StormKnightSera's Avatar

StormKnightSera

Senior Writer
Joined 02/09/2019 Achieve Points 1720 Posts 2915

StormKnightSera's Comments

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    Submissions are now closed. Good luck to everyone in the voting, and good luck to our future finalists come tomorrow :)

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    I want to play the MF + Quinn deck, and maybe the Swain + Sejuani deck. Of those 12 cards though, I only own two Sejuanis DX Too many things I want to craft, and while I could probably get away with doing so, that would take everything I own, shards and wildcards.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    Including a Quest in your deck you don't plan to complete; I've officially seen everything haha :P

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From Swizard

    edit: I tried to add a watermark but it does not get added, I am using hearthcards.net

    To apply a watermark without a rarity gem, after selecting your watermark, you have to choose "Custom" watermark and bring up that menu. One of the things you can then pick is "Force apply emblem"; that's what you need. You can also click on "Force apply Dragon" for Legendary tokens.

    Hearthcards doesn't tell you that, unfortunately; you have to find it on your own.

    Edit: ninja'd.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    Less than 24 hours to go; get those submissions in! Good luck to everyone with the voting :D

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    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    The image of Brokkos blown up like that is nightmare-inducing lol

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    Don't forget my favorite Freljord champion, the third queen: Lissandra!

    Freljord is also my favorite region. Gameplay-wise I like the focus on strong units and Frostbite: my favorite (really only) deck is my Ashe-focused Freljord + Noxus midrange deck. I want to win through unit combat, showing you that my board is superior to yours. No comboes, nothing underhanded; just a straight-up fight between warriors...with a little board control thrown in :D

    I have to wait a little bit longer for Mt. Targon to appear in-game: that's where Leona is, my favorite champion ever. I really hope Mt. Targon + Freljord will be a good combo, but she'll probably be focused on Stuns so I'm guessing Targon + Ionia to mix with Yasuo.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    SMOrcoliao - Yes, please be sure to include your Hero Powers in your submission. I agree with you in-that being able to pick Shields Up! right away is a problem.

    economicaooc - This is a weird card to place. The most obvious location would be the Rogue, but that would be insane value for their Comboes and whatnot. Anywhere else, however, doesn't make much sense from a flavor standpoint :(

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From Nirast

    Here's the final version of my idea:

    Show Spoiler
       

    Couldn't let those extra card slots go to waste, now, could I. Inspired by Shadowform (rest in peace, sweet prince), it starts of strong, with a long cool down, and if you manage to play a third copy (easiest with Krag'wa the Frog), it becomes a real powerhouse.

    I like it, but I think you meant to say "Stormshape" not "Stromshape". You did it in the title of the card and within the text itself :P

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From kaladin

    Also does Obliterate even work?  Isn't that the same as dying?

    Obliterate removes targets from the battlefield without them dying; they are just simply gone forever, like being exiled in Magic the Gathering (or "poofed" in Hearthstone from The Amazing Reno). It should work against Unyielding Spirit.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    I like the idea of creating custom champions for those not yet in the game - I even started a thread about it, if you're willing to necro - but I'm concerned about Time Warp. It sounds like you can keep producing Time Warps if you play 2+ spells a round, and being able to turn off your opponent's Attack turn more than once is just nuts.

    In reply to card ideas
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From Inconspicuosaurus

    I am glad you like that version! Did you see my edit with the alternate idea though? Now I am torn! 

    I like the new versions having a deck requirement, because those are always fun to toy around with. That being said, Beasts-only is gonna be hard to do for any non-Hunter class, and making it a Hunter Legendary would defeat the point. Plus, the Adapts are kind of all over the place in terms of power-level, assuming you can acquire one on a consistent basis (like a Hero Power). Guaranteed Poisonous on a Hero Power is way more powerful than +1/+1.

    I like them, I just wonder whether the added complexity and variability is helping or hurting you...

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From Inconspicuosaurus

    I think it's funny that Rexus is "Lord of Un'Goro" when Tyrantus is just that much more powerful lol. Kind of disappointing that Tyrantus is already taken, actually, given that Tyrantus adapts when threatened in WoW. Really all of the good ones have become cards already :/

    If the card is missing something I don't know what it is either, because every thing looks ready to go.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From Sinth

    I decided to scrap my original card idea due to the difficulty with the wording. I think I'll go with this idea instead. Do you think 3 mana is good for this weapon or should it be upped to 4 mana even with the Overload? Comparing it to Charged Hammer that never saw any play.

    3-mana for a 3/2 weapon is standard (or at least it is now-a-days, sorry Fiery War Axe), and new Hero Powers generally cost 2-mana if given on a stand-alone spell (Dinomancy). With that in mind, I think 4-mana/Overload: 1 is a good idea to make it balanced, but if you want to really push the card's strength then I guess you can leave it at 3. It is a Legendary, after all, so maybe it's fine.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From Nirast

    Sorry I wasn't as active here lately, been super busy with work.

    No worries: we're here when you're available :)

    I like the first one the most, putting your Hero Power in time-out because it's too strong to use on the regular. Reminds me of Pokemon's Hyper Beam attack lol. I think flavored well it could be really good. I'm thinking Shaman, in-part because Charged Hammer never saw any play so why not rectify it with something better?

    The other two are fine, as well; I just find the top option to be more appealing to me.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From Beatdoof

    Hold on am I actually allowed to post Kirin Tor Arcanist with Fireblast Rank 2 also? I know it says to not use the already used Hero Powers but like I also post two new ones also so like idk?

    I didn't think of this when I first provided feedback; sorry about that :/ To be safe, you should probably change it into something new.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago
    Quote From CursedParrot

    I redesigned this so that it was more consistent yet still interactive. Basically, you would play minions with high health (or heal/buff minions) so that on your opponent's turn they have to kill it or damage it enough so that it won't hit them for huge amounts of damage. Because this Hero Power could be very bad in certain game states, the Alchemist also adds an 'Experiment complete!" spell to your hand, so that you can switch back if necessary. 

    I think you should remove the ability to turn it off. It's a very powerful effect, and if you somehow get trapped in a bad situation because of your choices you shouldn't be able to bail out of it for free: you should be punished appropriately.

    At least, that's my two cents. I made this card for my Lich class, and the common thread of feedback was that it was too strong if it had an Attack stat, in-part because you can then get out of the effect when things stop going your way:

    I'm learning from that and trying to pass it along, I guess lol.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    I like the idea of Vi's card - and I love the character of Vi - but I don't like the rest of Piltover/Zaun :( I've left it at zero progress.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    I'm sorry to hear that :( I could also be wrong, in which case I do apologize for my error.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    I thought the redemption window was kinda small to begin with, and the shop bug just screwed some people hardcore. Glad to see they're extending it.