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magikman

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Joined June 2019 152 posts 790 XP 285 achievement pts

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Blizzard Confirms Wild & Standard Balance Changes and Bans Coming on Tuesday - Kael'thas Reverted, Pirate Warrior Nerf & More

The Switcheroo nerf is for standard, whereas in Wild the card is going to be flat-out banned it seems.

3 years, 10 months ago
0
New Neutral Minion - Blazing Battlemage

Potentially acts like a pre-nerf Leper Gnome, letting aggro decks chip in damage right out the starting gate. However the lack of a tribal synergy means it might lose its shine compared to 1-cost Murlocs or Beasts or Mechs.

6 years, 3 months ago
0
New Neutral Minion - Hot Air Balloon

Probably too fragile to be worth running and there are better, stickier 1-mana mechs nowadays.

6 years, 3 months ago
0
New Neutral Minion - Parachute Brigand

It’s good. Really, really good. Comes out as a free 2/2, it’s a Pirate with all the synergies that involves, and as it gets summoned it will trigger Skybarge and Ship’s Cannon.

6 years, 3 months ago
0
New Neutral Minion - Tasty Flyfish

Like Skyfin, this seems to be trying to support a Menagerie style deck that aims to play murlocs for the early game and transition into Dragons for midgame meat and lategame power. I doubt it will be successful however without …

6 years, 3 months ago
0
New Neutral Minion - Evasive Chimaera

…I’m not even going to…So yeah the Poisonous makes this quite threatening. Probably secures one favorable trade before it dies, but probably like Stubborn Gastropod is more suited to arena than ladder. Notably it does have the Beast tag, so …

6 years, 3 months ago
0
New Neutral Minion - Living Dragonbreath

Weirdly specific tech. I would say it has value as a 3/4 elemental if Nightmare Amalgam hadn’t already cornered that market.

6 years, 3 months ago
0
New Neutral Minion - Goboglide Tech

Extremely strong card, reminiscent of Tinkertown Technician in terms of stats but benefits from Rush. Only reason I can see for why it would not be played is because Magnetic effects make it so that any Mechs on board act …

6 years, 3 months ago
0
New Neutral Minion - Fire Hawk

Potentially a really scary card. It probably comes out as a 3 mana 5/3 at least, putting it in Hench-Clan Thug levels of threatening. The only thing that might hold it back is the fact that 3 health is vulnerable …

6 years, 3 months ago
0
New Neutral Minion - Scalerider

Another workhorse style card, synergizing with Dragons and contesting the early game very nicely.

6 years, 3 months ago
0
New Neutral Minion - Wing Commander

A single dragon will bring this up to vanilla, Chillwind Yeti stats. Having two or more makes this a frightening bruiser. Definitely worth running in a Dragon deck.

6 years, 3 months ago
0
New Neutral Minion - Troll Batrider

Literally a scaled-down Bomb Lobber, 1-mana less for 1 damage less. Another Arena card.

6 years, 3 months ago
0
New Neutral Minion - Hippogryph

Attack is probably too small to trade well. Feels like an Arena card more than anything.

6 years, 3 months ago
0
New Neutral Minion - Evasive Feywing

I’m convinced Blizzard is trolling us honestly with this naming scheme. Big Mama Faerie Dragon is here. Unlike Faerie Dragon however, this one might actually be good enough to see play. In a similar vein to Bearshark, it has reasonable …

6 years, 3 months ago
0
New Neutral Minion - Devoted Maniac

A 4 mana 2/2 is probably too weak to be played, even with Rush and even with the Invoke effect attached. I’m struggling to imagine what this could even kill amongst the 2- and 3-cost minions that would be played …

6 years, 3 months ago
0
New Neutral Minion - Shield of Galakrond

Okay stats, defensively distributed, has Taunt so it can’t just be ignored. Like Big Ol’ Whelp is for dragon decks, Shield of Galakrond will be for Galakrond decks. Unspectatular but solid. A workhorse card.

6 years, 3 months ago
0
New Neutral Minion - Twin Tyrant

Probably too slow and too unpredictable for ladder play. Almost certainly going to be the bane Arena instead.

6 years, 3 months ago
0
New Neutral Minion - Evasive Drakonid

A very vanilla card. The combination of Taunt and “can’t be targeted” (seriously, why is Evasive/Elusive not a keyword yet?) is potentially a very strong roadblock. I’d be a bit more optimistic about this card if we didn’t get Dragonmaw …

6 years, 3 months ago
0
New Neutral Minion - Camouflaged Dirigible

Too expensive and too slow. The stealth will be largely irrelevant since if you have a wide board of mechs you are trying to protect, your opponent will probably resort to AoE to deal with them.

6 years, 3 months ago
0
New Neutral Minion - Gyrocopter

Probably too expensive and too poorly statted to see play. Lots of these new cards have 5 attack or 5 health, making trades unfavorable. Might be good in Arena for mopping up 2 minions in one turn.

6 years, 3 months ago