Context - I was playing token druid, opponent was on bomb warrior. I was rank 6, 5 stars; he was rank 5.
On turn 2, I went face instead of trading with his Loot Hoarder, allowing him a free trade with my Dire Wolf Alpha. I'm fully aware that this looks like a mistake, but against a warrior, it's extremely important to get in as much damage as possible as early as possible with token druid, due to board wipe potentials. So I know it looks foolish, but I do it anyways. He emotes, "That was a mistake." I think I muted him.
I do, in fact win the game. Apparently he didn't have board wipes. I think I emoted "well played," because I always do that. To me, it's meant to be a polite way to end a game. Am I crazy to think it's polite to end a game with "well played"? Should I just never emote? Anyways, here's what happened after the game. The filtered words are f-bombs. (Side note: I'm married and have two children.)
Edit: Apparently I am inept at using the image insertion feature. Basically he screamed at me for emoting and then unfriended. I friended him again to inform him he did first, and he screamed some more. Here's the image link: Screen Capture of the comments
As mentioned, Flark's purpose is mainly to provide magnetic targets that you can use to burst down the opponent. He also counters brawl a bit, if the warrior is low on health.
Cannot get a win streak going no matter what. I swear the game is rigged right now, every deck I play my opponent seems to be the exact counter to it. Normally I get to rank 5 every season but the highest I have been is rank 8 this season.
Losing interest in the game to be honest, especially as it's oddly predictable which class I'll be matched against and what cards they will have at just the right time. I know people say it cannot be proven and match making is random but I don't buy that for a second, there is definitely something strange going on.
I can understand going through a phase of bad luck, but there is nothing nefarious going on. If what you're describing happens regularly to you specifically, then the opposite is happening to each opponent. In other words, Blizzard would be helping everyone who played against you, and hurting just you. That is definitely not happening. It's just the nature of a game that has inherently random card draw.
As was already mentioned, a lot of people just drop their decklist in here so they can find it again later easily. 18 deck slots is a very small number in-game; many people use this type of site to store their extra decklists.
I really like Rakanishu ... and his hero power to reduce the cost of cards in your hand has the potential to be completely broken. Like with that "you can use your hero twice each turn and it costs 1 less" ... so randomly reduce the cost of cards in your hand by 4, for free ... this is something I had for one run. Yeah, that's insane.
The site is looking great! If you're looking into other games, you should see about the card game Eternal by Dire Wolf Digital. It's a really good magic-style game that I've been enjoying, and it's very friendly to the FTP people out there.
That's a REALLY steep price for the effect. Humongous Razorleaf rotates out and it's one of the best possible targets for this spell. No Bittertide Hydra around either, since it also rotates. I have no idea which minion this is meant to hit and get enough value out of it. Edit: the only things that make sense, in my looking at the new cards, are Hench-Clan Shadequill or Arcane Watcher. But both of those don't seem good enough for the 4 mana cost. Could be wrong.
I think Pilfer rogue will DEFINITELY be a thing. Not sure what tier it will be, but it WILL be a thing. A Totem Golem with rush and no downside is absolutely bonkers, so insanely good.
Which means this is a pretty short list, with mostly good options. I think this will be a very good card in any Zul'jin deck.
5/11 chance to highroll a 5/5, 3/5, 3/4, 2/3 poisonous, or 3/4 with an upside
Only a 2/11 chance to lowroll a 1/4 taunt or a 2/1.
2/11 chance for a vanilla 3/3.
1/11 chance for a 3/3 taunt.
1/11 chance for a 4/2 stealth.
So, 82% of the time it will be a good or OK result (for basically free). And if you're hunter, it's a free beast 100% of the time for the beast synergies.
This is another one that works with Khadgar. You'd never want to use this on an enemy minion, but it could do amazing things on your own side of the board with a Khadgar combo. Maybe play a powerful battlecry minion with a weak statline, kill it on the next turn with this plus Khadgar for four replacements. And if the replacements are bad, you can do it again.
Which means this is a pretty short list, with mostly good options. I think this will be a very good card in any Zul'jin deck.
