Seems good, +4 attack is nothing to scoff at. However, I’m not sure what it would replace in the deck. Twin Slice just does the job a bit better for what its worth
There is some mill potential here, alongside the nerfed Coldlight Oracle. 4 cost minions are just clunky enough to screw with your opponent, but not impactful enough to really make much of a difference. However, its probably too much work right now and we have no support for Mill strategies right now (thankfully).
I am going to play Control Shaman for the whole of this expansion. 2 copies of Devolving missiles, 2 copies of Revolve, 2 copies of Plague of Murlocs and 2 copies of Hex.
Another expansion, another push for Big Priest... This was a spell that was designed to stay in your hand and get discounted for a big pay-off. I mean, a 10/10 is nothing to scoff at, if you can't remove it then you are pretty much dead. And Priest can generate multiple copies of this.
Wow, that is actually pretty good. You can run it and get +2 Spell Damage on the dagger, with a hefty extra +6 to the face. Even without a weapon, just dropping this and slapping some stuff is also nice.
Its just better War Axe. Combined with the new legendary, that’s a 10 damage to the dome... really good burst, it could actually provide that small boost that is needed to close out games. Eh, I’m not going to bash the new archetype until we actually get to try it out. Just... not getting my hopes up
Ok, so this is a very flavorful way of giving Rogues some survivability and I’m all for it. This honestly opens quite a few possibilities to help with combo or miracle archetypes return to the meta and we can hopefully see the lackey vomit meta slow down a bit.
More neutral card draw options are always nice! This card is probably only for control decks tho, it has a really good statline and tutors for minions specifically. Crazy Arena card however, the cycle on top of clearing something is top notch.
I love it, awesome! A good option for board clears that are not Plague of Flames related. However, the fact that it costs 4 mana makes it very awkward in practice, I mean, Warlock barely has any good cards it wants to run that cost 5 or more, mainly being its Shields and Nether Drakes, everything else is under. This could be fun as a Highlander card instead
Wow, the Corrupt effect is actually much easier to achieve than I would have thought... will see play actually! Considering that Warlock has the best tools to combat aggro right now but no solid win condition, this card could prove to be the one thing that pushes it over the top. Not to mention that this card becomes even better when you consider that it can be tutored with Sense Demons in the deck.
Seems good, +4 attack is nothing to scoff at. However, I’m not sure what it would replace in the deck. Twin Slice just does the job a bit better for what its worth
There is some mill potential here, alongside the nerfed Coldlight Oracle. 4 cost minions are just clunky enough to screw with your opponent, but not impactful enough to really make much of a difference. However, its probably too much work right now and we have no support for Mill strategies right now (thankfully).
I am going to play Control Shaman for the whole of this expansion. 2 copies of Devolving missiles, 2 copies of Revolve, 2 copies of Plague of Murlocs and 2 copies of Hex.
NOOOOOOOOO. WHY WOULD YOU MAKE MORE REZ PRIEST. THIS WHOLE EXPANSION HAS JUST BEEN RUINED. FUUUUUUUUUUUUUUUUUUK
Priest get good card, me angry >:(
Another expansion, another push for Big Priest... This was a spell that was designed to stay in your hand and get discounted for a big pay-off. I mean, a 10/10 is nothing to scoff at, if you can't remove it then you are pretty much dead. And Priest can generate multiple copies of this.
At the Darkm- yeah you get it by now.
Does Octosari count? I mean, he’s more of a midrange tool, but clearly aimed at aggro (dumping and refilling the hand).
Wow, that is actually pretty good. You can run it and get +2 Spell Damage on the dagger, with a hefty extra +6 to the face. Even without a weapon, just dropping this and slapping some stuff is also nice.
Weapon tutor, nice! Helps to find Runic Dagger and The Totem Axe, for what its worth.
Its just better War Axe. Combined with the new legendary, that’s a 10 damage to the dome... really good burst, it could actually provide that small boost that is needed to close out games. Eh, I’m not going to bash the new archetype until we actually get to try it out. Just... not getting my hopes up
Ooh, nice Warrior cards...
For real though. What.
Ok, so this is a very flavorful way of giving Rogues some survivability and I’m all for it. This honestly opens quite a few possibilities to help with combo or miracle archetypes return to the meta and we can hopefully see the lackey vomit meta slow down a bit.
Thanks, I hate it.
More neutral card draw options are always nice! This card is probably only for control decks tho, it has a really good statline and tutors for minions specifically. Crazy Arena card however, the cycle on top of clearing something is top notch.
I think you get a free deck when you join back.
I love it, awesome! A good option for board clears that are not Plague of Flames related. However, the fact that it costs 4 mana makes it very awkward in practice, I mean, Warlock barely has any good cards it wants to run that cost 5 or more, mainly being its Shields and Nether Drakes, everything else is under. This could be fun as a Highlander card instead
Y’shaarj makes this card obnoxious already. Priest did not need more value generation...
This card has Tonk synergy, and Tonk synergy is ALWAYS. GOOD!
Wow, the Corrupt effect is actually much easier to achieve than I would have thought... will see play actually! Considering that Warlock has the best tools to combat aggro right now but no solid win condition, this card could prove to be the one thing that pushes it over the top. Not to mention that this card becomes even better when you consider that it can be tutored with Sense Demons in the deck.