bad, If Pirates are really hard to use because everybody is buying them, then Patches will be really hard to use.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    @BloodMefist, that is a really good idea and honestly I am a little embarrassed that I didn't think of that sooner. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    So I guess drawing six cards doesn't count, so on to idea number 3!

    Demonxz, you seem like the guy to ask about things like this, is it okay for me to say 'six' instead of '6' on this card? We have only seen an effect similar to this on one other card, Valdris Felgorge, so should I follow that card exactly and use the number 6? Or is it okay for me to bend the rules and put the word six?

    Also, if people don't like me using the same name and art as the MTG card I can always find something else. I am mainly looking for feedback on the ability.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    It seems my card has a couple of issues. I will save that idea for another time and come up with something else for now.

    What do you think?