5/11 chance to highroll a 5/5, 3/5, 3/4, 2/3 poisonous, or 3/4 with an upside
Only a 2/11 chance to lowroll a 1/4 taunt or a 2/1.
2/11 chance for a vanilla 3/3.
1/11 chance for a 3/3 taunt.
1/11 chance for a 4/2 stealth.
So, 82% of the time it will be a good or OK result (for basically free). And if you're hunter, it's a free beast 100% of the time for the beast synergies.
Spell hunter no longer cares at all about minions in the deck, as the payoff for the new spell hunter will be Zul'jin only. In case you missed the memo, Rhok'delar and To My Side! both rotate.
You could do Blood of The Ancient One in wild. I don't see how this does much for standard tho ... which minion is amazing enough that doing nothing on turn 10 except summoning two copies of it will help you win at that point? I'm not seeing it ...
It seems to me, based on this card design, that this set is pushing support for Zul'jin, with the emphasis on spells. Especially Unleash the Beast and Marked Shot
A cheap heal with twin-spell would make this guy amazing. Edit: Keeper Stalladris plus Crystal Power on turn 3 might just be good enough for a heal druid to be a thing. Who knows. That combo would at least for sure activate the Crystal Stag which would be pretty amazing.
Da Undatakah seems like it should go dormant as itself and come back as itself again, based on the card text wording. "Go Dormant. Restore 5 health to awaken this minion." But if it works like you said with Sherazin, it should work the same with this.
Still, the card text wording should apply to Da Undatakah, not to the original minion. Otherwise, the wording should say, "Restore 5 health to awaken Lucentbark." But why should we expect reasonable interactions or wording from Blizzard?
Context - I was playing token druid, opponent was on bomb warrior. I was rank 6, 5 stars; he was rank 5.
On turn 2, I went face instead of trading with his Loot Hoarder, allowing him a free trade with my Dire Wolf Alpha. I'm fully aware that this looks like a mistake, but against a warrior, it's extremely important to get in as much damage as possible as early as possible with token druid, due to board wipe potentials. So I know it looks foolish, but I do it anyways. He emotes, "That was a mistake." I think I muted him.
I do, in fact win the game. Apparently he didn't have board wipes. I think I emoted "well played," because I always do that. To me, it's meant to be a polite way to end a game. Am I crazy to think it's polite to end a game with "well played"? Should I just never emote? Anyways, here's what happened after the game. The filtered words are f-bombs. (Side note: I'm married and have two children.)
Edit: Apparently I am inept at using the image insertion feature. Basically he screamed at me for emoting and then unfriended. I friended him again to inform him he did first, and he screamed some more. Here's the image link: Screen Capture of the comments
I agree, this site is great! Keep up the good work!
As mentioned, Flark's purpose is mainly to provide magnetic targets that you can use to burst down the opponent. He also counters brawl a bit, if the warrior is low on health.
I can understand going through a phase of bad luck, but there is nothing nefarious going on. If what you're describing happens regularly to you specifically, then the opposite is happening to each opponent. In other words, Blizzard would be helping everyone who played against you, and hurting just you. That is definitely not happening. It's just the nature of a game that has inherently random card draw.
I did the legend thing last month with token druid and lackey rogue.
This month, I barely played hearthstone ... mostly played a different card game. So ending at rank 3, 3 stars.
As was already mentioned, a lot of people just drop their decklist in here so they can find it again later easily. 18 deck slots is a very small number in-game; many people use this type of site to store their extra decklists.
I really like Rakanishu ... and his hero power to reduce the cost of cards in your hand has the potential to be completely broken. Like with that "you can use your hero twice each turn and it costs 1 less" ... so randomly reduce the cost of cards in your hand by 4, for free ... this is something I had for one run. Yeah, that's insane.
The site is looking great! If you're looking into other games, you should see about the card game Eternal by Dire Wolf Digital. It's a really good magic-style game that I've been enjoying, and it's very friendly to the FTP people out there.
I also just came over from hearthpwn. I didn't know that hearthstation was back up again under a new name! Great to see!
