StormKnightSera
LV.17Serra Angel
Comments
2,844 totalI don't believe [card]The Galactic Projection Orb[/card] will replay them at a lower slot, but still quite good if that's how you want to build your deck.
I wonder if the effect is too late in the game - if your opponent has 5/5s or something, then the 3 damage isn't going to help. I certainly wouldn't want to pay the full price for him.
It's a Handbuff card that gets to do something "immediately", before the extra stats are invalidated by the inevitable clear. Dropping two of these you've been buffing all game could be a winning strategy, assuming you can hold out that …
[card]Horn of Winter[/card] is back in Standard, so this can proc pretty easily assuming you have other Frost spells to continue the chain.
@Pezman - It's not for Rainbow DK, but for the Blood/Unholy Handbuff package. 2-Mana to summon two 5/4s or better - with Taunt - would be worth it in the mid-game; or at least, that's the hope.
Played the demo - it's fun! Of the regular wholesome Mario variety...only with Peach hehe.
It had Swordfighter Peach and Patisserie Peach in the demo, and I missed one Sparkle Gem per stage because of course I did >_>
I miss The Thousand Year Door - what a great game. Might have to pick up the remaster one day.
I suppose I could download the Princess Peach: Showtime! demo today; haven't gotten around to it yet.
The Reborn on [card]Rainbow Seamstress[/card] is kind of wonky, because none of the keywords stick around after she trades in/dies. That said, the more useful effects for a Handbuff minion (Lifesteal, Rush) are thankfully attached to the Runes that want …
"The Hearthstone characters...they're looking right at me...NURSE!"
[card]Threads of Despair[/card] looks like the DK cousin of [card]Defile[/card]: properly set up it could also wipe the board - for 1-Mana less - but it does require some additional checks (the Blood Rune, being able to trade something away …
Some of this stuff seems genuinely terrible. Like a full on step backward from where Hearthstone has progressed to. I don't understand the thought process in their design.
As Regis points out in his review, a card he revealed …
Effects like this have carried over in the past, like with the old [card]Raza the Chained[/card]. Stands to reason it will again.
I'm wondering if there is something to consider with [card]Raza the Resealed[/card], the base Priest Hero Power, and Overheal-ing [card]Heartbreaker Hedanis[/card]. You don't need to ping them down with the Reno shots, meaning you won't need to be a Reno …
The demo for Princess Peach: Showtime! came out...today, I think. Haven't played it yet but I'm interested nevertheless.
Can we get something more honest like Dragon Mage or an actually-viable Elemental Mage again? I want to play minions that do interesting things, not ignore the board with Casino, Rainbow [card]Sif[/card], or No Minion stuff until I'm ready to …
Probably crap in a No-Minion deck, especially crappy outside of it.
Can we get something more honest like Dragon Mage or an actually-viable Elemental Mage again? I want to play minions that do interesting things, not ignore the board …
Love the shout-out to [card]Frost Lich Jaina[/card]...shame that it basically sucks now. At least buff it to 8-Mana so you can Hero Power at the same time D:
@Pezman - Technically they're both possible. It functions like a smaller, rephrased [card]Greater Arcane Missiles[/card], in-that it could damage the same enemy if that option is still available (the opponent's face, perhaps), otherwise it might be spread out. It doesn't …
Supposedly cannot cast a copy of itself, so that's one less thing to worry about.