Me0203's Avatar

Me0203

Design Champion
Joined 06/13/2019 Achieve Points 750 Posts 497

Me0203's Comments

  • Finally, one of these decks that I'm excited to try out! It must be the Runescape part of me, but any game where you make your smaller numbers into the bigger numbers... whoa momma, I'm on board.

  • Wow, Blizzard did a great job!

  • If you read the article, you'd know that Regis reached out to the Hearthstone team first.

  • [Weak men decide to become trans because women have privileges that they're jealous of.]

    I don't know where to begin with this...

  • My disappointment is immeasurable, and my day is ruined.

  • The horse is obviously a Maiar who experienced an increase in status between the cards' being printed. 

    Please refer to him as Gandalf.

  • I just learned so much! Thank you, mate. I’m going to have to reread this later and let it sink in. Can’t believe they had the balls to print a screenshot as a card, though! And it worked, haha. How many players would have guessed?

     

    I do disagree with your point about bad framing, though. Grommash Hellscream is a beautiful card. The framing scheme is just perfect for his effect - straightforward and brutal, raw passion. We need more original framing schemes like that!

  • Those were the golden Core Set cards! I assume they'll pop into existence when the Core Set comes live?  

  • Glad to know I'm not alone! You're right - I disenchanted one copy of Old Murk-Eye and the notification went away. Looks like he was counted as two legendaries. 

    It sure is weird having multiple copies and random undustable cards, though. Hopefully they clean it up and give the latter a special border or such.

  • Hooray! Captain's Parrot, you're finally mine :) 

    With the patch, I've suddenly got more cards to disenchant. Two legendaries and two common cards. I found one of them - I got a duplicate Old Murk-Eye from the achievement. But I can't find the other new duplicate legendary! Which one is it? I don't want to hit the button without knowing, grrr.

     

  • *looks at Mage's new freezing effects*

    Sorry, Bloodmefist! 

  • It's not an alternative to Kill Command. Kill Command dealt easy face damage, and this does not. This doesn't seem like a bad card, but it's not a good one - was Marked Shot used in any constructed decks? Remember, unless you're putting your opponent in danger of dying, face damage means nothing. This card is really just a crappy 4-mana single-target removal, and most of the time nothing more. 

    I am totally on board for the Mo'Arg Artificer meme, though. In the words of Mr. Picard, make it so!

  • Don't mind me, fantasizing about using Pen Flinger and this along with Lock and Load to be a happy little weedle.

  • Another way to find Secrets is always good! To me, this looks very similar to the 3-mana card Rogue got this past expansion, and that saw some play. Not a great deal, but some. We'll see if the effect is valued more highly in Hunter. (Probably not)

  • This enables chunky l'il decks and OTK shenanigans the world 'round. Can I say once again that I'm glad they're returning to this direction with Hunter?

  • This being in a deck with Rush minions makes it slightly more impactful and sticky, but yeah... it ain't good.

  • If you use it as intended, it summons rush minions! And if you use it in a slightly more interesting fashion... Lock and Load and some of its friends, teehee.

    My name is Barack Okodobane and I am once again asking for your support.

  • Never discount tiny taunts for token decks! Voidwalker was played for years, was it not? This doesn't seem amazing, but I think it'll definitely have a place. And that's before I even think about the taunt synergy that's coming along.

  • I like the idea that they're pushing with Token Druid, since it's something relatively new to the game, but I feel that this is too expensive and not impactful enough to see play. There are too many large taunts out there; against 8 attack, whether you have 6 health or 2 health doesn't matter - what matters is how much attack your minions have.