Pezman
LV.16 ProComments
2,277 totalGlad I'm not the only one who misses the old adventure style. I wish we could go back to the adventure/expansion alternating they used to do. Game has gotten more expensive to keep up with. But they also give out …
I had the same thought. I would be very surprised if you could get it from generate-lackey cards, but it should count as one for the purposes of [card]Weaponized Wasp[/card], [card]Heistbaron Togwaggle[/card], etc. Can't wait to find out!
You'd be surprised. You need to draw those cards to make it work, and your opponent can heal your face for you. I've actually found fatigue to be a solid strategy. Hemet followed by as many draw mechanics as you …
I can't see myself playing this type of thing, even just for a quest. However, if you have a friend to play with, a neat "game mode" is to each craft a suicide deck and fight to see who can …
Ok, so with Nozdormu on board, do attacks redirected by Mogor and Noggenfogger just take up the whole turn time? That's evil, man. I have all of these cards and I'm trying this out!!!
Well every match is different I suppose (except he ALWAYS has Rakanishu on turn 2, wtf). Ultimately he just has way too much board presence through 4/4 lackeys, too much damage with C'Thun, and too much sustainability with Khartut Defenders …
This is a great suggestion, but he also runs Shudderwock, which repeats the weapon removal.
Grinding this adventure in heroic is the last thing I want to do. I beat each chapter exactly once, and have no desire to …
So I'm trying to clear this before the next adventure comes out, but Tekhan seems impossible. Anyone have tips for success?
Come on, everyone should play this deck! Imagine a meta where both players keep shuffling albatrosses! Oh god, it would be terrible.
Great fun, thanks for sharing. I'm glad you included the note at the end about this being a year old, cuz I was like "Cold Blood in Odd Rogue? WTF?" Cheers, mate!
I have a similar deck with Hunter. [card]Abominable Bowman[/card] and all the cards that trigger deathrattles help a lot. I agree with Omar, lots of laughs. I beat an Odd Paladin because I curved perfectly into all the right stuff. …
I've had quite a bit of fun with Hack the System too, but it doesn't pair well with Galakrond. Once you upgrade to one new hero power, you don't really want to replace it.
Good luck!
Just adding some flavor for [card]Kronx Dragonhoof[/card]. MC as in Emcee, or Master of Ceremonies.
Akali is definitely just a "win more" card in this deck, as he gives you a similar value to Galakrond. There are some other strong cards in the deck you could double up on, like [card]Restless Mummy[/card] or another Galakrond …
I haven't seen Zalae's version, but thanks for the support. Your comment was super helpful and definitely worth your time and mine.
I love Togwaggle shenanigans! I will totally give this a spin! Hemet is a nice idea, but you have a lot of stuff he won't clear out. Maybe add more draw? We've all seen the insane amount of cycling priests …
Hey everyone, just want to share my favorite deck of the new expansion so far. Give it a spin! Let me know if you have ideas for improvement.
https://outof.cards/hearthstone/decks/10789-mc-kronx-feat-big-g
I've been playing a more control-oriented version in Standard. Is it worth playing this in Wild just for a single card?