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Pezman

LV.20 Pro
2,836/5,349 XP
Joined June 2019 2,550 posts 29,583 XP 4,140 achievement pts

Comments

2,527 total
0
Proto-Pandaren

"Random spells are always good!" -Khadgar's head inside Ball of Wisdom.

"No." -Me

3 weeks ago
0
Mogu Warmaster

This just seems weird and random. I'm really not sure how you could get consistent value from it. Since it reads "after" and it is itself a neutral card, will it proc itself?

3 weeks ago
0
Tome Translator

It's a creative concept, but the unpredictability of its Battlecry makes it hard to play. The flavor text makes me wonder if it will get new abilities with future expansions, like Raptor Herals did.

3 weeks ago
0
Frontline Ironborn

This card has the potential to get REAL nasty. I'm thinking you might play this in Demon Hunter where you can cast the spell that summons a bunch of Rush minions the following turn, then play this and profit. It's …

3 weeks ago
0
Ritual of Summoning

This card generates a lot more value than its cost indicates, and the 2 turn delay does not impede that. Solid card.

3 weeks, 2 days ago
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Floating Lessons

Without any adjustments, this gives +1/+1 to a minion on the board and one in your hand - pretty bad. If you increase its cost a couple, it's suddenly a bit better. But is it worth playing and deliberately making …

3 weeks, 2 days ago
0
Ritual of Excess

Pretty solid card draw card. The cost is acceptable, and the discounts are pretty nice.

3 weeks, 2 days ago
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Kith'ix

I like the flexibility of this card, but let's be honest: only two of the Rituals you can do with this are good. Buff all your minions, sure. Steal 5 cards, yes please. Random legendaries? No thanks.

3 weeks, 2 days ago
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Blasphemy

While I can see this being good situationally, it would be hard to get consistent value from it. I'm wondering if you would run this in a minions-only deck to increase its cost in order to ensure you trigger the …

3 weeks, 2 days ago
0
Mawman Cultist

Great support for all-minions Warlock. Overstated for the cost with a good board effect that won't bite you if you built around it.

3 weeks, 2 days ago
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Mindrot Subjugator

Reminds me of the Omega card from Boomsday project, basically 5 mana make 3 4/5s, but you had to wait until you had 10 mana. This just requires you to have a couple other minions to transform. Looks good!

3 weeks, 2 days ago
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Zakajz the Corruptor

This is kind of interesting. It seems that the two Warlock legendaries don't play nice together, as this one encourages a minions-only deck, while the other uses plenty of spells. A bit like Mu'Zee, I guess. So, as long as …

3 weeks, 2 days ago
0
Primordial Wyrm

This could be a really strong turn 1 play as long as you go first and your opponent isn't Demon Hunter. It has the potential to amass some value over time. Why is it a Beast and not a Dragon?

3 weeks, 2 days ago
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Bloatray

If you can give it Rush, this will be amazing. Otherwise, pretty trash. The Beast tag could of course be useful.

3 weeks, 2 days ago
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Mantid Precursor

Pretty boring card, honestly. I can't imagine putting this in my deck, but I'd probably snatch it up if I'm giving it a Dark Gift or Assembling it. Assuming of course I've got access to weapons.

3 weeks, 2 days ago
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Assimilating Ooze

I'm sure there are some really broken things you can do with this, but I haven't figured out what yet. The cost is bad for the base stats.

3 weeks, 4 days ago
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Crystalline Golem

Khartut Defender is back with more health and less attack, but cheaper. This is a really strong survival tool.

3 weeks, 4 days ago
0
Eyemaul

On its own, bad. After playing Neptulon, really good.

3 weeks, 4 days ago
0
Flame Shock

Just ok. Nice and cheap, and really just a good easy to cast another spell school.

3 weeks, 4 days ago
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Elemental of Madness

At 3 mana, as a 2/2 it's not great. After becoming a 5/5 thanks to Neptulon, quite good!

3 weeks, 4 days ago