KANSAS
Lv.16Old God Fanatic
Comments
Thanks for the reply. I personally don't have too much experience playing rogue decks, so any input is very appreciated.
I will remove the Eviscerates and add in the scheme and shark.
I think mage will be able to keep a big enough hand so that they can afford to top-deck less than optimal cards.
Why are all of the neutral epics weird meme cards?
It is a little frustrating how this card was almost an amazing card. If it made each player draw a minion, then you could play it in a big minion deck, or just in a deck that wants to tutor specific minions. This card could have been an interesting …
It is sort of like a mini-[card]doomsayer[/card]. When played at the right time, it can be quite powerful. But I just feel like 5 damage is just too little. In order for this to trigger, your opponent will have to be unable to kill a 5 health minion, which means that you probably won't be killing anything big.
The …
[card]Nightmare amalgam[/card]?
When he's summoned, sound the trumpets (I don't know what this means actually)
It's totally common to hear (In Battlegrounds, just about everyone is playing him)
Pay more mana and bigger he gets (You generally want to spend lots of coins on battlecry minions to make the amalgam big)
But he'll always be lowest …
Kansas isn't a very well known band, but they have some pretty amazing songs. If you like rock music, I strongly suggest looking into them.
I am sorry to tell you but Emeriss will, for now at least, remain completely unplayable.
He might make something happen in a deck that cares about dragons, but any other dragon could also be used in his stead.
Spending your entire turn doing nothing will be bad regardless of whether or not you are able to utilize …
[card]Stitched tracker[/card] is an amazing idea.
I was playing [card]master's call[/card] in my reno decks and it was super helpful being able to get brann on 7, or get that extra fireball from zephrys way more consistently. It never occurred to me to add stitched tracker though.
I personally think this card is a lot more balanced than [card]prince keleseth[/card]. If you get keleseth on curve then right on turn 1-2 you have a huge bonus to get stats on the board way ahead of the curve. Frizz comes out 2 turns later, and 'dragons' is much less broad than 'minions'. Plus, getting a minion two turns …
I still remember [card]shadowreaper anduin[/card]. Literally everyone's first reaction to the card was "wow, imagine this with [card]raza the chained[/card], it would be so busted!" and sure enough, that deck was totally busted.
That little cacophony made me question whether or not the devs even tested cards at all. That interaction seemed pretty obvious, even to people who didn't …
what do those squares mean?
Well, a 4 mana 5/4 isn't bad. And the effect will be relevant later in the game. 2 mana is no joke, you know all of those dragons who have powerful effects but are maybe just a little too slow? well now they are all playable.
This doesn't hit dragons in your hand, which does make him a little …
[card]Howlfiend[/card]?
Is "metal and mayhem" a reference to the song written by Kansas "Mysteries and Mayhem"? Because if so, I salute you, congratulate you, and shake your hand, many many times.
(you are never going to guess how I found this profile pic and username)
Quote From DestroyerR
Yup. I thought it would be to easy, Your next DestroyerR
The seas bane, I bring tides of change
I can flip the game, a big power play
But first, there must be fish to slay
I agree, this card is far more powerful than people think.
Nice effect, 5 mana 4/4 draw 2 is not bad. And when you think about how this can draw you two cards that were reduced to 1 through [card]academic espionage[/card], or draw 2 [card text="Pogo-Hoppers"]pogo-hopper[/card], or [card text="Summon two waxadreds"]waxadred's candle[/card] this looks even better.
But why is this card worded so badly??? Why doesn't it just say " …
Maybe it is best if you don't read this as "transform this minion into a random legendary every turn" and start reading it as a 5 mana 5/5 that gains the effect of a random legendary every turn. This will always be a 5 mana 5/5, and sometimes you will roll a very bad legendary, but most of the time …
Quote From MurlocAggroB Hang on, Shaman doesn't have a Galakrond?
Galakrond doesn't take up a card slot.
Look at the card list and you will see all of the EVIL classes have an extra card.