I don't know if these are "space-y" enough, but they're what I have currently. If the flavor isn't there, I'll come up with something else:
Meteor Fall drops an Infernal from the sky; it's from my custom expansion. Better to use when you're losing the board.
The Vindicaar is the spaceship used by the Army of the Light. They united with the people of Azeroth to travel to the planet Argus, taking the fight to the Burning Legion on their home turf.
The 8-mana version is kind of like The Boomship but for a Big Paladin deck: it lacks immediate board-interactivity with the Rush, so I figure it could be slightly cheaper (or the same cost, maybe; this is just a first draft).
The 10-mana version is a win condition for Control Paladin, stalling the game out until enough friendlies have fallen in battle. You're encouraged to use cards like Shu'ma and Onyxia to mass-generate victims forces.
Question is in the title: have you purchased a cosmetic, and/or do you plan to buy one? Are there any particular cosmetics you want to see in the game? I'm just curious if anyone has bothered; I have yet to see something new in my Runeterra games.
I want to buy a board or two, but I haven't done it yet. Looking up the music on YouTube has led me to believe I will eventually buy the Iceborn Peak board, and possibly the Slaughter Docks board as well. As for everything else:
I don't see the value in the guardians, but if they ever hand one out I'll take a Silverwing, thank you.
My favorite card backs currently are the ones you earn (namely Freljord, Bilgewater, and Demacia).
I don't need new emotes because I'm fine with just the Hello-Braum and the GG-Shen.
My hope/dream is that eventually we'll see a cool Leona vs Diana board when Mt. Targon comes out, and then I'll just use that one forever. I would also insta-buy a Lissandra board, but that would probably overlap too much with Iceborn Peak.
Gauntlets and Labs sound like different aspects of Hearthstone's Tavern Brawls, which is cool. Glad we're getting those sooner than later. Also, yay to "single-player experiences"!
New cards every two months sounds insane, on top of new cards + a new region every six months. How sustainable is that?
Sorry I didn't give out anything yesterday; was busy with other stuff. Went backwards with the feedback, to get everyone's most-current iterations of their cards:
Show Spoiler
CursedParrot - I don't believe he should be buffed, no. Despite the uniform effect, it's still better on your end considering you can build around Whirt with lots of draw, in a Secret Mage deck or with Commander Rhyssa. My main complaint is that, at the time of Rise of Shadows, Rogue did not have any Secrets in Standard. I also think some people will see this as a Secret Mage card for Wild and be biased against it.
KANSAS - I think it's fine. Not much to say, really, 'cause he feels rather vanilla to me. I'm sure he would see play, though, so that's a good thing.
thenjax - I'm sorry you fell victim to an issue while submitting :( The idea behind your card was rather neat.
bananenparty - The spell needs to specify where the Secrets are coming from, namely by saying "random Secrets". You don't need to say "class", given that all Secrets are class cards. As for the overall balance, it is super slow: you're sacrificing your turn 6 and your turn 7 for this if played on-curve, and you're rolling the dice with a 5/5 and 5 Secrets of random value. All at once it would have been too good, I agree with you there, but spaced out like this I'm not sure it's a good idea.
TheHoax91 - I like that you can build around Linzi with Togwaggle's Scheme and the like. Feels like a lot of effort, though, with a little payoff; having to draw into a bunch of 1/1s might be painful. That being said she is my favorite of the three; the other two are hard Nos from me.
grumpymonk - I like Alda a lot, because it helps cover Hunter's terrible draw, while also being a build-around card. You would purposefully fill your deck with Beasts of different costs, but maybe not too much, which is an interesting decision-making.
meisterz39 - I actually like Lyris the most: she feels the most "natural" of your cards. That being said, she might be super-busted; at least, she feels like someone will abuse her to the nth degree lol
MenacingBagel - Dancin' Deryl is amusing, but wouldn't that effect make more sense with the Carousel boss? With that in mind, I think I prefer Icarax.
Cg8889 - I like Craggtor the most. He has an interesting decision behind him, as-to how you want to combo the Choose One: lesser payoff now, or a greater one assuming you can draw into it?
Nirast - I would say No, Rikkar is not allowed. Lord Marrowgar is a solid card, though, albeit maybe a little too good. Back then you didn't have nearly as many OP Deathrattles as you do now, so maybe he's fine.
