Don't think this will shut down Highlander, but maybe if you time it right you can make it work? Play on turn 3/4 and then trade it off on turn 5/6 to deactivate Reno sounds pretty good.
Overload shaman is definitely gonna be thing. [Hearthstone Card (Thunderhaed) Not Found] alone is reason enough to play a Overload-Package, and this seems like powerful Mid-game play/finisher.
I hope they also print a card that unlocks your Manacrystals.
Inkmaster Solia: „With all these new Reno Decks it's my time to shine! "
Blizzard:„Yeah,about that..."
Don't think this will shut down Highlander, but maybe if you time it right you can make it work? Play on turn 3/4 and then trade it off on turn 5/6 to deactivate Reno sounds pretty good.
Uhh, Highlander tech-card! That's something new.
Is Warlock gonna have enough HP at turn 8/10 to play around with? Especially when you don't get Taunt?
This card seems pretty strong, but Warlock needs more Heal to make this work.
Edit: On the plus side - it also triggers on your opponents turn, so when they are playing aggressive Decks, they have to get rid of this Guy first.
Overload shaman is definitely gonna be thing. [Hearthstone Card (Thunderhaed) Not Found] alone is reason enough to play a Overload-Package, and this seems like powerful Mid-game play/finisher.
I hope they also print a card that unlocks your Manacrystals.
Nice to see some more Overload synergy.
3+3(dire frenzy) = 6
4 ravens = every raven gets + 3x3 = 15
15x4 + 2 = 62
So or so, it's gonna be enough Damage to make Phil Swift proud!
NOW THAT'S A LOTTA DAMAGE!
huh... Set it to 0 mana, then Ramkahen Wildtamer, then Hunting Party, Rhino... thats 62 Damage, right?
Maybe Rogue can make it work? It curves into Shadow of Death.
Rogue is probably the go to class for this card.
Some very interessting Weapon-Hate.
Kingsbane has been dead for a long time now and this Card makes sure that it stays that way.
I wonder how it works. I assume that it'll put the weapon in your Hand, right? You're not gonna equip it.
Also, the Deathrattle shouldn't trigger. Interessting.
Might be decent in Standard, especially against Quest-Shaman.
But I'd say that it'll see more play in Wild. It deals 1 more Damage than Spirit Lash, which is HUGE in the early Game.
This card is so good, you don't even need to play Dragons!
Priest has already cheap AoE like Spirit Lash or Holy Ripple, but they usually don't clear the board effectively without Spelldamage.
Pirate Warrior never had sufficient card draw, so this might make it viable again.
Wow, did not expect to see a legendary weapon this xpac!
People will probably try this in some kind of Meme-Plot Twist-Warlock
Wow, even the filler cards for this xpac are pretty interesting!
Tutor-cards are always very strong, especially in a class that has wak card draw.
Btw it's similar to Ursatron: a tutor that can draw itself.
Hunter got some really nice cards this xpac!