Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
So Intrepid Initiate graduated from scholomance after all. However you can definetely see his age here. A conditional 3 mana 4/5 probably isn't good enough nowadays. A 1 mana 3/3 on the other hand would certainly be good, but only being able to play him from turn 4 onwards might even be to late for the mini version to be worth playing.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Without rush this definetely would have been to costly, but this version seems decent as a 5 mana "X/3 Battlecry: destroy a minion". Potentially removing a threat and building up one your own.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
The definition of slow. Not only do you have to draw this multiple times, spend a decent bit of mana to upgrade it, you also have to spend 6 mana (almost your whole turn) to trigger his battlecry.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Awesome flavor, but surprisingly boring gameplay wise. Not weak mind you, just boring. I would be very surprised this one doesn't see at least some decent play.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
What a great callback to one of the coolest pve treasures. I also think that he's going to be a mage stable going forward, just because of how much value he can generate over time, even if the AI is not always going to cast the optimal spell.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Zilliax will most certainly keep the modules, since they are not considered buffs. As for boom himself he certainly doesn't look bad, but also not particulary good either. I don't belive that he will be good enough of a finisher to make the whole thing work.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Decent threat on its own thanks to its stickiness and guarenteed damage, though quite random, damage. Also works great with the new 3 mana warrior spell.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
I havn't really played against it, which of course has to do with its timed exclusivity, but it's at least indicative of its powerlevel. Not saying this is bad, but I would not count on it becoming a strong card either.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Similar to Conditioning (Rank 1), but easier to level up allowing you to use its final form before turn 10. Definetely strong, but I'm not so sure about the handbuff support options.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
There really isn't much to say here. It's extremely versataile and with that extremely powerfull. It's 100% going to see play during its entire standard time in at least one deck.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Yes, it's strong, but it's also 10 mana and there are much better power swings available at that cost. So you want to cheat this out whenever you can, but I don't think the warrior big mech support is strong enough to become a thing.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Might be a decent anti-aggro, but is most likely just too expensive for what it provides. Nowadays its common for most minions to be able to survive at least 1 damage.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Hey, I know this game! As for the effect, it seems really bad. Basically a worse Altruis the Outcast, which was basically never seen again after the day 1 DH nerfs.
Suchti0352Hero of Warcraft 8901030 PostsJoined 03/27/2019
Posted 1 month, 2 weeks ago
Potentially really scary for obvious reasons. Also the druid HP deck cards are still in standard. Will this be Zok Fogsnouts time to shine? Probably not.
So Intrepid Initiate graduated from scholomance after all. However you can definetely see his age here. A conditional 3 mana 4/5 probably isn't good enough nowadays. A 1 mana 3/3 on the other hand would certainly be good, but only being able to play him from turn 4 onwards might even be to late for the mini version to be worth playing.
Without rush this definetely would have been to costly, but this version seems decent as a 5 mana "X/3 Battlecry: destroy a minion". Potentially removing a threat and building up one your own.
The definition of slow. Not only do you have to draw this multiple times, spend a decent bit of mana to upgrade it, you also have to spend 6 mana (almost your whole turn) to trigger his battlecry.
Awesome flavor, but surprisingly boring gameplay wise. Not weak mind you, just boring. I would be very surprised this one doesn't see at least some decent play.
What a great callback to one of the coolest pve treasures. I also think that he's going to be a mage stable going forward, just because of how much value he can generate over time, even if the AI is not always going to cast the optimal spell.
Zilliax will most certainly keep the modules, since they are not considered buffs. As for boom himself he certainly doesn't look bad, but also not particulary good either. I don't belive that he will be good enough of a finisher to make the whole thing work.
By now I think he has proven 2 things by now:
I don't think that the new expansion is going to change much about it. The flavor is awesome though.
Tracking, but neutral and on a stick. I don't have much hope for this, considering that Tracking hasn't been played in quite a while.
Hey look it's my beloved Mistress of Mixtures. Glad to see that she found a new profession.
Decent threat on its own thanks to its stickiness and guarenteed damage, though quite random, damage. Also works great with the new 3 mana warrior spell.
"My perfect Invention. A 4 mana 7/7. Just ignore the side effects..."
I havn't really played against it, which of course has to do with its timed exclusivity, but it's at least indicative of its powerlevel. Not saying this is bad, but I would not count on it becoming a strong card either.
Similar to Conditioning (Rank 1), but easier to level up allowing you to use its final form before turn 10. Definetely strong, but I'm not so sure about the handbuff support options.
There really isn't much to say here. It's extremely versataile and with that extremely powerfull. It's 100% going to see play during its entire standard time in at least one deck.
Yes, it's strong, but it's also 10 mana and there are much better power swings available at that cost. So you want to cheat this out whenever you can, but I don't think the warrior big mech support is strong enough to become a thing.
Might be a decent anti-aggro, but is most likely just too expensive for what it provides. Nowadays its common for most minions to be able to survive at least 1 damage.
Hey, I know this game! As for the effect, it seems really bad. Basically a worse Altruis the Outcast, which was basically never seen again after the day 1 DH nerfs.
Potentially really scary for obvious reasons. Also the druid HP deck cards are still in standard. Will this be Zok Fogsnouts time to shine? Probably not.
Not good, but the flavor of a animatronic killing someone when they don't expect it is really cool.
Could lead to some shenanigans, however I don't think the effect is impactfull enough to include it as a pure value card.