Hordaki - I like The Slipstream the most. I can imagine the cannonball animation when the effect triggers, and it makes me happy. Lyris is super strong in a Cyclone Mage deck, with all the low-cost spells being flung around, and Ivan would create a lot of confusing moments.
Shivershine - I like the deck-building restriction to help alleviate the strength of the Battlecry, but there are many Adventure Treasures that are ridiculously OP…and others still that are incredibly niche in their usage (because they were designed with a specific character in mind). Makes the card concerning and a bit messy.
Wailor - I think stating that "when one dies so does the other" in the Battlecry is fine. I personally would prefer a 2/4 + 4/2 'cause I think vanilla stats is a little too strong.
Neoguli - I like Glack: I think he's unique and pushes an otherwise-middling archetype of the Rogue. The flavor is there, as well, with the poison causing them to spawn more Scorpids. He should probably have Poisonous himself, though, so you have at least one proc available. Maybe remove the Stealth in exchange?
anchorm4n - I think making it a 3/4/2 sounds fine. As long as it has 4 Attack, because I like the idea of 4-Attack with the four damage (makes it seems like he's actually attacking with the power).
bigcums - I like Nici the most, except she should somehow specify that it cannot repeat itself. Other than that she's good to go.
MrRhapsody - I like The Trapped Room the most, because it does something unique via increasing your Secret limit. Further the power of the Hunter Christmas Tree! lol
Beatdoof - I love Waxrider Togwaggle. I have nothing else to say; 5 stars.
DestroyerR - I like Queen Togwaggle the most, although I would hate playing against her because you'd just fill my hand with annoying Coins >_>
BasilAnguis - I think Seriona is solid as-is: yeah the Mind Control effect is powerful, but it's temporary and you need to be holding a Dragon on top of that. Should be good to go.
Pokeniner - I personally would say No, Harth does not count for the prompt. He's not really what we're looking for when we ask for "Solo Content"; the spirit of this competition was meant to be Adventure bosses.
Xarkkal - I prefer Ranger Ar'ha, in-part because I think Secret Mage is strong enough without additional help. Not every Beast has an interesting Battlecry, so there's some build-around aspect to the card to maximize its effectiveness.
shaveyou - I'm not a fan of Applebough because I don't think the two options are equivalent in power/effectiveness. Vitus is interesting, though, because he's an expensive card that wants you to go wide. Would definitely require proper deck-building to pull that off.
Demonxz95 - As I said before, I like Frostfur…but I believe you submitted Xatma already :P
Still looking for feedback on my ideas, so how's this for an updated Sirinell? Now he(?) functions like Nethrandamus, growing in strength inside your hand after each strike of your weapon. Could be the finisher Bazaar Burglary needs now that Leeroy Jenkins is gone from Standard.
I'll start writing up some feedback for you guys in a separate post, so stay tuned for that.
Edit: Going off of CursedParrot's feedback below, I came up with this alternate of Nefarian:
Show Spoiler
Now he's much cheaper, and a Battlecry, but he benefits both players so just might end up giving them an answer to his presence. I'm very hesitant to make the card based on "Lord Victor Nefarius" because then it should be a BRM card, and I feel this makes more sense in Descent of Dragons as a returning character (like Ysera, Unleashed and the like). That way I can have a similar effect to the original Nefarian, while helping Burgle/Bazaar Rogue in the present.
Nefarian, Reanimated has a much stronger effect than the original Nefarian, so he has a Deathrattle instead. You can play into this with a Deathrattle + Burgle combination deck.
Sword Dancer Sirinell repeats every swing of a weapon you've made that game: for example, if you've struck twice with Dagger Mastery and three times with Ancient Blades, Sirinell will inflict 1 damage twice and 3 damage three times split among random enemies. It's kind of what Priestess of Fury is trying to do, flavor-wise. Could be quite powerful when combined with weapon buffs, and/or Kingsbane in Wild.
If you can think of a better way to phrase the effect, I would appreciate the input :)
The effect should probably be minion-only because Kingsbane ruins things for everyone, but then it's just a complicated Blade Dance...
Edit: This is ShadowOfSense's wording-suggestion for Sirinell, inside the spoiler; maybe that's better?
I didn't have the "cannot be Frozen" part, but I was designing basically the same thing when I saw your card. I must conclude then that I like it, and...back to the drawing board.
