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Kovachut

HearthStationeer
Joined 03/31/2019 Achieve Points 675 Posts 756

Kovachut's Comments

  • Glad that we got this from the Fire festival event. Ever since I started playing in 2016, this was one of the card backs, which I wanted to possess.

    In reply to Ragnaros
  • It reminds me of the wow "Hallow's End" event, when people can throw pumpkins at each other.

    In reply to Hallow's End
  • Damn. That's one sick card back. I love how the two different colours (factions) clash into the hearthstone symbol.

    In reply to Azeroth is Burning
  • The animation is cool, but it will be really annoying to play against that card as a greedy control player. It ruins buffs, deathrattle synergies and acts as a massive Devolve for big threats.

  • The minion has a very sick animation, but Ra's entrance voice line is a bit underwhelming. Just compare his "Your world is beyond redemption" to "The doom of worlds wakes ONCE MORE!" of The Ancient One. Still though, can't wait to test the dormant interaction.

  • This could be a nice inclusion in standard rush warrior.

  • Quote From ArcticFox

    This excellent removal works well with Lord J. on turn 10

    Good call. If a person has enough minions on the board, transitioning to Mr. J. won't take a two-turn set up anymore. Thanks for bringing this up.

  • Very excited for this legendary quest. Can't wait to make a jade deck with it.

  • If I get both of those cards from packs, I will make a Restoration Druid and test the dormant interaction. I really hope, that people would be able to cheat Mogu Cultist's requirement, because it would be funny to catch your opponent off guard. They would think how they have defeated you once you stop reviving your 5 Lucentbarks, but then you would play both cultists, a Faceless Manipulator and OTK the opponent.

    In reply to Mogu Cultist
  • Even though I didn't preorder any WotOG packs back in 2016, I can't help but admire the card back. This is probably the best one.

    In reply to Eyes of C'Thun
  • Quote From Lightspoon

    Fun deck, but also... the guide! You've put so much effort into it that it really deserve some kind of reward by herself (I can only give you my upvote :P).

    Thx mate, glad you like it.

  • Well, they are live now.

    [edit] Flux, I don't know if you are reading this, but is the "feats of strength" category implemented yet? You said in a thread that people, who were registered during the hearthstation era, would get an achievement as well.

    In reply to Site Achievements
  • Now that we have the ability to PM other people, did you try to contact him?

  • Quote From ColinthePyro

    Yes, but the problem is that you're not doing cool 4/4 lackey combos until turn 6, where a lot of the time you probably already used your lackeys cause they synergize with your earlier magic carpet/4 mana 8/8  play. Considering that Warlock only has four cards to get lackeys (the cable rat and recruiter), I just don't see warlock drawing fast enough to justify a 5 mana 4/4

    First of all, I would like to mention that there are still some cards from the SOU set, which haven't been revealed yet. The devs told us before, that they would implement new lackeys and new lackey generators with each Year of the Dragon expansion. We got to see how the new reinforcement would look like and how shaman and warrior would be able to produce more of them 1/1s. Now, I can't find the article, where the devs told us how shaman and warlock would get more synergies for the lackeys, but it would be kinda awkward to receive Dark Pharaoh Tekahn and EVIL Recruiter without a generator alongside it. But EVEN IF warlock doesn't get a class specific one, I'm more than sure how we would see yet another neutral card, that would take that role.

    Quote From No Author Specified
    Yes, but the problem is that you're not doing cool 4/4 lackey combos until turn 6, where a lot of the time you probably already used your lackeys cause they synergize with your earlier magic carpet/4 mana 8/8 play.

    It's true, that Tekahn doesn't affect the early-game and he would most likely join the party either in the late mid-game or just in the late-game, but that's what I like about him. Right now only Arch-Villain Rafaam and, to some extent, the Sea Giants allow zoolocks to enter the late-game without getting completely smashed by warrior's control tools. Tekahn gives them another push, so a warlock could decide to save some of his lackeys, in order to make them bigger later on. Regarding the inevitable question about whether or not being ultra aggressive with the 1/1s would be more beneficial for the player - I would say it really depends on the board state you are in. If you manage to build a wide board early on and inflict tons of damage with it, it would be better to try ending the game asap before the opponent gets the chance to recover from it. But if you stumble upon a huge resistance, like the case with control warrior, then imho you should definitely save most of the lackeys for the legendary.

    Btw I personally think, that there would be a new zoolock variant coming in SOU - it would be something a bit more mid-rangy, which would utilize a strong Lackey package, Magic Carpet and Riftcleaver (probably Diseased Vulture as well). This would be the case, if slower decks appear on the ladder and you want to have a smoother late-game strategy. Regarding whether or not EVIL Cable Rat would be useful in either zoolock variants, I want to say that only time would tell. If the lackey package proves to be strong enough, then I could see some players running the rat for additional 4/4s.

    [edit] After reading some comments in the news article, I must agree with you that the rat wouldn't be all that helpful. If people want to generate more lackeys, they could add Barista Lynchen in their decks. I drafted her in arena twice and in all honesty she overperformed in my games there. People used to run her in Pogo Rogue not long ago, so I don't think that she would be a meme in a zoolock deck.

  • Quote From Kalimos

    If there is enough Lackey generation, Tekahn seems ridiculously powerful in a zoo deck.
    Imagine giving your 4/4 lackeys rush with Magic Carpet.

    I think there will be another lackey generator coming soon. The devs said, that every Year of the Dragon expansion would feature such. Up until now we only saw some generators in warrior and in shaman, but even if we don't get a warlock one, I am more than confident that a neutral card is on its way.

  • Quote From ColinthePyro

    Kind of unplayable without one more generator, I really don't want to rely on EVIL Cable Rat in an aggro deck.

    I haven't played in standard for a long period of time, but didn't token druid used to run two copies of the cable rat?

  • Holy Mother of green Jesus! This legendary is going to be insane in the current standard zoolock. Now I understand what the devs said, that warlock is going to be one of the classes with good Lackey synergies.

  • The weapon reminds me of Piranha Launcher in the sence of both being understatted and summon beasts to compensate for latter thing. Now, granted, the new weapon is better than the MSOG one, but I agree with Kaladin and everyone else, that the spear is very underwhelming in general and there are other, more attractive competitors for the 3-mana slot.

    Right now I'm just thinking how this makes Hunter's Pack a bit worse.

  • It's kinda hard to pick a single card and call it my favourite. There a lot of interesting and powerful ones from classes, which I play regularly, that I want to open from my packs. But for the time being (unless the priest quest is about thieving or warlock gets a really good sustain tool) the card, which I really want to play, is Corrupt the Waters. I was always a fan of Control Jade Shaman, when it was still in standard, and with the inclusion of Shudderwock, my green army can easily get out of hand. I can also use Heart of Vir'naal in combination with Loatheb and shut down some slow decks or build a meme combo list with Yogg-Saron, Hope's End[ and card]emperor thaurissan, so that I could trigger Shudderwock's battlecry twice in a single turn and guarantee getting him with Grumble, Worldshaker.

  • Quote From L5G4ND

    Mad Summoner 

    INSANE VALUE! Fill both sides of the board then kill everything for 2 cards and 7 mana, rank 1 legend here I come!

    Oh my! This play... it will drop from the clouds for our opponents. They would be so shocked at what's happening, that they would concede to our superiority.