Ghost of Tsushima is an *amazing* game; everyone should get a chance to play it! My recommendation is to play it in Japanese (with your subtitles of choice): really helps it feel like a classic samurai film. Just a head's up: Kurosawa Mode sounds cool, but there are some colored notifications for when you need to dodge unblockable attacks and the like - turns out the black & white screen makes those hard to read.
This first half kind of sucks, no? It wants you to run Big Demons, so hopefully the other half of the Warlock reveal can help out there. Otherwise, what're you using? Doomguard shenanigans, maybe, now that's it back in Standard? Can't cheat out Sargeras, the Destroyer without losing his portal.
Playing a ton of Last Epoch - I thoroughly enjoy it, to the point where I haven't set foot in Hearthstone or Marvel Snap since the 1.0 release on the 21st of February. Gonna probably miss the rest of my Season Pass in Snap, plus the 10-year event for Hearthstone, but I don't really care lol.
March might be when I finally have a slower moment, gaming-wise, 'cause outside of the new Hearthstone expansion there isn't any new stuff I badly want. Princess Peach: Showtime! could be the only one, and even then I'm not experiencing an "OMG I have to have it!" feeling for that game at present.
ARPGs are my jam, and I'm gettin' more into the Soulslike atmosphere after playing Elden Ring. A combination could be really cool, so I'm for sure interested in No Rest For The Wicked.
I'd be okay with "Spell Bonus", but they'll never do that. Either way, maybe they've finally realized that Spell Damage needs more uses to encourage people to go beyond the two main situations (finishers, clears like Unleash Fel); there was little reason before to weave it into earlier turns.
Sky Mother Aviana might as well be a 9-Mana card that says "Shuffle 10 random Legendary minions into your deck. They cost 0 but have -1 Attack." Except the real version is better than that, because you can prime the pump before playing your Ensmallen. I don't know if this will be strong - randomness is randomness - but boy is it stupid.
Edit: The Spell Damage Druid package is interesting; I'm sure some will find a way to abuse it, but it's more akin to the Spell Damage on the recent Arcane Hunter cards rather than just a combo finisher play.
I feel like Ensmallen should maybe have a "but not less than 1" for both effects: the Attack can't fall below 1, but neither can the Cost. The latter in particular - the potential for 0-Cost cards is something not to be trifled with, especially in this day and age.
I understand that for most people, the plot in ARPGs is secondary to the general gameplay and their precious endgame. I, however, want to enjoy the story too: we all usually end up running multiple characters through the campaign, after all, and I like games with solid narratives. Last Epoch had a rare opportunity to have an actually good story with a unique selling point, and so I brought up the ending to relate my disappointment that EHG might not care about their campaign as much as I might have.
This is where I would say something like "It's the journey, not the destination". I'm not racing to the grind that-is the typical ARPG endgame experience.
I very much agree! The main example I can think of is the character passive trees: if, say, the Rogue, Bladedancer, Marksman, and Falconer trees were all one big tree, it would achieve the same thing...but be that much more intimidating to deal with. By breaking it down to manageable chunks, it becomes easier for people to understand and interact with the system in a successful way. It can still be a maze of choices if you want to really dive into it and learn how to maximize the trees, but it doesn't have to be.
Sentinel might be an even better example, because many Sentinel builds use skills from the various masteries in harmony. My Falconer doesn't do that - she's just straight Rogue -> Falconer (for now). But my Paladin Sentinel also has points in Void Knight and Forge Guard, plus a Void Knight "exclusive" skill, so you can build in a complex manner should you choose to do so.
One of the bug fixes apparently removed the ability to capture Tower boss Pals: it was never intended that you could do that, but people like it so it was kind of a "bug turned feature". Either way, they "accidentally" fixed it.
...I don't own the game; just relaying what I read about it.
VR headset + haptic suit + surround-sound speakers + this = sad, lonely, expensive tears lol. Just need the gaming equivalent of Willy Wonka gum now XD
Ghost of Tsushima is an *amazing* game; everyone should get a chance to play it! My recommendation is to play it in Japanese (with your subtitles of choice): really helps it feel like a classic samurai film. Just a head's up: Kurosawa Mode sounds cool, but there are some colored notifications for when you need to dodge unblockable attacks and the like - turns out the black & white screen makes those hard to read.
Honestly kinda tempted to buy it again lol.
Pirate Rogue might be huge if people are right about the second expansion later in the Year.
What're you hoping to resurrect in Standard?
Perhaps this makes the most sense with the Excavate card, Mo'arg Drillfist?
