HuntardHuntard - I like the HSreplay idea, maybe that plus an in depth matchup guide for certain meta decks could be a useful tool for players trying to climb and different from the generally non competitive off meta stuff I usually do.
Maybe this is the wrong way of looking at it but regarding the single copy of one card idea. In card games where you can have deck sizes above 30, I read people still want to have the miminum deck size for consistency purposes.
For any given meta, some cards will generally perform better than others. You can see that in HSreplay stats. So, usually, I’d rather have 2 copies of the better performing card to be able to get it more consistently than 1 copy each of 2 different cards. In any meta, there’s always going to be one card that does better and then consistency is important.
One exception could be if your deck has a ton of card draw, then maybe you’d rather run 2 cards that serve 2 different purposes to be able to have both effects available in your deck rather than running 2 of the same card.
Zelgadis - Thanks for the in depth response, will definitely think about doing something among what you said.
How about something like the evolution of a deck from first draft as it gets refined, with reasoning for each step (including thoughts about the initial step)? Generally, you can have some guidelines for something like mana but it does require trial and error because each deck will have different speeds, synergies and win cons such that it’s hard to predict if you need a higher or lower mana curve or more or less card draw without testing it out.
Kind of unrelated to the above but doing a math analysis for combos is for sure interesting. If you have 5 combo pieces, you can definitely do some analysis to see the chance that at least one is in your bottom 5 cards. Not counting mulligan maybe you’d do 25/30 chance for each to be in top 25, so then 25/30 to the 5th power is the chance all are in top 25, so then 1 - that = 59.8% chance that one of your 5 combo pieces is in your bottom 5 cards. If you do count mulligan, you’d have to think about how to do this because depending on the combo deck you don’t always mulligan for combo pieces, you’d often mulligan them away for card draw and early game survival tools.
Trying to get a sense of what type of wild content in terms of one-off things like a general guide to deckbuilding or long-term things like a series people would like to see. If you have any ideas or suggestions as to what you would like to see on the site for wild, comment it below.
Thanks! Maybe it will be better if the Stormwind Quests ever get nerfed, but for now it’s at least something that’s unique and fun. Your list looks interesting for standard, who knows maybe they put Void Contract into core.
Thanks for commenting! Nice to know someone is trying it. I think you’ll get some wins eventually, it’s definitely not as straightforward as most decks but also something like a full board of clowns is tough to deal with. If you face a combo deck you should crush them, and some of the highrolls you can do can lead to very fun and memorable wins even if it’s not that competitive overall.
If you want to rank up in the current wild meta, don’t play this deck. I marked it as for fun and casual, I marked some decks in the series ranked and you can play those to rank up: Even Hunter, Tax Paladin, and Freeze Galakrond Shaman.
This one is purely for fun, you can play it and win against druids and warlocks a lot of the time but warriors and hunters will not be good matchups.
Glad you enjoy them! I myself quit HS for a bit recently but I found ignoring rank and focusing on having fun with decks in lower mmr and casual is a better way to have fun with HS in the current state of the meta.
Thanks for this comment! Good tips. I’d take out Manafeeder Pantharas if you want to use the Weblords against Pirate warriors as based on winrate stats Bloodseeker is a lot better than Pantharas.
HuntardHuntard - I like the HSreplay idea, maybe that plus an in depth matchup guide for certain meta decks could be a useful tool for players trying to climb and different from the generally non competitive off meta stuff I usually do.
Maybe this is the wrong way of looking at it but regarding the single copy of one card idea. In card games where you can have deck sizes above 30, I read people still want to have the miminum deck size for consistency purposes.
For any given meta, some cards will generally perform better than others. You can see that in HSreplay stats. So, usually, I’d rather have 2 copies of the better performing card to be able to get it more consistently than 1 copy each of 2 different cards. In any meta, there’s always going to be one card that does better and then consistency is important.
One exception could be if your deck has a ton of card draw, then maybe you’d rather run 2 cards that serve 2 different purposes to be able to have both effects available in your deck rather than running 2 of the same card.
Zelgadis - Thanks for the in depth response, will definitely think about doing something among what you said.
