Thanks for the feedback. Like I said, for me (as the OP), I have not been able to get into the game to try it out, because life. I'll see what I think when I get a chance to try out the deck. I actually opened most of what I need in only 18 packs, amazingly enough, so I'll be trying it out for sure.
I actually opened a High Priest Amet, but I missed on some of the commons I have in this list. I don't like crafting commons, so when I get a chance to start playing later, I will probably play with a somewhat different list from what I have posted here. And I'll probably include the High Priest. Maybe quartz elementals as well. I did open 2 holy ripples and at least one neferset ritualist, so that's good. I have most of the cards posted here, but not all, so initial testing will be a bit different from this list. I do like the idea of Psychopomp; and you are probably right that the farseers are the weakest card in this list.
Easiest way to do that would be to make cards retain, while on the board, whatever cost reduction mechanic they have in your hand. Sea giant on the board would adjust the cost based on the number of other minions on the board (5 minions on board? it reads 5 cost and behaves at that cost for Conjurers Calling). Mountain giant would retain hand size reduction cost, while it's on the board, shifting cost based on hand size, even while on the board. Seems like this is the most sensible nerf available, IMO. Would cut way down on the cheating aspect of the card, and would severely limit the ability to highroll this guy (or any other severe highroll as well).
My first was hunter, during Un'Goro when midrange hunter was awesome.
My second was paladin, using a variety of decks, but definitely odd paladin. Not really ashamed of it, as I happen to like the deck style, and there is more thinking involved than most people give it credit for (mostly trying to figure out how to survive board wipes).
My third was druid, which I completed at the start of RoS using token druid (and accidentally put me within striking distance of my first, and only, climb to legend - which I completed with a rogue deck).
I doubt mass resurrect will be very good with this archetype. If you want the healing effects from things like Neferset Ritualist, Potion Vendor or Squashling, then you don't want to use mass resurrect.
Yeah, those are good ideas for sure. I doubt this list is optimized, but it is probably on the right track. I almost included Barista Lynchen, but I'm not sure about her. Very likely she would also be good, with all the battlecries.
And there's no such thing as neutral minions. You're totally right, my bad
Sure, have fun with your amani berserkers and crystalizers in a meta where even zoolock with their flame imps and life tap are struggling to keep up. Also, northshire cleric is a great card. A shame you can't run more than a pair of them, because minion based tempo decks need to have 1 drops on 1 consistently to not fall behind against literally anything
You can have fun with your turtles too. The reason no one is running them is because the burn decks like bomb warrior and rogue are going to eat you alive. The goal is to heal things, but keep in mind that your (good) heal face options are limited to divine hymn and priests running divine hymn are dying to burn decks hard enough as it is without hitting themselves. The turtle isn't good tempo either, despite what it says on the tin; it's not 3 mana 3/5, it's more like 4 or 5 mana 3/5 because healing your face costs mana. Even disregarding the need for a heal followup, a 3 mana 3/5 is just good arena stats; you need to be a lot more broken than good arena stats to see play in constructed
In any case, I'm done here. We'll see just how bad this card is soon enough when the expansion drops. Priest has had a long history of getting the bad end of legendary prints and I've spotted them a mile away each time (and I always get downvoted because everyone really love their shitty priest legendaries)
You are indeed done here. Plenty of time to write several paragraphs yelling at me, but apparently not enough time to actually look at the list I posted. No worries, have fun in other places
Just because current versions of priest do not utilize minions does not mean that priest cannot utilize minions. The hero power effect is insanely strong. This quest will create a brand new archetype all by itself
Priest cannot utilize minions because good early game priest minions do not exist LUL
And there's no such thing as neutral minions. You're totally right, my bad
I want some of whatever it is you all are smoking because this card is hot garbage
Do you not remember how badly heal paladin and heal druid went? Paladins needed to heal 10 for their "quest" and druids needed 5. This quest requires 15. The hardest part of these quests is usually hitting yourself so you can heal at all and unlike the other two classes, you can't even punch things with your face. You'll need to play cards that hit yourself (which is bad tempo and value) and then play cards that heal yourself (which is bad tempo and value). On top of that, priest healing cards are ironically less powerful than both druid and paladin healing cards. What are you going to do? Radiance and emote??
I know the quest doesn't specify that the healing needs to be on your own face, but let's be real here: priests don't get to have minions on the board. That's doubly unfortunate because +3/+3 to an active minion is very different from +3/+3 to one that can't attack yet
Just because current versions of priest do not utilize minions does not mean that priest cannot utilize minions. The hero power effect is insanely strong. This quest will create a brand new archetype all by itself
I love that they are adding another Dirty Rat effect to give opportunity to break combo decks, and the art here is top notch. Stats are also pretty sweet. Also, hunter was my first golden hero. Go Rexxar!
My new favorite card of the set. Fire Plume's Heart is my favorite Quest, and could use more love.
Oddly enough, this card is even, so your favorite quest will have to look elsewhere for more love. Unless you do it without Baku, which I suppose is possible.