This first half kind of sucks, no? It wants you to run Big Demons, so hopefully the other half of the Warlock reveal can help out there. Otherwise, what're you using? Doomguard shenanigans, maybe, now that's it back in Standard? Can't cheat out Sargeras, the Destroyer without losing his portal.
Edit: Enhanced Dreadlord is still around, IIRC. Forgot about her.
Playing a ton of Last Epoch - I thoroughly enjoy it, to the point where I haven't set foot in Hearthstone or Marvel Snap since the 1.0 release on the 21st of February. Gonna probably miss the rest of my Season Pass in Snap, plus the 10-year event for Hearthstone, but I don't really care lol.
March might be when I finally have a slower moment, gaming-wise, 'cause outside of the new Hearthstone expansion there isn't any new stuff I badly want. Princess Peach: Showtime! could be the only one, and even then I'm not experiencing an "OMG I have to have it!" feeling for that game at present.
ARPGs are my jam, and I'm gettin' more into the Soulslike atmosphere after playing Elden Ring. A combination could be really cool, so I'm for sure interested in No Rest For The Wicked.
I'd be okay with "Spell Bonus", but they'll never do that. Either way, maybe they've finally realized that Spell Damage needs more uses to encourage people to go beyond the two main situations (finishers, clears like Unleash Fel); there was little reason before to weave it into earlier turns.
Sky Mother Aviana might as well be a 9-Mana card that says "Shuffle 10 random Legendary minions into your deck. They cost 0 but have -1 Attack." Except the real version is better than that, because you can prime the pump before playing your Ensmallen. I don't know if this will be strong - randomness is randomness - but boy is it stupid.
Edit: The Spell Damage Druid package is interesting; I'm sure some will find a way to abuse it, but it's more akin to the Spell Damage on the recent Arcane Hunter cards rather than just a combo finisher play.
The flavor text is not a "Bill Nye the Science Guy" reference; I am majorly disappointed.
I feel like Ensmallen should maybe have a "but not less than 1" for both effects: the Attack can't fall below 1, but neither can the Cost. The latter in particular - the potential for 0-Cost cards is something not to be trifled with, especially in this day and age.
Who needs Leeroy Jenkins when you can Chemical Spill your Grommash Hellscream heh
I understand that for most people, the plot in ARPGs is secondary to the general gameplay and their precious endgame. I, however, want to enjoy the story too: we all usually end up running multiple characters through the campaign, after all, and I like games with solid narratives. Last Epoch had a rare opportunity to have an actually good story with a unique selling point, and so I brought up the ending to relate my disappointment that EHG might not care about their campaign as much as I might have.
This is where I would say something like "It's the journey, not the destination". I'm not racing to the grind that-is the typical ARPG endgame experience.
I was not expecting Mini on a weapon - that's pretty neat.
I very much agree! The main example I can think of is the character passive trees: if, say, the Rogue, Bladedancer, Marksman, and Falconer trees were all one big tree, it would achieve the same thing...but be that much more intimidating to deal with. By breaking it down to manageable chunks, it becomes easier for people to understand and interact with the system in a successful way. It can still be a maze of choices if you want to really dive into it and learn how to maximize the trees, but it doesn't have to be.
Sentinel might be an even better example, because many Sentinel builds use skills from the various masteries in harmony. My Falconer doesn't do that - she's just straight Rogue -> Falconer (for now). But my Paladin Sentinel also has points in Void Knight and Forge Guard, plus a Void Knight "exclusive" skill, so you can build in a complex manner should you choose to do so.
Probably useless at the moment, while being absurd once the mid-expansion drops if it's even remotely Pirate-themed.
I thought you can't Brann Odyn's Battlecry? Either way, kind of frustrating that a fun deck idea is so easily marred by "lol Odyn exists" :(
One of the bug fixes apparently removed the ability to capture Tower boss Pals: it was never intended that you could do that, but people like it so it was kind of a "bug turned feature". Either way, they "accidentally" fixed it.
...I don't own the game; just relaying what I read about it.
Odyn is obvious, but I want to play it with Free Spirit and Groovy Cat.
Edit: How about Fire Plume's Heart? :D
VR headset + haptic suit + surround-sound speakers + this = sad, lonely, expensive tears lol. Just need the gaming equivalent of Willy Wonka gum now XD
Now imagine Sing-Along Buddy in a deck based around Free Spirit and Groovy Cat. Casual +20 Attack/+20 Armor on the Hero Power :D
If only it said "an additional time" lol.