Khartut is great! Gives you 2 ticks on the quest, 6 heals, and stops a lot of aggression. He is slow, but usually worth it.
Regarding your previous comment, you are totally right. Hunter as a class has NEVER had enough draw (god help us all if Rexxar could pull through his deck the way Illidan does!). But between the Diving Gryphons and Tracking, I tend to actually draw pretty fast. What I like about the deck is that assembling the combo pieces is only one way to win. In many of the longer control match-ups, you can take your time and put the combo together (thanks again to Khartut, among other things). In other matches, you have enough minion generation and rush to maintain the board.
Thanks for trying it out anyway! What else did you add besides the second Cult Master? (EDIT: just noticed I took out mine, there was one in there originally).
I used to run Clear the Way, but too often I'd play something like Swarm of Locusts and not even get the gryphon. It's a very good quest support, but can contradict some of your other choices.
I've been having a blast (and quite a few wins) with Quest Hunter since DoD came out. My deck runs King Krush, Beastmaster Leoroxx, Scavenger's Ingenuity and Ramkahen Wildtamer as a win condition. With a little luck, you can blast 36 to face on turn 10. I can share the list if anyone's interested.
Has anyone else been experiencing this? I'm getting disconnected way more than usual over the last week or so. Cost me 2 games today, one yesterday, and several others I lost track of. I'm on a laptop, and it's not my internet (checked it every time). I'm so frustrated!!!
Ok, we've had a few days to try this guy out, what does everyone think? I'm finding him to be incredibly FUN. He has definitely won me a few games just by being a big stick you can keep hitting with over and over. Pulling 2 copies of him with Dimensional Ripper is just insane. I'm sticking with my initial rating of 4 stars, but I would go up to 5 based on FUN. He yells his name EVERY. TIME. HE. APPEARS.
I'm feeling like Secret Passage needs adjustment. It is essentially 1-mana draw 5 cards, which is completely insane when compared to other draw effects. I've lost 2 games already where I had stabilized after taking a beating, and my opponent with no board and no cards just uses this spell to kill me outright.
Ok, so a neutral Flame Imp that doesn't burn you. You probably want to follow up with a 2-drop minion rather than a spell, but what if it's Power Word: Feast? Not bad at all.
I think this is the best Studies card. Rush is such a powerful mechanic, and there are so many good rush minions (and yes, a bunch of bad ones). Am I correct in recalling that Discover effects favor class cards over neutrals? If so, your chances of getting something awesome like Restless Mummy or Kargath Bladefist are increased.
Khartut is great! Gives you 2 ticks on the quest, 6 heals, and stops a lot of aggression. He is slow, but usually worth it.
Regarding your previous comment, you are totally right. Hunter as a class has NEVER had enough draw (god help us all if Rexxar could pull through his deck the way Illidan does!). But between the Diving Gryphons and Tracking, I tend to actually draw pretty fast. What I like about the deck is that assembling the combo pieces is only one way to win. In many of the longer control match-ups, you can take your time and put the combo together (thanks again to Khartut, among other things). In other matches, you have enough minion generation and rush to maintain the board.
Thanks for trying it out anyway! What else did you add besides the second Cult Master? (EDIT: just noticed I took out mine, there was one in there originally).
I used to run Clear the Way, but too often I'd play something like Swarm of Locusts and not even get the gryphon. It's a very good quest support, but can contradict some of your other choices.
Man, I WISH they gave out free cars!!!
Here ya go! Would love feedback, or to hear that you're having fun with it!
https://outof.cards/hearthstone/decks/18877-krushs-quest
Ok, so NOW can I dust my golden Kael'thas? Please?!?!?!?
I've been having a blast (and quite a few wins) with Quest Hunter since DoD came out. My deck runs King Krush, Beastmaster Leoroxx, Scavenger's Ingenuity and Ramkahen Wildtamer as a win condition. With a little luck, you can blast 36 to face on turn 10. I can share the list if anyone's interested.
Has anyone else been experiencing this? I'm getting disconnected way more than usual over the last week or so. Cost me 2 games today, one yesterday, and several others I lost track of. I'm on a laptop, and it's not my internet (checked it every time). I'm so frustrated!!!
Ok, we've had a few days to try this guy out, what does everyone think? I'm finding him to be incredibly FUN. He has definitely won me a few games just by being a big stick you can keep hitting with over and over. Pulling 2 copies of him with Dimensional Ripper is just insane. I'm sticking with my initial rating of 4 stars, but I would go up to 5 based on FUN. He yells his name EVERY. TIME. HE. APPEARS.
I'm feeling like Secret Passage needs adjustment. It is essentially 1-mana draw 5 cards, which is completely insane when compared to other draw effects. I've lost 2 games already where I had stabilized after taking a beating, and my opponent with no board and no cards just uses this spell to kill me outright.
This is so great! I failed to vote/comment on every card that last 2 expansions because I couldn't keep track of which ones I had/hadn't done. Thanks!
You wouldn't mind getting a Frazzled Freshman off this , would you?
Ah yes, I had forgotten. Thanks for the reminder.
Ok, so a neutral Flame Imp that doesn't burn you. You probably want to follow up with a 2-drop minion rather than a spell, but what if it's Power Word: Feast? Not bad at all.
Yes indeed! I feel like this is just okay otherwise, but with Tour Guide it's quite nice.
Solid card! Good stats without buffing it, but then you can activate the buff right away or on a later turn.
This was inevitable. And totally useless.
YAY! Rager! It's actually pretty good, too!
Just general value generation. Can't wait to get Shieldbearer and Goldshire Footman!
I think this is the best Studies card. Rush is such a powerful mechanic, and there are so many good rush minions (and yes, a bunch of bad ones). Am I correct in recalling that Discover effects favor class cards over neutrals? If so, your chances of getting something awesome like Restless Mummy or Kargath Bladefist are increased.
Super good. Even playable without the ability. Plus, since it's Spellburst and not Battlecry, you can cleave on the first swing or the second.