I really like how every hero so far does a million things on the Battlecry... except Bru'kan of the Elements. Every Hero Power is decribing a card worth between 2 and 3 mana and the Battlecry is, therefore worth 5-6 mana (maybe 1 more for the flexibility). Bru'kan looks the most balanced Hero of all so far. In fact, al three Hero cards for Shaman look very balanced yet flavorful in their own ways, which is good.
Bru'kan does millions things on the battlecry.
You can aoe the enemy minions, heal your board, deal damage to the enemy Hero, summon taunt minions... The flexibility of that card is really good.
Oh yes, he does, but not to the extent the other heroes do. Like I said, Bru'kan is the most balanced hero. Everything he does, he does well, but every other hero revealed so far (aside from Guff) does what Bru'kan does either better or cheaper.
When I say Bru'kan doesn't do a million things, it's not a criticism towards Bru'kan, it's a criticism towards every other hero revealed so far. Bru'kan is the good guy here.
But Bru’kan is (in my opinion) still the strongest hero revealed so far though, he is no where close to being balanced at all. The only caveat is that the game state right now does not allow for him to be played at all. (or the other heroes so far, except maybe Guff)
What are they smoking over there at Blizzard this is beyond broken. The only problem is that the game doesn’t make it to turn 8 ever, but seeing how they are trying to push slower strategies this expansion, then yeah, time to dust off the old Tickatus because good fucking luck trying to do anything with cards like this aroun
Anti-synergy with the new Duel they printed for DH, but it could push it into a less highrolly and more gradual playstyle… I hope it’ll work honestly. Taunt is good but good luck playing it with how fast the game is right now
At 5 mana there’s a lot less wiggle room to adjust health values to get the perfect defile, but the 3/4 body could well make up for it. Of course, this all depends on Druids not cheating a million mana in a turn and getting minions who are way out of the range of a defile by turn 5
I genuinely couldn’t figure out which one was Anduin until I saw the Priest symbol next to it. No Blizzard, Anduin will never, EVER be recognized as something like the lion of Stormwind lol. I
I’m interested in trying out a turbo C’thun Rogue using Drek’tharr :D
Vandarr is interesting too, but eh. He just screams “put me in a big deck” while being anti-thetical to everything it wants to do… he’s a battlecry first and foremost.
Insane card. A tutor and a damaging spell
But Bru’kan is (in my opinion) still the strongest hero revealed so far though, he is no where close to being balanced at all. The only caveat is that the game state right now does not allow for him to be played at all. (or the other heroes so far, except maybe Guff)
Overrated and will be part of the meme token DH build
I’m glad they’re applying their lessons in card balance moving forward, at least it doesn’t cost 8 mana
What are they smoking over there at Blizzard this is beyond broken. The only problem is that the game doesn’t make it to turn 8 ever, but seeing how they are trying to push slower strategies this expansion, then yeah, time to dust off the old Tickatus because good fucking luck trying to do anything with cards like this aroun
Very strong card
7 mana seems a bit too expensive for Rogue right now, so eh. Hero power is also kind of useless because all Rogue cards are free already.
Will be fun in wild though
I mean you could run Tamsin, but Warlock quest is still so broken that basically anything else would just be a meme in compariso
And these cards are all useless because they have no immediate effects
Anti-synergy with the new Duel they printed for DH, but it could push it into a less highrolly and more gradual playstyle… I hope it’ll work honestly. Taunt is good but good luck playing it with how fast the game is right now
At 5 mana there’s a lot less wiggle room to adjust health values to get the perfect defile, but the 3/4 body could well make up for it. Of course, this all depends on Druids not cheating a million mana in a turn and getting minions who are way out of the range of a defile by turn 5
Can’t wait to play my 4 mana 1/1 with divine shield, taunt and rush.
The arena impact is insane lol, this card is so good like wth
This is literally so overpowered for Arena like wth. If games last more than 5 turns it could even see play in standard, that’s how insane it is
I genuinely couldn’t figure out which one was Anduin until I saw the Priest symbol next to it. No Blizzard, Anduin will never, EVER be recognized as something like the lion of Stormwind lol. I
I’m interested in trying out a turbo C’thun Rogue using Drek’tharr :D
Vandarr is interesting too, but eh. He just screams “put me in a big deck” while being anti-thetical to everything it wants to do… he’s a battlecry first and foremost.
Can’t wait to see what broken bullshit they can pump outthis time
Only like 2 years late, but Freeze Shaman is back on the menu boys!
Stay salty Quest Mage scumm
Good riddance Quest Mage. Now on to nerfing Ignite as well, just completely gut this garbage.