How about something like the evolution of a deck from first draft as it gets refined, with reasoning for each step (including thoughts about the initial step)? Generally, you can have some guidelines for something like mana but it does require trial and error because each deck will have different speeds, synergies and win cons such that it’s hard to predict if you need a higher or lower mana curve or more or less card draw without testing it out.
Kind of unrelated to the above but doing a math analysis for combos is for sure interesting. If you have 5 combo pieces, you can definitely do some analysis to see the chance that at least one is in your bottom 5 cards. Not counting mulligan maybe you’d do 25/30 chance for each to be in top 25, so then 25/30 to the 5th power is the chance all are in top 25, so then 1 - that = 59.8% chance that one of your 5 combo pieces is in your bottom 5 cards. If you do count mulligan, you’d have to think about how to do this because depending on the combo deck you don’t always mulligan for combo pieces, you’d often mulligan them away for card draw and early game survival tools.
Hi everyone,
Trying to get a sense of what type of wild content in terms of one-off things like a general guide to deckbuilding or long-term things like a series people would like to see. If you have any ideas or suggestions as to what you would like to see on the site for wild, comment it below.
Thanks!
Shadow Gul’dan
Shadowmoon Valley
### Hand Mage
# Class: Mage
# Format: Wild
#
# 2x (1) Animated Broomstick
# 2x (1) Shivering Sorceress
# 2x (1) Violet Spellwing
# 2x (2) Book of Specters
# 2x (2) Confection Cyclone
# 2x (2) Encumbered Pack Mule
# 2x (2) Explosive Sheep
# 1x (2) Khadgar
# 2x (2) Ram Commander
# 2x (2) Starscryer
# 2x (3) Conjurer's Calling
# 2x (3) Frostweave Dungeoneer
# 1x (5) Loatheb
# 2x (6) Battleground Battlemaster
# 2x (10) Goldshire Gnoll
# 2x (12) Mountain Giant
#
AAEBAaXDAwL6DpaaAw7hB87vAoOWA/usA/e4A5XNA/jdA9LsA4j0A8b5A8f5A6GNBJ+SBNWgBAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Flamewalker Rexxar
Gone Fishin’
Thanks! Maybe it will be better if the Stormwind Quests ever get nerfed, but for now it’s at least something that’s unique and fun. Your list looks interesting for standard, who knows maybe they put Void Contract into core.
Thanks for commenting! Nice to know someone is trying it. I think you’ll get some wins eventually, it’s definitely not as straightforward as most decks but also something like a full board of clowns is tough to deal with. If you face a combo deck you should crush them, and some of the highrolls you can do can lead to very fun and memorable wins even if it’s not that competitive overall.
If you want to rank up in the current wild meta, don’t play this deck. I marked it as for fun and casual, I marked some decks in the series ranked and you can play those to rank up: Even Hunter, Tax Paladin, and Freeze Galakrond Shaman.
This one is purely for fun, you can play it and win against druids and warlocks a lot of the time but warriors and hunters will not be good matchups.
### Custom Paladin
# Class: Paladin
# Format: Wild
#
# 2x (1) Sand Breath
# 2x (2) Cathedral Gargoyle
# 2x (2) Faerie Dragon
# 2x (3) Bronze Explorer
# 1x (3) Dragonrider Talritha
# 2x (3) Nightbane Templar
# 2x (4) Evasive Feywing
# 1x (4) Frizz Kindleroost
# 2x (5) Amber Watcher
# 2x (5) Big Ol' Whelp
# 2x (5) Dragon Consort
# 2x (5) Dragon Speaker
# 1x (6) Cornelius Roame
# 2x (7) Evasive Drakonid
# 1x (7) Lightforged Cariel
# 2x (8) Brasswing
# 1x (8) Kazakusan
# 1x (10) Raid Boss Onyxia
#
AAEBAZm4BAagrgOIsAPY+QPgiwSlrQSEsAQM4QT7EbW0ArjyArGUA5etA4iuA5CuA52uA+ewA/+wA/WkBAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Righteous Inferno
Year of the Dragon
Try adding Cariel hero and Roame 6 mana 4/5 card draw.
Can remove the 1 mana minions or some weak dragons.
