"I already did 10 impossible things today" - Super Galaxy Rumble
Yes the possibilities are infinite but to me the effect is quite solved already by the swarm intelligence here : play it in frelyord Si to abuse the combination of Winter's Breath her new toys and Go Hard and keep the opponent's board permanently frozen or dead.
I just watched an older graplr video where he played spooky KarmaGo Hard. The way multiple Go Hards on the stack works is that the spell becomes Pack Your Bags on the stack allowing to cheat mana this way
The question is: ia it possible to transform a Go Hard/Pack Your Bags on the stack? This way you eighter can cheat mana by transforming a Go Hard on the stack or double/tripplecast Pack Your Bags. Eighter way it sounds quite broken
I was mostly looking at the spell with the word 'deal' in them, and Pack Your Bags didn't show because of some filters I didn't intend. Besides, the list is in no way exhaustive.
Does Senna work with Drain? What's the wording on that?
A question that comes to my mind is: if you have cast 2 Go Hards already and add 2 copies of Go Hard to the stack: does the second copy them become Pack Your Bags because it states copies EVERYWHERE so in theory this includes the stack aswell right?
I am proud of you riot, you not only managed to create a prebuilt archetype once again but also you massively buffed everyone's favourite archtype control.
The spells added to shadowisle's region are completely nuts making sure that shadowisles keep doing what it did since it's creation.
*sleeping hedron emote
Okay that's not 100% true since SI now can also break the spellspeed mechanic (which was always a very problematic thing to do in MTG)
I don't like at all what I am seeing here because this is without a doubt a t1 control archetype...
You actually think this will be S tier? To me it's only a check weather you have tough units or not.
That fear that drawing will become bad is most likely not the case even in the case of traps and mushrooms. You are just limited in the use of draw and you get screwed if you lean heavily into drawing with your strategy.
The case I think of is my completely draw spamming combo deck in mtg which is still winning 40% of games against mill despite getting hard countered by the mill concept. Am I disfavoured yes, do I automatically lose to the archetype? No I don't. Therefore I see similar things happening with the trap archetype.
I personally just can't get into elites. Their terribly simplistic concept of swarming the board with medium sized units never looked even close to breakable or worth to brew around.
Poppy is certainly a strong champion and she will empower also elites but I really would not bet ever on an elites deck because they lack an actually own identity and they lack alternate winconditions other than winning the battle which is quite easy to shut down.
How about: we just revoke the existance of the the elite archetype until there is an actual reason to play them aka after a rework
The reason why supports synergize extremely well with poppy is:
they are relatively small units
the way attack effect caculation works you can increase poppy's power with a support before her attack ability triggers increasing her buff range this way
It is typical for ranged champions to have quick attack and given we saw a bunch of ranged adcs that's not too surprising
That... looks not too powerful.
To me this theme looks like it is meant to please the casual playerbase.
I don't see an actual theme or gameplan in this pile of cards and it looks like it is not meant that there is one.
Just play random dual region cards cards and do ... things?
This theme really looks like the party mechnic from MTG transfered to LoR
"I already did 10 impossible things today" - Super Galaxy Rumble
Yes the possibilities are infinite but to me the effect is quite solved already by the swarm intelligence here : play it in frelyord Si to abuse the combination of Winter's Breath her new toys and Go Hard and keep the opponent's board permanently frozen or dead.
I just watched an older graplr video where he played spooky Karma Go Hard. The way multiple Go Hards on the stack works is that the spell becomes Pack Your Bags on the stack allowing to cheat mana this way
The question is: ia it possible to transform a Go Hard/Pack Your Bags on the stack? This way you eighter can cheat mana by transforming a Go Hard on the stack or double/tripplecast Pack Your Bags. Eighter way it sounds quite broken
A question that comes to my mind is: if you have cast 2 Go Hards already and add 2 copies of Go Hard to the stack: does the second copy them become Pack Your Bags because it states copies EVERYWHERE so in theory this includes the stack aswell right?
Edit: yes it does work that way.
I don't know if it is the best use but fast speed Winter's Breath looks really nasty aswell
Drain is nothing different than deal damage with lifesteal attached to it. Therefore yes Senna does work with drain
Riot if you care even the sligtest about other TCGs you might know that this speed ability is super dangerous to have in a game.
Adding it to a lvl 1 champion that also has a great body AND ongoing value generation on a 5 drop is just... such a bad idea.
To me there is no way at all that Senna won't be meta defining you just can't overdo it like this.
Just compare Senna to Kindred and tell me they are from the same game lol...
You won't trigger this ability on turn 1 or 2 usually. Still it is very strong to predevelop a 3 drop for 1 mana in the early turns. Looks very potent
I am proud of you riot, you not only managed to create a prebuilt archetype once again but also you massively buffed everyone's favourite archtype control.
The spells added to shadowisle's region are completely nuts making sure that shadowisles keep doing what it did since it's creation.
*sleeping hedron emote
Okay that's not 100% true since SI now can also break the spellspeed mechanic (which was always a very problematic thing to do in MTG)
I don't like at all what I am seeing here because this is without a doubt a t1 control archetype...
This is proably THE funpolice card after Hush in the game.
From a powerlevel perspective this is an easy 5 star card from a fun perspective that's an easy 0/5
I am getting HushPTS-flashbacks from this... yikes
This poro takes the saying "walking THROUGH the forest" literally. I like that :)
You actually think this will be S tier? To me it's only a check weather you have tough units or not.
That fear that drawing will become bad is most likely not the case even in the case of traps and mushrooms. You are just limited in the use of draw and you get screwed if you lean heavily into drawing with your strategy.
The case I think of is my completely draw spamming combo deck in mtg which is still winning 40% of games against mill despite getting hard countered by the mill concept. Am I disfavoured yes, do I automatically lose to the archetype? No I don't. Therefore I see similar things happening with the trap archetype.
This theme is... interesting. But where is the synergy between Caitlyn and Vi?
Also: imagine playing Caitlyn into a scars deck...
Overall I think this theme won't work out well against any deck but discard aggro
I personally just can't get into elites. Their terribly simplistic concept of swarming the board with medium sized units never looked even close to breakable or worth to brew around.
Poppy is certainly a strong champion and she will empower also elites but I really would not bet ever on an elites deck because they lack an actually own identity and they lack alternate winconditions other than winning the battle which is quite easy to shut down.
How about: we just revoke the existance of the the elite archetype until there is an actual reason to play them aka after a rework
I could see Lux Heimerdinger decks really liking this spell.
Not only does it cost exactly 6 mana. It also helps to fight for board presence against larger units.
Is that enough to make Lux work? Proably not but it's a start isn't it?
I thought of Taric Poppy(targon+demacia) extra attack support tribal
Just imagine the value of supporting Poppy with a Taric who has Golden Aegis on him...
The reason why supports synergize extremely well with poppy is:
they are relatively small units
the way attack effect caculation works you can increase poppy's power with a support before her attack ability triggers increasing her buff range this way
I think I know just the right deck for this demacian "yordle with a hammer"...