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magikman

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Joined June 2019 152 posts 790 XP 285 achievement pts

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152 total
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New Priest Minion - Murozond the Infinite

I’m assuming that similar to Tess Greymane, Murozond will not repeat battlecry effects of any minions it “plays”. So this card can maybe mirror a board state plus itself as an 8/8? Or repeat valuable card draw or AoE spells? …

6 years, 4 months ago
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New Paladin Spell - Sand Breath

Kinda awkward, very incremental buff. Even the addition of Divine Shield probably isn’t enough to make it worthwhile.

6 years, 4 months ago
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New Paladin Minion - Bronze Explorer

Possibly the weakest of the explorer dragons. The statline is poor and the Lifesteal on such a low attack minion is probably too small to be relevant.

6 years, 4 months ago
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New Paladin Minion - Amber Watcher

Another workhorse style dragon. Great stats for its mana cost and a powerful, flexible heal attached.

6 years, 4 months ago
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New Paladin Spell - Righteous Cause

Very powerful with board-flooding, swarmy Paladin decks. Particularly in Wild where things like Muster for Battle, Baku-upgraded hero powers, and so forth exist.

6 years, 4 months ago
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New Paladin Minion - Sky Claw

Probably too weak to see play. A 1/2 is extremely fragile unless it is already itself being buffed by another card, but then why not buff an already good mech instead?

6 years, 4 months ago
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New Paladin Minion - Lightforged Zealot

This card is useless without the conditional Battlecry, and I think the restriction is too harsh to be competitive.

6 years, 4 months ago
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New Paladin Spell - Sanctuary

Potentially a very high-roll, low-roll card. If you play it super early and manage to get it off, you have a very good taunt as soon as turn 2 or 3. On the other hand, this feels like a card …

6 years, 4 months ago
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New Paladin Minion - Lightforged Crusader

Decent stats for a 7-drop, but there’s a lot of variance in the quality of Paladin cards and the condition is really restrictive. Probably too unreliable to make its way into a competitive deck in the long run.

6 years, 4 months ago
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New Paladin Minion - Dragonrider Talritha

Fantastic card assuming the Dragon Paladin is a thing. Especially scary with any of the new “Evasive” dragon cards. So long as Dragon Paladin has enough upside to play, this card should be worthwhile.

6 years, 4 months ago
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New Paladin Minion - Nozdormu the Timeless

Contrary to the wording, Nozdormu will provide empty Mana Crystals, meaning your opponent will get the first turn to play with 10 mana. Obviously the assumption is that your opponent will have mulliganed for a low curve, while you mulligan …

6 years, 4 months ago
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New Mage Minion - Violet Spellwing

A 1-mana Elemental, easy to weave into a turn to keep the chain of Elemental activations going, to help tick up Elemental Allies, generates a cheap 1-mana spell for Chenvaala or Mana Cyclone. All around an extremely good card.

6 years, 4 months ago
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New Mage Spell - Learn Draconic

Feels too slow and becomes awkward with Chenvaala or Sorceror’s Apprentice and Dragoncaster since this card wants you to spend mana while the latter three are trying to discount mana costs as much as possible for tempo gain.

6 years, 4 months ago
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New Mage Minion - Azure Explorer

Definitely worth running in any Dragon Mage deck, not only for helping keep Dragons activated but also because of new cards like Arcane Breath (easy to play the same turn as playing Azure Explorer) or Rolling Fireball (played on curve …

6 years, 4 months ago
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New Mage Spell - Elemental Allies

Elementals want to be played on one turn and then the following turn anyway, so this condition is extremely straightforward and the reward helps you draw more cards which probably include yet more Elementals to keep the chain going. A …

6 years, 4 months ago
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New Mage Spell - Arcane Breath

Dealing 2 damage to a minion for 1 mana is simple but solid, and it has an easy to fulfill condition for an upside.

6 years, 4 months ago
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New Mage Minion - Dragoncaster

A fantastic card, helping keep tempo alongside Mage’s multitude of expensive AoE’s and high end cards.

6 years, 4 months ago
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New Mage Spell - Rolling Fireball

Useful in the same way as Reno the Relicologist as it will always deal precisely enough damage to kill a minion. So long as you do the math properly, this will be a flexible and efficient AoE. Simple but good.

6 years, 4 months ago
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New Mage Minion - Mana Giant

Very cheap as far as Giants go, has the Elemental tag, and Mage is very good at generating lots of spells. Extremely good card.

6 years, 4 months ago
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New Mage Minion - Chenvaala

Obvious synergy with Sorceror’s Apprentice and any 1-cost spells, especially if those spells generate additional spells or otherwise benefit from playing spells. Obvious firsts are Magic Trick and Ray of Frost but also the new Arcane Breath and Violet Spellwing …

6 years, 4 months ago