Try putting Brann back in
https://www.reddit.com/r/wildhearthstone/comments/szcnlv/looting_the_leaderboard_a_guide_to_kazakusan_druid/
check this out
### Bomb Warrior
# Class: Warrior
# Format: Wild
#
# 2x (1) Eternium Rover
# 1x (1) Town Crier
# 2x (1) Upgrade!
# 1x (2) Corsair Cache
# 2x (2) Minefield
# 2x (2) To the Front!
# 2x (3) Augmented Elekk
# 1x (3) Brann Bronzebeard
# 2x (3) Clockwork Goblin
# 1x (3) Lord Barov
# 1x (3) SN1P-SN4P
# 2x (4) Hoard Pillager
# 2x (4) Wrenchcalibur
# 2x (5) Brawl
# 2x (5) Cutting Class
# 1x (5) Doctor Krastinov
# 1x (5) Zilliax
# 1x (6) Iron Juggernaut
# 1x (7) Blastmaster Boom
# 1x (7) Dr. Boom, Mad Genius
#
AAEBAZ6rBAroD4UXnfACkvgCoIADm5QDn7cDwLkDk9ADqtIDCv8Ds/wC9YADl5QDmpQD6LAD99QDtt4DiKAE/KIEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
also try a skipper draw package and or dmh
Lightforged Uther
Glad you enjoy them! I myself quit HS for a bit recently but I found ignoring rank and focusing on having fun with decks in lower mmr and casual is a better way to have fun with HS in the current state of the meta.
I can highly recommend this deck, it's become my favorite Demon Hunter archetype.
### Reno Chaoslock
# Class: Warlock
# Format: Wild
#
# 1x (1) Armor Vendor
# 1x (2) Defile
# 1x (2) Dirty Rat
# 1x (2) Plot Twist
# 1x (2) Zephrys the Great
# 1x (3) Brann Bronzebeard
# 1x (3) Dark Skies
# 1x (3) Zola the Gorgon
# 1x (4) Hullbreaker
# 1x (4) Kazakus
# 1x (4) Voidcaller
# 1x (5) Deck of Chaos
# 1x (5) Envoy Rustwix
# 1x (5) Skull of the Man'ari
# 1x (5) Zilliax
# 1x (6) Entitled Customer
# 1x (6) Keli'dan the Breaker
# 1x (6) Reno Jackson
# 1x (7) Enslaved Fel Lord
# 1x (7) Lord Godfrey
# 1x (7) Mutanus the Devourer
# 1x (8) Archwitch Willow
# 1x (8) Enhanced Dreadlord
# 1x (8) Fel Lord Betrug
# 1x (8) Mo'arg Forgefiend
# 1x (9) Krul the Unshackled
# 1x (9) Mal'Ganis
# 1x (9) Voidlord
# 1x (10) Bloodreaver Gul'dan
# 1x (10) N'Zoth, the Corruptor
#
AAEBAa35Ax6ODsIPwxaFF+CsAti7Atm8At/EAufLApfTAujnAtvpAsPqApz4AqCAA9qbA4mdA/yjA+usA8S5A+6/A/TOA73jA/bjA5LkA6bvA8z5A4L7A8aABNOFBAAA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
### Dinomancer Warlock
# Class: Warlock
# Format: Wild
#
# 2x (1) Armor Vendor
# 2x (1) Kobold Librarian
# 2x (1) Mistress of Mixtures
# 2x (1) Plague of Flames
# 2x (1) Touch of the Nathrezim
# 2x (1) Tour Guide
# 2x (1) Wicked Shipment
# 2x (2) Defile
# 2x (2) Drain Soul
# 2x (2) Expired Merchant
# 2x (3) Backfire
# 1x (3) Tamsin Roame
# 1x (4) Spiritsinger Umbra
# 1x (4) Tamsin's Phylactery
# 2x (5) Runed Mithril Rod
# 2x (6) Cruel Dinomancer
# 1x (6) Dreadlich Tamsin
#
AAEBAf0GBMnCAvLtA7CRBPGRBA3exAKNxwLnywLy0AL9pAOdqQObzQOS5AOT5AO98QOD+wPFgATnoAQA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Thanks for this comment! Good tips. I’d take out Manafeeder Pantharas if you want to use the Weblords against Pirate warriors as based on winrate stats Bloodseeker is a lot better than Pantharas.
Portrait Investigator Scabbs
Cardback Year of the Raven