The warlock legendary seems very nasty, forces your opponent to trade it if they don't have lethal. I can see this card being played as a "semi taunt" minion.
This card will give me nightmares, I'm pretty dang sure this is really good to play. you can pull this by Sandbinder too. I can smell the shenanigans from this card alone
Warlock hype is getting real, tempo and more tempo, how much tempo does warlock need?, even the quest seems very considerable with all these drawing mechanics.
Can be powerful turn 1-2 card, from okay to very bad at later stages.
You probably only want to run 1 of these. a second one might not trigger unless you have Time Out! or big taunt minion.
If you get both of them in mulligan and you coin, it might be the best situation. These dang RNG people will definitely get them on mulligan and drawing them
since it is dragon expansion, I would expect a dragon legendary each class set judging from currently revealed cards. I have high hopes for Dragon Lock to be a thing.
we might get a demon legendary too as we wait for it's reveal.
The hype is getting real for warlock.
So I do believe this card will do major favor for us warlocks
I want to believe Shu'ma is good in token warlock. it sounds fishy, but so far what we have seen, most of the cards supports tempo style plays as warlock this years expansions.
Warlock hasn't shined once in this years meta. I hope that the rest of the warlock cards connects with the cards we got this year really well this time.
Rafaam will get his glory as a warlock he is. He even sacrificed(Betrayed) Dark Pharaoh Tekahn for his own achievement. I'm pretty sure Rafaam will give us good warlock cards, cause RAFAAM, IS, the SUPREME ARCHEOLOGIST, after, all!
In this case you could flood the board much better and be able to hero power early, while late game you can sell unwanted 4-6 stars for some extra gold for a purchase.
this is just an example, do not take this seriously
it would be cool to be able to buy spells as one time use, and it would cost a certain number of coins to use it.
Good against control for worse draws and highlander decks for dupes.
I think it still is solid against any deck that want to draw specific cards.
Worst case when on fatigue or deck/card change.
The warlock legendary seems very nasty, forces your opponent to trade it if they don't have lethal. I can see this card being played as a "semi taunt" minion.
Pretty cool card, agressive play "if" you have another one and cards that gets this card by random or discovery
I wonder how this card works with Fel Lord Betrug and Dollmaster Dorian with Plot Twist
Meme dream would be that you play Arch-Villain Rafaam and you get a number of Dragonqueen Alexstrasza, or even when finished Supreme Archaeology and tap into it for 0 mana
Wow, that is some hell of tempo play for 9 mana.
Very strong if you have no duplicates at turn 9.
Even smaller minions is fine too for it's cost.
Will definitely be a Dragonic Play.
This card will give me nightmares, I'm pretty dang sure this is really good to play. you can pull this by Sandbinder too. I can smell the shenanigans from this card alone
My first thought of this card: NOOOOOOO, NOOOOOO, God pls NOOOOOOO!!!
gosh, when [Hearthstone Card (Flame Waker) Not Found] isn't annoying enough.
This card will definitely be seen play with cheap spells from mage
Tempo Warlock definitely will need this, cause you draw a nice number of cards without losing that much HP
for some reason Arch-Villain Rafaam seems viable at late games once Valdris Felgorge and Veiled Worshipper get's useless... there are so many synergies warlock gets in this expansion.
Love this card, OTK Paladins are no longer a thing once this card gets into play. I'm pretty sure rogues can out tempo paladins too.
Jade druids is finally gonna die out.(wild)
And no more N'zoth shenanigans,
or any rogue shenanigans with Togwaggle's Scheme
Warlock hype is getting real, tempo and more tempo, how much tempo does warlock need?, even the quest seems very considerable with all these drawing mechanics.
The Warlock dream is no longer gonna be a meme?
Can be powerful turn 1-2 card, from okay to very bad at later stages.
You probably only want to run 1 of these. a second one might not trigger unless you have Time Out! or big taunt minion.
If you get both of them in mulligan and you coin, it might be the best situation. These dang RNG people will definitely get them on mulligan and drawing them
since it is dragon expansion, I would expect a dragon legendary each class set judging from currently revealed cards. I have high hopes for Dragon Lock to be a thing.
we might get a demon legendary too as we wait for it's reveal.
The hype is getting real for warlock.
So I do believe this card will do major favor for us warlocks
Kronx Dragonhoof is really good for the tempo style play. Even better when galakrond is on board.
Discover an devastation from Kronx Dragonhoof is pretty dang good.
Most promising card for Galakrond decks
It is discover effect
Yes!
It is really good for tempo and after playing galakrond.
Tempo/aggro warrior will shine again.
Galakrond will make any tempo/aggro deck awesome.
Who needs Dr Boom, when you can just super tempo with Galakrond
Clear the Way seems easy to do cause you can summon rush minions easily. you just need them in hand.
Secure the Deck has it risks on mid to late game when large taunt minions stands in your way, but very good on early game for sure
I want to believe Shu'ma is good in token warlock. it sounds fishy, but so far what we have seen, most of the cards supports tempo style plays as warlock this years expansions.
Warlock hasn't shined once in this years meta. I hope that the rest of the warlock cards connects with the cards we got this year really well this time.
Rafaam will get his glory as a warlock he is.
He even sacrificed(Betrayed) Dark Pharaoh Tekahn for his own achievement.
I'm pretty sure Rafaam will give us good warlock cards, cause RAFAAM, IS, the SUPREME ARCHEOLOGIST, after, all!
I think they should try scale the cost and/or selling
Example:
buying 1-3 stars Costs 2 coins, 4-6 stars costs 4 coins
1-3 stars sells for 1, 4-6 stars sells for 2 coins
In this case you could flood the board much better and be able to hero power early,
while late game you can sell unwanted 4-6 stars for some extra gold for a purchase.
this is just an example, do not take this seriously
it would be cool to be able to buy spells as one time use, and it would cost a certain number of coins to use it.