YourPrivateNightmare
Lv.19Skeleton
Comments
Looks like a great Arena card.
I could also see it in constructed for Hunters or Druids if we get a convenient way to give beasts rush (in addition to Broomstick)
That is a 3 mana 2/5 that can instantly win you the board if you have anything sticking or happen to run [card]Animated Broomstick[/card].
I was worried about the potential state of Hunter before but now...now things are really looking up.
Oh
Oh my
things just got very serious
Quote From DarkFrostX You could also run this in a zoo that draws the deck really quick, still I don't think you want minion removal and lifeasteal, I guess you are looking for more agression at that point, but it could work though.
it would be bad in zoo for the simple reason that it's …
I like this new stuff. Given that the math checks out there is no issue with the changes, only upsides.
Don't care all that much about Diamond cards, but they have great potential for the future.
I actually like this one's hero skins too, I might even get it. Nothing against Tyrande, but this one's clearly …
I'm not a huge fan of the design, but hey, at least they are so out there in comparison to golden cards that it won't look that awkward if you splash a few of them into a normal deck
Quote From aposteljoe This is a card you don't want to have in your first 20 cards. Most of the time you will. And then it's either just a 3 mana 3/3 or has to sit in your hand the whole game.
It's still a 3/3 with lifesteal, which is at least something, but I …
Look, I really love this idea of a self-milling Warlock deck that constantly balances on the edge of life and death...but the nature of the game makes it so you just don't have control over what parts of your deck you end up destroying.
NOt to mention...Warlock has [card]Tickatus[/card]. Tickatus will win you the game just by …
Destroy Deck December
yes, Corrupted cards count as seperate minions and don't revert to their previous state when they die or are being copied
First one requires you to actually get onto the board
Second one requires you to have a spell that also heals and targets minions (which then means wasting ressources to keep enemy mminions alive which is the opposite of what you want)
still requires your opponent to take damage first, which, similarly, you have no control over.
Against something like Control Warrior you have no real guarantee of activating this when that is the matchup you'd need it the most
I think it's just too late at 5-mana.
If it was a 4-mana 4/4 it would be decent, but compared to most other turn 5 plays this just stinks. Jandice Barov gives more value without having to combo for the same cost.
Stat sticks like these need to be either completely insane or below 5-mana to really work.
They really seem to be pushing a more...."interactive" Priest playstyle....let's hope they remember to give them a minimum of tempo/card draw so we don't just go back to afking into winconditions again.
The ever recurring problem of "If I have nothing to heal this is useless"
could work.
Overgrowth on 4
Corrupted Drake + this on 5
Get another one of the next turn
Not entirely sure that this is usefull. The only good target I can think of is [card]Strongman[/card], but even that is just kinda meh.
Maybe there's something more useful to do with this, but as is it just looks like an arena card to me
you seem to really misunderstand how coding works. In order to make this a thing there needs to be an interfact that freezes the specific card in place while you are able to pick not one but two targets (unlike singular targetted cards which basically just hold the card while you pick a target, which is not the same when …
you say that as if you have complete insight into what the code of Hearthstone is.
I'm pretty sure there's a reason we haven't seen double targetting spells in Hearthstone
that's currently not a thing in the game and would have to be introduced as a new mechanic with new tech