KANSAS
Lv.16Old God Fanatic
Comments
An incredible tempo play. [card]Truesilver champion[/card] is already a 4 cost card, and it sees some play, getting a free 4/2 is pretty good value if you ask me. And this also allows you to get 4 copies of truesilver in your deck, which is a lot of face damage.
5 cards basically means your entire hand.
This card is quite powerful, this allows your midrange paladin to gain a plethora of resources with just 1 card. I am sure paladin decks can afford to cut some of their neutral cards (by which I mean all of their neutral cards) for this insane value generator.
In my [card text="book"]babbling book[/card] (*wink wink) any 1 drop that adds another card to your hand is an amazing 1 drop.
[card]Babbling book[/card], [card]pharaoh cat[/card], [card]shimmerfly[/card], all of these cards saw play, this one is just more consistent. And a free [card]arcane missiles[/card] will be very helpful on turns 1-3 for fighting for board and maybe getting some …
Absolutely amazing. In wild, you could just play a [card text="firefly"]fire fly[/card] and this quest is completed. In standard this shouldn't be much harder to do. And drawing 3 cards is incredible, and drawing spells is even better. I could see this being played in a deck that runs a few choice high-cost spells and [card text="naga sandwich"]naga sand witch[/card]. …
A very handy way to deal with several minions.
Keep in mind that if there is any excess damage to the second target, than that will carry on the a third target, so this can kill seven 1/1 minions, or four 2/2 minions.
This will probably pop up in just about every mage deck that doesn't want to …
8 mana isn't a lot to reduce, this will 90% of the time cost 3 or less when you play it. At the very least I will enjoy this in my Casino Mage. Mage plays a lot of cards that don't start in their deck, so this will probably be around in a lot of mage decks that could take …
Not bad, play 2-3 minoins and summon a big minion. This will help big druid, and druid has a enough draw that you wouldn't mind drawing this on the later turns. This will probably be a pretty consistent card, and with the new ramp card as well as all of the big dragons, and all of the 'evasive' cards, big …
Now we have a 1 drop that makes a treant, and a 2 drop that makes a treant, and a 3 drop that makes treants.
Treant druid will be powerful, and this minion will be a very nice 2 drop. Putting multiple bodies on the field is not a bad thing in druid.
I just wish blizzard would …
This is great as a refill for treant druid. There is probably enough support in this expansion to at least consider the archetype, this card is very easy to make at least a 1 mana draw 2, which is amazing. This card will probably help treant druid a lot, I wouldn't be surprised if we get some kind of token/treant/embiggen …
is anyone else getting an echo?
You get to chose which minion will be transformed, and it is only friendly minions, so this is not like tinkmaster overspark.
I am really not sure about this. It is not very reliable, it can be good when fighting against the right deck, but completely useless against others.
This card will see play for two reasons. For one, it is a dragon, which means you don't have to play it in order to gain benefit from it. The only other …
A VERY powerful 5 drop, this will likely buff one of your minoins as well as give them rush. This will help you fight for board as well as apply pressure. I cannot think of a reason why any midrange wouldn't want to play this. This is a very pro-active card, and we will all hate it soon.
Another …
This does hit your own minions, which doesn't make it as good, but on turn 3 you likely haven't played anything yet. This isn't supposed to be used as a big board clear to get you out of a tight situation, this is supposed to be used in the early turns to slow down aggro decks. Most of the time, …
I mean, with all the dragons in this set, there was bound to be some card like this.
When this triggers, it is absolutely nuts. This is a good tech card because the payoff is so powerful. Some tech cards aren't worth it simply because even when they do go off it isn't very exciting.
I think this …
This is probably the most playable neutral epic we have seen so far. It is a decent tempo play on turn 3, assuming you have also played a 1 and 2 drop. And the effect will remain in place until your opponent uses their hero power, which means that sooner or later your opponent will have to spend an extra …
You will be amazed how quickly you can get into a class, just focus on one single deck and craft the necessary cards for that, and over time you will have a decent druid collection.
I am with you, I think it looks pretty cool. Her face is almost a little to realistic, and it is kinda off-putting. But by no means is this the "ugliest thing I have ever seen"
Quote From Michael It wouldn't be Light's Champion would it? it almost feels too obvious, like I'm walking into a trap, but here goes:
I stood where no man goes, - [Not sure about this line]
and conquered demon foes - [Silences a Demon]
I am a champion for the light, - [Is literally called …
I am not trying to say that you are not allowed to speak your mind, but freedom to do something is not in itself a reason to do it.
You can say what you want in whatever way you want (as long as it is within the site rules of course), I am just saying that you don't need …