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Pezman

Joined 06/03/2019 Achieve Points 2235 Posts 2285

Pezman's Comments

  • Wow, this is so bad if it's not Outcast, and so good if it is. The pool of demons is likely going to be pretty sizable, as "random" means not restricted by class. I do wonder, though, if Discovering them will restrict your options to just Demon Hunter demons, or that will also be open to all options.

  • Nice card! Stats are ok for the cost considering the Lifesteal: that's 3 damage and healing right away, 3 more upon death, and potentially 3 more if it actually gets to attack or soak up a trade. 

  • This is questionable at 8 mana, but great because you will hardly ever pay full price for it. Cheat it out with Game Master Nemsy or Crane Game, and you're in business.

  • Nice AOE, doesn't go face, or hit your own minions, will probably be quite cheap most of the time.

  • Looking for Cursed Campaign? That alone makes this card really good!

  • Beautiful card to play on a Doomguard! Then, add a Tabletop Roleplayer and you're stacking some serious face damage.

  • Really good card. In fact, pretty much all the Miniaturize cards look decent. I'm not sure how impactful the Immune is, but the attack buff is quite good.

  • Remember [Hearthstone Card (Pit Fiend) Not Found]? Well he's back! It's weird to me that this is a Chess piece, but also a Demon (same with the Queen). Nice target for cheating out with Nemsy or Crane Game.

  • More and more, I feel like the whole Warlock set this expansion is based on Doomguard coming back to Standard. This will be a great way to cheat one out and not have to discard.

  • This seems ok, but with limited power. With Doomguard coming back to Standard, I'm sure you'll want to resurrect plenty of those.

  • Love the flavor of this card in particular! I'm also having a hard time evaluating the potential of a new Big Demon Warlock. I imagine it will be just ok at first, but better as the next few expansions add more big demons.

  • This does not look great to me. I guess I should examine the pool of 3 cost minions of those 4 types to see where the value lies. One thing is for sure, this is one spell you won't want to triple with Shudderblock (assuming it's been made into a Slime by Hagatha the Fabled).

  • Now that's a buff! Get the Slime version of this with Hagatha, then triple that with Shudderblock, and you're looking at +6/+9 for ALL minions!

  • This is just insane if played for triple Battlecry with Shudderblock. Without, it's still decent, though maybe not worth 7 mana.

  • Just the whole Battlecry package looks insane for Shamans. There is so much value to be had here, it will be interesting to see how games play out.

  • This looks OP. For only 6 mana, you get the triple trigger, and you don't even need to play it that turn. Then you get the 1 mana version too. I don't love the "can't damage the enemy hero" part, because it feels really clumsy. Obviously, this is a good restriction to put in place, given what we've seen Shudderwock do in the past, but it lacks finesse. I'm also curious to see where it applies and where it doesn't. For example, minions that cast spells as a Battlecry (like Nagaling or the Slimes from the new Hagatha card), can the spells they cast damage the enemy hero?

  • Ok, so Shudderblock can't damage the enemy hero, but then there's this. Whatever.

  • Pretty middling card here. With some spell damage, it could be pretty good. Better than Mirror Image, right?

  • They've really just gone all in on Battlecries for Shaman this expansion. This Location is a solid card, decent cost for a good tutor effect, plus the mana discount.

  • Pretty solid removal plus Lifesteal, I like it! Good callback to the original Volcano, too.