Suchti0352
LV.11Hero of Warcraft
Comments
1,032 totalActually only the first two fire-festivels had the double gold thing going on, and the gold+dust thing only happend in the Taverns of Times event.
Quote From HolyWater more gold
that's exactly what they did by replacing 6 pack with 1350 gold
Quote From MisterFerro They are the new Chinese currency for the game due in part to new Chinese lootbox laws. This is apparently a glitch people get when playing on the 2 other servers.
I …
You know, this whole community outcry kinda remindes me of an essay I wrote a while ago. It was about the different phases on how people reacted to new things. "We" are currently in the 6. Phase where People belive …
Update: Seems like this feature was initially bugged, but it's now fixed.
"Fixed a bug where Madness at the Darkmoon Faire cards were not appearing in Duels loot buckets."
Are you also doing an article on the new Duels HP, starting treasures aswell as the passive and active treasures? I'm really interested in them but couldn't find the list anywhere.
to quote highest upvoted comment here "The more info it is shared about this new model the more confused I am."
Besides that there really is no point in explaining every little Number beforehand.
400 xp per ranked Hour seems really good when you compare it with the new "play 3 games with Druid,Hunter or Mage" quest that rewards 1000 xp (if they didn't changed).
I thought it's worth highlighting this information because I and probably many others overlooked it in the patchnotes. You can't build your starting Duels deck with MDF cards, but you can find MDF buckets.
"Duels: Season One also …
Idk, 10 rush minions in this expansion doesn't seem too bad.
lul, every combo deck is 10 times less interactive than res priest
Quote From clawz161 Quote From plazmanoob I think 4 months have to pass to get a free deck, so you won't get anything new right away
EDIT: Here's the source
…
Are you seriously saying that shamans have no problems with card generation because they got 2 cards in the last 5 expansions? Besides that both only work in murloc decks.
Class identities are more guidelines than rules, shaman hasn't gotten any meaningfull card generation cards (that gives you an card advantage) in the last 3 expansions or so.
Those cards are cool and all(especially Tickatus), but I'm really waiting for the new enhancement Shaman Archetype, the supposedly super cool paladin secret and the 9 Mana corrupt card they mentioned here and there in the past weeks.
Card design =/= making creative cards. Design can usually be defined as solving a problem.
In this case the Problem was: What's the payoff for triggering Secrets?
And the solution is: Give Secret mage something it usually struggles …
card generation -> have to rely on card draw -> super fast into fatique
Singletarget removel
any sort of minion buffs
That's super interisting.
I only know her from HotS, but isn't she some sort of holy paladin that protects the innocents? If so, I can see how she is standing against the darkness(in this case old gods) from a pure character standpoint.