Comments
811 totalyeah that’s what I suspected, I have bugs with messaging either receiving them or sending them too
I’m not sure what the solution is,seems like a bug they have to fix at some point?
Thanks! I’m not sure yet if an Okani version of Handbuff Paladin is superior to the regular one but playing with Okani is a super fun for sure! More disruption means I’d say it’s better against Control and Combo and …
He is a pretty core card for any Handbuff Paladin. You can put in [card]Overlord Runthak[/card] or [card]Smuggler's Run[/card] though.
### Turbo Neeru Warlock
# Class: Warlock
# Format: Wild
#
# 2x (1) Mortal Coil
# 2x (1) Touch of the Nathrezim
# 2x (1) Unstable Felbolt
# 2x (2) Darkbomb
# 2x (2) Defile
# 2x (2) Drain …
I’d put in a [card]Northshire Cleric[/card] as a turn 1 play and card draw. Good synergy with healing and [card]Gift of the Naaru[/card].
This one is purely for fun it’s not going to be able to climb after a certain point.
Yeah that’s a good sub. Nozdormu has a more unique effect and is really hard to sub.
They’re both good at different things, I’d personally choose Nozdormu since ramping up allows you to run a higher curve and beat aggro with big minions and disrupt combos faster.
[card]Kazakusan[/card] is more than enough, [card]Shudderwock[/card] repeats his Battlecry each time the deck has few cards left. Since you go infinite with the Shudderwocks, the deck size keeps going down to 0 but then getting set back to 10 whenever …
### Treant Druid
# Class: Druid
# Format: Wild
#
# 2x (0) Lightning Bloom
# 2x (1) Mark of the Lotus
# 2x (1) Sow the Soil
# 2x (1) Treenforcements
# 2x (2) Composting
# 2x (2) Jerry …
[card]Nozdormu the Timeless[/card] is pretty important for ramp, then you can play [card]Amber Watcher[/card] as another dragon and [card]Redscale Dragontamer[/card].
For the second one either [card]Lord Barov[/card] or [card]Varian, King of Stormwind[/card] are about equally important.
I have like 50 decks I think are pretty interesting all developed and refined, I was artificially limiting the output to once a week but am thinking of trying to expand it to 2 or 3 and see the outcome.
Very glad you like it, thanks for sharing your experience with it! [card]Mr. Smite[/card] seems like a great idea for more burst and pressure potential, both with N’Zoth and with all the potential buffs and handbuffs.
[spoiler]
[cardimg]Yogg-Saron, Hope's End[/cardimg]
If you like Yogg, then why not play him as many times as possible in one game?
With this deck, you can potentially have his effect for an infinite …
For anyone who reads this series - please let me know your thoughts on increasing the rate of articles! To for example 2 or 3 a week on average.
Would this be too much and an overload or would …
Anyone who reads this series - please let me know your thoughts on increasing the rate of articles! To for example 2 or 3 a week on average.
Would this be too much and an overload or would that …
Yeah that one is for fun and this one has a high winrate to Legend and is way stronger. [card]Righteous Defense[/card] is better, it's like a 3 mana removal for a big minion plus many of your minions benefit from …
Nice, you played Reno Paladin before it was cool! Glad this decklist could help with ideas, I love decks that last for months or years and keep being updated. It's like a journey or evolution of a deck that's interesting …
Kangor is definitely not core. Thekal and Molten Giant are very powerful for highrolls but you can put in some generally good anti-aggro and early game cards and still do well with it.