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1,192 totalI don't think there's anything wrong with making quests that try to drive players to different formats, particularly since you can reroll quests, but the Arena one is pretty messed up because Arena is never free. They should really create …
Quote From Pezman Quote From Alleria Originally it´s targeted for Warlocks [card]Deck of Chaos[/card], but Jeppeto could be a good replacement. I was "lucky" to get the prior as my free legendary, but I´m sure Jepetto …
That Level 58 determination assumes you're only doing 75% of your daily and weekly quests (as noted in the table breakdown). He's quite clear in the Q&A section that doing all of your quests gets you a lot more ("The …
Quote From FinalOlive Bilzzard are terrible. It's mind boggling why anybody would defend a multi billion company for screwing over their user base. You literally get nothing in return for defending them. And no matter what type of …
There's been a lot of hate toward Blizzard in these past couple of weeks, which seems to have come to a head during the spamming of the recent Duels tournament with #StopBlizzardGreed. Some of the anger is very reasonable - …
I've had the BG quest once, and re-rolled it into something easier to complete. I haven't seen the Arena one at all. Most of my weekly quests have been super easy, so this seems like probably just bad luck.
If I had a dollar for every time I've seen someone bemoan the death of control, I'd be rich.
When a new set comes out, metagames adjust in a fairly predictable manner. The "first metagame" of a new set …
At this point, the skepticism is entirely justified, but depending on how detailed their quest data is, identifying victims of this bug might be trivial. Imagine they have some table of quests going back to the roll out of this …
Quote From FrostyFeet Quote From meisterz39 I don't actually think adding [card]Bloodmage Thalnos[/card] fixes it - the spell damage modifies the number on the card, so you'd just end up dealing 6 total damage randomly split …
I don't actually think adding [card]Bloodmage Thalnos[/card] fixes it - the spell damage modifies the number on the card, so you'd just end up dealing 6 total damage randomly split across all minions rather than 5. [card]Mo'arg Artificer[/card] could do …
Yeah - I've seen this same thing, albeit inconsistently. It hasn't happened to me on mobile, though - just through the desktop app.
Quote From Fedrion Worth mentioning, I got [card]Inara Stormcrash[/card] as my first Reward Track reward, and I opened it before opening any pack, maybe it counts towards the first 10 packs timer? It really shouldn't but as stated …
I buy dapperdog's argument that these claims (if true) could be a potential bug. Any other speculation about Blizzard removing the pity timer strikes me as just people looking for more things to be mad at Blizzard for. A couple …
I just completed Mine! Mine! Mine! with a combination of [card]Minefield[/card] and [card]Lord Barov[/card]. It can misfire if a mine hits Barov, but with a wide enough board the combo works most of the time.
Wild is a great …
Quote From Sykomyke What 2 mana outcast treasure? There's the minion that doubles your outcast cards, but he's unique.
The treasures are the non-collectible cards you get in Duels. Specifically, the card here is [card]Gift …
The full board is the challenge, I think. I nearly pulled this off in C'Thun Druid against a Priest, but he ended up taking a small amount of damage with a [card]Raise Dead[/card]. The board he created didn't prevent me …
One more Priest related one that I'm pretty frustrated by - I don't have [card]G'huun the Blood God[/card], so I was trying to complete You're Ghuunna Be Sorry using the [card]Scion of the Deep[/card] starting treasure in Duels. Apparently using …
Also, I'm pretty sure One Has No Name requires stealing 3 unique enchantments. I tried to pull it off by targeting a [card]Trick Totem[/card] in Duels - it had 2x buffs from [card]Grand Totem Eys'or[/card], so I cast [card]Gift of …
Here's another tip (sort of...more of a bug notice, really) - I was trying to get Scary-Go-Round with [card]Revolve[/card] and [card]Mad Summoner[/card], but one of the units that spawned from the spell was dormant, so I only got credit for …