Comments
838 totalWait... first they cast a spell, then it becomes a Paladin secret... and then I cast a spell and its...
OH MY YOOOOOOOOOGG!
Eh, as long as Underbelly Angler exists, Murloc Shaman always has a shot at being relevant. The fact that this card can both be randomly generated and provides fuel for an aggro deck will make me think that it will …
I don’t see this working out, since the card is at such huge odds with itself. However, if HS history has taught us anything, never discount cards that can be reduced to 0!
You spend 5 mana and get a 6/7?!!! But that is such good stats for the cost! Damn, 50% of the time it works wvery time!
You would rather Totemic Reflection on turn 3, so I foresee this totem actually being more of a late-game boost to try and get your totems that extra mile to kill the opponent. I think Totem Shaman in standard would …
Seems like a good secret that can trip people up from time to time. While the Stealth is very in flavour, it will be rather annoying as you can’t do anything about it.
Not to be offensive, but this just seems like a mega timmy card lol. Like, I don’t see it being run in any deck ever, but in Arena and stuff it is a very good card. Also combos well into …
What? Your BOMBS are evolving!
Congratulations, your BOMBS have evolved into POWER OF CREATION!
We found the resident Odd Pally Player, may we burn her? Ok, but in all seriousness, I think you may be underrating the effect too much on the other hand. I mean, sure a 5 mana “do nothing” may seem …
I can tell I’m already going to hate this card. Real question is does he count as a treant though? Could help to revitalize treant decks
Yep, its still there! I finally got to Legend last season and finally got that sweet legendary.
Might be a bit too slow, but if Heistbaron Togwaggle, Flik or Kronx live a turn then oh man, is the opponent going to be sad. You can even use it to bounce things like weapon buffers or extra invokes …
Alright, into Highlander Hunter you go. Too slow and low impact for any other decks in standard imo.
I mean, Warlock definitely has a lot of tools to find this card in their deck via Plot Twist and Hero Power, but there needs to be a strong enough pay-off to doing so. In standard, I doubt there are …
Yes... because Odd Pally can literally shit out way more dudes than Even Paladin ever will. Now the divine shield will make the dude floods even more annoying. And why only make 1 dude when you can make 2 every …
5... mana...
Blizzard. When will you learn, that your actions have consequences?
This card seems way too situational and slow to be played imo. I mean, best case scenario you probably copy another Lapidary or a Bladed Lady and go face, but like I said, just way too slow. Either that or …
[card]Treenforcements[/card] and [card]Winged Guardian[/card] seem like pretty bad inclusions to me, Trees is just bad, and the latter is way too slow. I would replace them with [card]Rising Winds[/card] and the discover a Choose One card thing.
The main …
I thought it said “cost 1 less” if at 6 attack and was like “oh, okay.” Then I read a little closer and it said “COSTS 1.” LIKE WHY. WHATS THE POINT. DH ALREADY HAS PRETTY GOOD BOARD CONTROL, IT …
This card was intentionally designed to be hard to trigger, so it creates an interesting mind game: do I let my opponent draw 3 or run the risk of facing two 4/4s or a Cloud Prince next turn. Of course, …