Edit: I have two new ideas farther down; be sure to give them a look as well :)
Not 100% happy with my first idea, mostly because it seems weird for Sapphiron to be a Shaman card, but that's what I get for pushing poor ol' Freeze Shaman.
Audio files for Tahm Kench were found in the Runeterra datamining session we underwent some time ago, suggesting TK is coming to the game soon. Same thing with my Leona card; it'll be interesting to see the differences :)
I don't know if these are "space-y" enough, but they're what I have currently. If the flavor isn't there, I'll come up with something else:
Congratulations to Tox!
This is the time in-which Shadows goes over the votes and disqualifications, double-checking who the finalists are.
Submissions are now closed: good luck in the voting, and good luck to our future finalists :)
...overall participation was down this week; I hope that's not a trend we see moving forward D:
You have 24 hours left to submit!
Question is in the title: have you purchased a cosmetic, and/or do you plan to buy one? Are there any particular cosmetics you want to see in the game? I'm just curious if anyone has bothered; I have yet to see something new in my Runeterra games.
I want to buy a board or two, but I haven't done it yet. Looking up the music on YouTube has led me to believe I will eventually buy the Iceborn Peak board, and possibly the Slaughter Docks board as well. As for everything else:
My hope/dream is that eventually we'll see a cool Leona vs Diana board when Mt. Targon comes out, and then I'll just use that one forever. I would also insta-buy a Lissandra board, but that would probably overlap too much with Iceborn Peak.
Gauntlets and Labs sound like different aspects of Hearthstone's Tavern Brawls, which is cool. Glad we're getting those sooner than later. Also, yay to "single-player experiences"!
New cards every two months sounds insane, on top of new cards + a new region every six months. How sustainable is that?
You can change the Region for each pack you open: it's the top drop-down menu, on the left.
https://pitytracker.com/packs/stats suits my needs just fine.
If you do not vote on a card, nothing will be registered. It's not a zero-star vote.
Sorry I didn't give out anything yesterday; was busy with other stuff. Went backwards with the feedback, to get everyone's most-current iterations of their cards:
CursedParrot - I don't believe he should be buffed, no. Despite the uniform effect, it's still better on your end considering you can build around Whirt with lots of draw, in a Secret Mage deck or with Commander Rhyssa. My main complaint is that, at the time of Rise of Shadows, Rogue did not have any Secrets in Standard. I also think some people will see this as a Secret Mage card for Wild and be biased against it.
KANSAS - I think it's fine. Not much to say, really, 'cause he feels rather vanilla to me. I'm sure he would see play, though, so that's a good thing.
thenjax - I'm sorry you fell victim to an issue while submitting :( The idea behind your card was rather neat.
bananenparty - The spell needs to specify where the Secrets are coming from, namely by saying "random Secrets". You don't need to say "class", given that all Secrets are class cards. As for the overall balance, it is super slow: you're sacrificing your turn 6 and your turn 7 for this if played on-curve, and you're rolling the dice with a 5/5 and 5 Secrets of random value. All at once it would have been too good, I agree with you there, but spaced out like this I'm not sure it's a good idea.
TheHoax91 - I like that you can build around Linzi with Togwaggle's Scheme and the like. Feels like a lot of effort, though, with a little payoff; having to draw into a bunch of 1/1s might be painful. That being said she is my favorite of the three; the other two are hard Nos from me.
grumpymonk - I like Alda a lot, because it helps cover Hunter's terrible draw, while also being a build-around card. You would purposefully fill your deck with Beasts of different costs, but maybe not too much, which is an interesting decision-making.
meisterz39 - I actually like Lyris the most: she feels the most "natural" of your cards. That being said, she might be super-busted; at least, she feels like someone will abuse her to the nth degree lol
MenacingBagel - Dancin' Deryl is amusing, but wouldn't that effect make more sense with the Carousel boss? With that in mind, I think I prefer Icarax.
Cg8889 - I like Craggtor the most. He has an interesting decision behind him, as-to how you want to combo the Choose One: lesser payoff now, or a greater one assuming you can draw into it?
Nirast - I would say No, Rikkar is not allowed. Lord Marrowgar is a solid card, though, albeit maybe a little too good. Back then you didn't have nearly as many OP Deathrattles as you do now, so maybe he's fine.
