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ShadowsOfSense

Joined 10/23/2018 Achieve Points 1500 Posts 1111

ShadowsOfSense's Comments

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I like this. If it only buffed the hand and deck I'd call it dead, but letting you buff your board as well means you can get at least some value straight away instead of wasting a turn investing.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    This seems pretty slow. I don't expect you'll ever see much value from this, as it just doesn't have much chance of surviving, especially if you don't get it on exactly turn 1 or 2.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Rat Trap being a 6/6 is way, way better than a 3/4 Taunt. Unless Paladin wants to throw every Secret they can in a deck, I don't see this working out.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Difficult to ascertain exactly how good this is without knowing the full list of Holy spells, but if there's at least a few good ones (like the Librams?) then this is a solid draw card.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Very strong card if you need to clear out Taunts with your big weapon. I don't think it's amazing, but then I'm not a huge Weapon Rogue player - maybe this pushes it over the edge.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Spell Hunter with Lock and Load? I don't see it myself, but the effect is so weird to see on a Hunter card that I almost feel challenged into making it work.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    What an odd card. If played on Turn 2 then you'll likely get the effect off, as 4 Health is hard to drop in one go that early. On the other hand, dropping it early means you can't really combo it reliably, so you're just using it to potentially accelerate out a card a turn early sometimes. Seems... okay?

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Probably not worth it in just any old deck with weapons, but if you're playing Pirates you're most likely playing this. Definitely in Rogue, maybe in Warrior.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Rogue already has a hell of a lot of ways to draw cards... but this does seem like a particularly good one in the right deck. Thank god we never saw this when they still had all their Lackeys to dump into it.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I like this kind of trigger, but I especially like that just like the Warlock legendary it doesn't just do nothing if you haven't added it to your hand that turn - it still at least does something. I expect to see this quite a bit.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Another card for that Wild Taunt Druid deck I occasionally try and build. Y'know, the kind that isn't streamlined at all but goes hard on a theme. This seems right up that alley.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    If I grab this card I'm absolutely trying to fill a board with him in some ridiculous combo play. I don't necessarily think he's good, but he will be fun.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    As others have said, good low-cost damage spell to replace the loss of something like Frostbolt in that slot. The Discover more than makes up for the lower damage in my opinion - but then I do love my random Mage cards.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Great addition to Standard as an anti-aggro option for classes that struggle with that. I guess we could also see this in DR Demon Hunter... not that I expect that deck to take off.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I'm not convinced by what we've seen that this Deathrattle Demon Hunter deck is actually going to be a thing. They still need a better critical mass of good Deathrattles, especially some class-specific ones, to make it matter.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Auto-include in No Minion Mage. Everywhere else... eh, I'll let other people figure out the break point for how many spells this needs to be good and just copy their homework.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    A cute little callback to Grim Patron, but I seriously doubt this has any kind of chance. Maybe I'm not seeing some combo.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Definitely part of my new favourite deck for the expansion. Even without the rest of the synergies, I think this card is just good in Mage where Shadowform failed in Priest, since it basically acts as a Justicar Trueheart with potential to go even further.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago


    Competition Theme: Cross-Pollination

    Time to see if you can nurture some nature!

    • You must create a Class card that prominently features a plant or plant-like creature
    • Your card cannot be a Druid card
      • We couldn't make it too easy, now could we?

    Link wants us to really flourish this week, so start digging for those ideas!

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Mar 22 17:00 EDT (GMT -0400). Runs until Sat, Mar 27 17:00 EDT (GMT -0400)
    • Voting Phase: Starts on Sat, Mar 27 17:00 EDT (GMT -0400). Runs until Sun, Mar 28 16:00 EDT (GMT -0400)
    • Finalist Phase: Starts on Sun, Mar 28 17:00 EDT (GMT -0400). Runs until Mon, Mar 29 17:00 EDT (GMT -0400)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago


    Competition Theme: Colourful Casting

    For the second Season in a row, we've got a scholastic theme to start us out. Time to school those spells!

    • You must design a card which synergises with a Spell School
      • Your card can't just be a spell that fits into one of the Schools - it needs to have an effect related to one of them to qualify!

    Wailor is looking for us to welcome in the new Season with a look at a brand new mechanic! There's a lot of room here, so get creative.

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Mar 15 17:00 EDT (GMT -0400). Runs until Sat, Mar 20 17:00 EDT (GMT -0400)
    • Voting Phase: Starts on Sat, Mar 20 17:00 EDT (GMT -0400). Runs until Sun, Mar 21 16:00 EDT (GMT -0400)
    • Finalist Phase: Starts on Sun, Mar 21 17:00 EDT (GMT -0400). Runs until Mon, Mar 22 17:00 EDT (GMT -0400)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

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