Great card. Playable without having invoked twice, total nuts if you have. Drawn by Galakrond is insane! What I like most is that you can't pull this off too early since you have to invoke first for full value. Once we've seen all invoke cards, someone can calculate the absolute earliest this can drop with copies, assuming perfect draws.
Significantly better then its predecessor Steamwheedle Sniper as the -1 attack is barely relevant. Gives you great flexibility in controlling the board early. I wish there were more ways for this to interact with other hero powers when it gets randomly generated off evolves and such. You know, for Trolden clips.
Not a great card IMO. Pulling secrets and thinning deck are good, but not that good. In the early game you'll get 1, maybe 2 secrets off it. But to do that, you have to hero power, which does very little. In the late game, what are you even hoping for with this?
Most other lackeys are strong in the early game, but this one will be bad if generated early. However, late game potential is huge. Remember that 4 classes are getting Explorer dragons that discover other dragons. You can chain these suckers and keep getting value.
On further thought, there's no way it would do this. I would love to have them make a card that disrupts the "graveyard" bu they haven't yet. C'Thun is different, since each player basically has a "C'Thun counter" that you add to, even if there is no C'Thun.
Does "wherever they are" include the resurrect pool (graveyard, for old school card players)? The ability to remove Convincing Infiltrator, for example, from a Priest's rez pool is actually REALLY powerful, but somehow I don't think it will do that.
Hello? Mimiron's Head anyone? Just get a little Galvanizer/Mechwarper action going, and you'll be swinging the big boy to face in no time. Throw in some silence in case of taunt, and don't forget Crazed Alchemist to turn that measly 16 damage into 32. Armor Druid getting you down? Play Mage and run double Molten Reflection. HAHAHAHAHAHAHAHAHA!
This will be a super fun card, I expect. And it should be decently good too, since you get to Discover. I also love the recent revamp of burgle cards to "another class" instead of "your opponent's class."
Great card. Playable even without holding a dragon, but I think you'll be able to get that extra armor most of the time. Combine with Shield Slam and it's 5-mana deal 10 damage to a minion (and gain armor).
"According to Stephen Chang, it doesn’t work the same as Glimmerroot does where it gives you a card that started in their deck, and two random cards that could applicably be put into their deck. Instead, it shows one card currently in their hand, and 2 cards that started in their deck but are not currently in their hand (and if their hand is empty, the Battlecry simply fizzles out)."
This kind of sucks now. You have much less ability to "read" the hand and guess correctly. If you guess wrong, you still get to know one card they are NOT holding, and see 2 other cards they MIGHT have. Not actually getting the card significantly decreases the value.
Very interesting that this can go face. Makes it better since flexibility is always good, but I feel like you'd use this for removal most of the time anyway. Solidly good card!
Right. I play very little arena, so I don't bother voting there.
Great card. Playable without having invoked twice, total nuts if you have. Drawn by Galakrond is insane! What I like most is that you can't pull this off too early since you have to invoke first for full value. Once we've seen all invoke cards, someone can calculate the absolute earliest this can drop with copies, assuming perfect draws.
FUN!!! I love its flavor, and the fact that it's secret. Probably not super strong, but FUN!
Significantly better then its predecessor Steamwheedle Sniper as the -1 attack is barely relevant. Gives you great flexibility in controlling the board early. I wish there were more ways for this to interact with other hero powers when it gets randomly generated off evolves and such. You know, for Trolden clips.
Not a great card IMO. Pulling secrets and thinning deck are good, but not that good. In the early game you'll get 1, maybe 2 secrets off it. But to do that, you have to hero power, which does very little. In the late game, what are you even hoping for with this?
Extremely good card. 5/5. Just those stats on a taunt for 6 mana is already fantastic, plus the discover.
Seems pretty good. Bad without the dragon activation, but with it, yeah very playable.
Most other lackeys are strong in the early game, but this one will be bad if generated early. However, late game potential is huge. Remember that 4 classes are getting Explorer dragons that discover other dragons. You can chain these suckers and keep getting value.
Very good card, I think. You only need 4 cards in hand to get decent value from it, but 11/11 taunt is possible with Valdris Felgorge. Wow.
THAT'S A CARD!!!! Hot damn, the potential here, and in Warlock of all classes! I will definitely take this guy for a spin.
On further thought, there's no way it would do this. I would love to have them make a card that disrupts the "graveyard" bu they haven't yet. C'Thun is different, since each player basically has a "C'Thun counter" that you add to, even if there is no C'Thun.
Does "wherever they are" include the resurrect pool (graveyard, for old school card players)? The ability to remove Convincing Infiltrator, for example, from a Priest's rez pool is actually REALLY powerful, but somehow I don't think it will do that.
Solid card, and the first Sidequest we've seen that costs more than 1. Wonder what else they've got coming?
This is my thought exactly. Rez priest will hate this. And I hate rez priest!
Hello? Mimiron's Head anyone? Just get a little Galvanizer/Mechwarper action going, and you'll be swinging the big boy to face in no time. Throw in some silence in case of taunt, and don't forget Crazed Alchemist to turn that measly 16 damage into 32. Armor Druid getting you down? Play Mage and run double Molten Reflection. HAHAHAHAHAHAHAHAHA!
This will be a super fun card, I expect. And it should be decently good too, since you get to Discover. I also love the recent revamp of burgle cards to "another class" instead of "your opponent's class."
Great card. Playable even without holding a dragon, but I think you'll be able to get that extra armor most of the time. Combine with Shield Slam and it's 5-mana deal 10 damage to a minion (and gain armor).
From the recent news post:
"According to Stephen Chang, it doesn’t work the same as Glimmerroot does where it gives you a card that started in their deck, and two random cards that could applicably be put into their deck. Instead, it shows one card currently in their hand, and 2 cards that started in their deck but are not currently in their hand (and if their hand is empty, the Battlecry simply fizzles out)."
This kind of sucks now. You have much less ability to "read" the hand and guess correctly. If you guess wrong, you still get to know one card they are NOT holding, and see 2 other cards they MIGHT have. Not actually getting the card significantly decreases the value.
Very interesting that this can go face. Makes it better since flexibility is always good, but I feel like you'd use this for removal most of the time anyway. Solidly good card!
Holy crap this card is strong! I'd run this even in a non-dragon deck.