Me0203
Lv.7Design Champion
Comments
495 totalAgreed with the all y'all. He's misrepresenting what we want for Wild - not a balance and multiple viable decks, but a clear top-end for power. Draw a line and say 'no decks beyond this power level'. That's all.
I don't understand why they're so apathetic towards a tournament mode. It's the obvious first step towards getting the casual player excited about competitive Hearthstone, which is a goal they've often shown interest in. They've already implemented two new modes …
Agreed that it needs a change, but as he notes, implementing skill-based matchmaking kills the rewards structure of Arena. That's the problem with Heroic Duels: rankings punish you for playing well. Every match you win decreases your chances of winning …
That's great. It's only useful for big decks or slow decks, but for them it's extremely useful!
You could make this work in a [card]Guardian Animals[/card] Druid. Slot in [card]Ironbark [/card]and you have a dependable taunt. Is that better than the existing alternatives, though, considering you're not guaranteed an Ironbark in hand? It'll depend on the meta.
…I see a Murloc. I AM EXCITED!
This is surprisingly accessible in comparison to Hearthstone's usual monetization, but let's not forget that it will be a 15$/2000g increase to the price of each rotation.
I'd like to see less cards in the initial expansion or at …
It would make the game more accessible, but I'm honestly not so sure I'd enjoy it more. The fun of collecting things is real - you pick up a new legendary halfway through the cycle and that makes the card …
Is there a keyword in the collection manager for changed cards?
I hope you enjoy whatever you are doing not at all. :(
Oh, or fueling [card]Gazlowe[/card] with your Spare Parts, if you had the dust and felt silly!
Mech Mage is alright these days, actually, with some of the new Mechs. It's a welcome suprise.
A trashy corner of my heart dearly misses slamming down [card]Force of Nature[/card] and [card]Savage Roar[/card].
14. The magic number, my brethren. Hail 14!
Woo! Four packs!
I'm so excited.
Hah, Priest's new resurrect cards would be in the top 10 if folks, myself included, hadn't rated it a 1 on principle. It was the moral thing to do!
Excitement-wise, Warrior got shlonked this expansion. Garrosh got support for two archetypes that don't exist and one archetype that has failed to exist 4/5 times (Thanks, [card]Sulfuras[/card]). I have heavy doubts about [card]E.T.C., God of Metal[/card] seeing any play - …
[card]Oh My Yogg![/card] is a very solid disruptor, I think. Not that strong against Mage, but against Priest, which will be counting on that one spell to activate their [card]Sethekk Voidweaver[/card] and begin the discount train, it's deadly.
The …
Quote From Caro Quote From FrostyFeet Quote From UVE PS. If you reduce the mana of a corruptable card (from 4 to 3) that card will be corrupted if you play a 4 mana …
"Yeah, so..." "This is, sort of, a..." "And that, like..." "I mean, is there..." "I just..." "Um..."
If you amended the script with a few "just to circle back" or "to bounce off of that"s, I'd be transported back …
I wonder which mana slot has the best spell pool? I do think this could see competitive play, depending on how narrow the pools are and whether Bombs exist.