That's a REALLY steep price for the effect. Humongous Razorleaf rotates out and it's one of the best possible targets for this spell. No Bittertide Hydra around either, since it also rotates. I have no idea which minion this is meant to hit and get enough value out of it. Edit: the only things that make sense, in my looking at the new cards, are Hench-Clan Shadequill or Arcane Watcher. But both of those don't seem good enough for the 4 mana cost. Could be wrong.
I think Pilfer rogue will DEFINITELY be a thing. Not sure what tier it will be, but it WILL be a thing. A Totem Golem with rush and no downside is absolutely bonkers, so insanely good.
This is EXACTLY the same thought I had when I saw it. Yeah. Seems pretty good
Possible beasts this will be able to summon are:
King Mukla
Ornery Tortoise
Blink Fox
[Hearthstone Card (Dusk Bat) Not Found]
Emperor Cobra
Ironfur Grizzly
Silverback Patriarch
Ironbeak Owl
Jungle Panther
Messenger Raven
Augmented Elekk
Nightmare Amalgam
Any other 3 cost beasts in Shadows.
Which means this is a pretty short list, with mostly good options. I think this will be a very good card in any Zul'jin deck.
5/11 chance to highroll a 5/5, 3/5, 3/4, 2/3 poisonous, or 3/4 with an upside
Only a 2/11 chance to lowroll a 1/4 taunt or a 2/1.
2/11 chance for a vanilla 3/3.
1/11 chance for a 3/3 taunt.
1/11 chance for a 4/2 stealth.
So, 82% of the time it will be a good or OK result (for basically free). And if you're hunter, it's a free beast 100% of the time for the beast synergies.
This is another one that works with Khadgar. You'd never want to use this on an enemy minion, but it could do amazing things on your own side of the board with a Khadgar combo. Maybe play a powerful battlecry minion with a weak statline, kill it on the next turn with this plus Khadgar for four replacements. And if the replacements are bad, you can do it again.
Possible beasts this will be able to summon are:
King Mukla
Ornery Tortoise
Blink Fox
[Hearthstone Card (Dusk Bat) Not Found]
Emperor Cobra
Ironfur Grizzly
Silverback Patriarch
Ironbeak Owl
Jungle Panther
Messenger Raven
Augmented Elekk
Nightmare Amalgam
Any other 3 cost beasts in Shadows.
Which means this is a pretty short list, with mostly good options. I think this will be a very good card in any Zul'jin deck.
5/11 chance to highroll a 5/5, 3/5, 3/4, 2/3 poisonous, or 3/4 with an upside
Only a 2/11 chance to lowroll a 1/4 taunt or a 2/1.
2/11 chance for a vanilla 3/3.
1/11 chance for a 3/3 taunt.
1/11 chance for a 4/2 stealth.
So, 82% of the time it will be a good or OK result (for basically free). And if you're hunter, it's a free beast 100% of the time for the beast synergies.
Spell hunter no longer cares at all about minions in the deck, as the payoff for the new spell hunter will be Zul'jin only. In case you missed the memo, Rhok'delar and To My Side! both rotate.
You could do Blood of The Ancient One in wild. I don't see how this does much for standard tho ... which minion is amazing enough that doing nothing on turn 10 except summoning two copies of it will help you win at that point? I'm not seeing it ...
It seems to me, based on this card design, that this set is pushing support for Zul'jin, with the emphasis on spells. Especially Unleash the Beast and Marked Shot
A cheap heal with twin-spell would make this guy amazing. Edit: Keeper Stalladris plus Crystal Power on turn 3 might just be good enough for a heal druid to be a thing. Who knows. That combo would at least for sure activate the Crystal Stag which would be pretty amazing.
Da Undatakah seems like it should go dormant as itself and come back as itself again, based on the card text wording. "Go Dormant. Restore 5 health to awaken this minion." But if it works like you said with Sherazin, it should work the same with this.
Still, the card text wording should apply to Da Undatakah, not to the original minion. Otherwise, the wording should say, "Restore 5 health to awaken Lucentbark." But why should we expect reasonable interactions or wording from Blizzard?