Hordaki - I like The Slipstream the most. I can imagine the cannonball animation when the effect triggers, and it makes me happy. Lyris is super strong in a Cyclone Mage deck, with all the low-cost spells being flung around, and Ivan would create a lot of confusing moments.
Shivershine - I like the deck-building restriction to help alleviate the strength of the Battlecry, but there are many Adventure Treasures that are ridiculously OP…and others still that are incredibly niche in their usage (because they were designed with a specific character in mind). Makes the card concerning and a bit messy.
Wailor - I think stating that "when one dies so does the other" in the Battlecry is fine. I personally would prefer a 2/4 + 4/2 'cause I think vanilla stats is a little too strong.
Neoguli - I like Glack: I think he's unique and pushes an otherwise-middling archetype of the Rogue. The flavor is there, as well, with the poison causing them to spawn more Scorpids. He should probably have Poisonous himself, though, so you have at least one proc available. Maybe remove the Stealth in exchange?
anchorm4n - I think making it a 3/4/2 sounds fine. As long as it has 4 Attack, because I like the idea of 4-Attack with the four damage (makes it seems like he's actually attacking with the power).
bigcums - I like Nici the most, except she should somehow specify that it cannot repeat itself. Other than that she's good to go.
MrRhapsody - I like The Trapped Room the most, because it does something unique via increasing your Secret limit. Further the power of the Hunter Christmas Tree! lol
Beatdoof - I love Waxrider Togwaggle. I have nothing else to say; 5 stars.
DestroyerR - I like Queen Togwaggle the most, although I would hate playing against her because you'd just fill my hand with annoying Coins >_>
BasilAnguis - I think Seriona is solid as-is: yeah the Mind Control effect is powerful, but it's temporary and you need to be holding a Dragon on top of that. Should be good to go.
Pokeniner - I personally would say No, Harth does not count for the prompt. He's not really what we're looking for when we ask for "Solo Content"; the spirit of this competition was meant to be Adventure bosses.
Xarkkal - I prefer Ranger Ar'ha, in-part because I think Secret Mage is strong enough without additional help. Not every Beast has an interesting Battlecry, so there's some build-around aspect to the card to maximize its effectiveness.
shaveyou - I'm not a fan of Applebough because I don't think the two options are equivalent in power/effectiveness. Vitus is interesting, though, because he's an expensive card that wants you to go wide. Would definitely require proper deck-building to pull that off.
Demonxz95 - As I said before, I like Frostfur…but I believe you submitted Xatma already :P
Still looking for feedback on my ideas, so how's this for an updated Sirinell? Now he(?) functions like Nethrandamus, growing in strength inside your hand after each strike of your weapon. Could be the finisher Bazaar Burglary needs now that Leeroy Jenkins is gone from Standard.
I'll start writing up some feedback for you guys in a separate post, so stay tuned for that.
Edit: Going off of CursedParrot's feedback below, I came up with this alternate of Nefarian:
Now he's much cheaper, and a Battlecry, but he benefits both players so just might end up giving them an answer to his presence. I'm very hesitant to make the card based on "Lord Victor Nefarius" because then it should be a BRM card, and I feel this makes more sense in Descent of Dragons as a returning character (like Ysera, Unleashed and the like). That way I can have a similar effect to the original Nefarian, while helping Burgle/Bazaar Rogue in the present.
I've got two more ideas:
Edit: This is ShadowOfSense's wording-suggestion for Sirinell, inside the spoiler; maybe that's better?
I didn't have the "cannot be Frozen" part, but I was designing basically the same thing when I saw your card. I must conclude then that I like it, and...back to the drawing board.
Congratulations to LutriSpellcaster! One quick note: Siege Engine already exists as a card, so your card would have needed another name lol :P
It must be redistributing the stats, because otherwise a 0/X Slotbot would become an X/0 and kill itself.
Dungeon Run and the like also count: basically all Solo Content, as you put it.
Edit: I have two new ideas farther down; be sure to give them a look as well :)
Not 100% happy with my first idea, mostly because it seems weird for Sapphiron to be a Shaman card, but that's what I get for pushing poor ol' Freeze Shaman.
Audio files for Tahm Kench were found in the Runeterra datamining session we underwent some time ago, suggesting TK is coming to the game soon. Same thing with my Leona card; it'll be interesting to see the differences :)
These are cool: if I played Magic I would totally consider picking some of these up.