Specialist format is simply very low interest. Very few classes represented, zero surprising decklists, tons of mirrors or almost identical matches over and over. And literally nothing in all of hearthstone is more boring than watching a control warrior mirror match that can go as long as an hour.
Yep, getting paid $15 per hour for a warehouse job is the pits. And all that lifting boxes all day. Oof. (I worked in a warehouse for a few years - I do not believe their working conditions are worth striking over, based on the stories I was reading.) They can always quit, and discover that 30 people are lined up to interview for their job vacancy, demonstrating how desirable their job actually is.
Rafaam is highly debatable whether you should even have him in the zoolock decks at all. He's a last ditch desperation move that almost never works very well at all. Just call up decks with Rafaam in them, on hsreplay, and check the "winrate when played" for Rafaam ... (Edit: I'll save you the trouble. Winrate when played is pretty much 30%. So, you play Rafaam, you are basically just losing.)
Thanks for the feedback. Like I said, for me (as the OP), I have not been able to get into the game to try it out, because life. I'll see what I think when I get a chance to try out the deck. I actually opened most of what I need in only 18 packs, amazingly enough, so I'll be trying it out for sure.
I'm not sure I should even post this, but I got insanely lucky - three legendaries from only 18 packs, plus the freebie upon login.
I actually opened a High Priest Amet, but I missed on some of the commons I have in this list. I don't like crafting commons, so when I get a chance to start playing later, I will probably play with a somewhat different list from what I have posted here. And I'll probably include the High Priest. Maybe quartz elementals as well. I did open 2 holy ripples and at least one neferset ritualist, so that's good. I have most of the cards posted here, but not all, so initial testing will be a bit different from this list. I do like the idea of Psychopomp; and you are probably right that the farseers are the weakest card in this list.
You're guaranteed to get one free
Easiest way to do that would be to make cards retain, while on the board, whatever cost reduction mechanic they have in your hand. Sea giant on the board would adjust the cost based on the number of other minions on the board (5 minions on board? it reads 5 cost and behaves at that cost for Conjurers Calling). Mountain giant would retain hand size reduction cost, while it's on the board, shifting cost based on hand size, even while on the board. Seems like this is the most sensible nerf available, IMO. Would cut way down on the cheating aspect of the card, and would severely limit the ability to highroll this guy (or any other severe highroll as well).
Good work on your post, Aidan. That was a lot of work, and pretty interesting to read through.
If you want to envision how a quest priest might end up being built, here's one that I threw together.
My first was hunter, during Un'Goro when midrange hunter was awesome.
My second was paladin, using a variety of decks, but definitely odd paladin. Not really ashamed of it, as I happen to like the deck style, and there is more thinking involved than most people give it credit for (mostly trying to figure out how to survive board wipes).
My third was druid, which I completed at the start of RoS using token druid (and accidentally put me within striking distance of my first, and only, climb to legend - which I completed with a rogue deck).
None of the others are close to 500.
I doubt mass resurrect will be very good with this archetype. If you want the healing effects from things like Neferset Ritualist, Potion Vendor or Squashling, then you don't want to use mass resurrect.
Yeah, those are good ideas for sure. I doubt this list is optimized, but it is probably on the right track. I almost included Barista Lynchen, but I'm not sure about her. Very likely she would also be good, with all the battlecries.
You are indeed done here. Plenty of time to write several paragraphs yelling at me, but apparently not enough time to actually look at the list I posted. No worries, have fun in other places
Here's a possible build that I just threw together. I'm absolutely certain that this could be built better, but this is a starting point anyways.
And there's no such thing as neutral minions. You're totally right, my bad
Just because current versions of priest do not utilize minions does not mean that priest cannot utilize minions. The hero power effect is insanely strong. This quest will create a brand new archetype all by itself
I love that they are adding another Dirty Rat effect to give opportunity to break combo decks, and the art here is top notch. Stats are also pretty sweet. Also, hunter was my first golden hero. Go Rexxar!
This card rips Omega devastator. Warrior concedes.
Oddly enough, this card is even, so your favorite quest will have to look elsewhere for more love. Unless you do it without Baku, which I suppose is possible.
Specialist format is simply very low interest. Very few classes represented, zero surprising decklists, tons of mirrors or almost identical matches over and over. And literally nothing in all of hearthstone is more boring than watching a control warrior mirror match that can go as long as an hour.
Yep, getting paid $15 per hour for a warehouse job is the pits. And all that lifting boxes all day. Oof. (I worked in a warehouse for a few years - I do not believe their working conditions are worth striking over, based on the stories I was reading.) They can always quit, and discover that 30 people are lined up to interview for their job vacancy, demonstrating how desirable their job actually is.
Rafaam is highly debatable whether you should even have him in the zoolock decks at all. He's a last ditch desperation move that almost never works very well at all. Just call up decks with Rafaam in them, on hsreplay, and check the "winrate when played" for Rafaam ... (Edit: I'll save you the trouble. Winrate when played is pretty much 30%. So, you play Rafaam, you are basically just losing.)
I never have crafted a golden for anything ... except extra dust when I know the card is rotating to hall of fame and I don't have two of it.