YourPrivateNightmare
Lv.19Skeleton
Comments
but I don't think he needs to be. No other class really follows this strict "card art must coincide with occupation rule".
Pretty much all the other classes have been diluted in terms of overall aesthetic to the point where the only thing that matters is having a critical mass of thematic cards specific to the class.
Nobody …
I think I have an explanation for the odd choice of theme for DH.
The class is only a year old and so far has only received support for its initial archetypes (which are standard attack based aggro/midrange, tokens, and big demons).
Beastmaster is the first indicator of a new archetype, which, presumably, is going to be a …
No idea what how this will turn out, but it's kind of strange to print a card that pulls the thing you'd want to play on curve out of your hand. Then again, maybe there's just gonna be some crazy deathrattle synergies that make this playable
Quote From BloodMefist I can't help but feel like someone at Blizz fked up and that this is supposed to be a Hunter card, not a Demon Hunter card. It's called a 'Beastmaster' and it has Deathrattle synergy, checking off two Hunter boxes and no Demon Hunter boxes. Idk, I wouldn't be surprised if they announce it was …
I like it, but Outcast cards above 3-mana usually need to be really good to justify rearranging your hand for them.
It is at least a very strong tempo card so perhaps, if Midrange DH is a thing this will see play for the tempo swing alone.
I guess Demon Hunter is going Deathrattles now.
Also Kurtus is...iffy. I certainly won't mind him from Illidari Studies, but I'm very hesitant about actually putting him in my deck
That'S pretty crazy, but it might just be too slow.
10-drops usually have to be playable the turn you draw them, this might just not be online in time.
I guess this entirely comes down to how quickly you can juice it, but if you can do that reliably then this is an absolutely crazy swing …
Even without any synergies I can see this as a tempo mage staple.
It's basically [card]Dragonmaw Scorcher,[/card] but asymmetrical AND cheaper
And if you combine it with any hero power damage buff it becomes pretty crazy.
Hell, mage has a very good selection of tempo based removals at this point, Tempo mage is back in business
Step one: Remove Pyroblast
Step two: go nuts
but Jandice needs no setup while this entirely relies on your opponent not triggering secrets (and out of the available ones right now only Avenge is one that you can control, at the cost of not developing more than one minion at a time).
If this was a Hunter legendary I'd see the potential, but Paladin is really, REALLY …
yes, but Druid used to be able to leverage wide boards without much set up.
This is basically just a minor payoff for when your secrets don't trigger (and Paladin secrets you usually want to trigger fast because they are tempo oriented)
I'm gonna be honest, this doesn't look that promising.
It's a legendary, so single use only.
It's a 5-mana 4/4 so it needs to get a big payoff to justify its inclusion in the first place
The core set is reduced to 3 secrets, one of which (Noble Sac) is basically guaranteed to trigger quickly, meaning it's …
That is....strange
Quote From Sevault Quote From YourPrivateNightmare Obviously a very powerful card just on paper, but I think it might be difficult to actually build a deck that wants this.
At 8-mana it's not an instant tempo win like [card]Spiteful Summoner[/card] was. Add to that the fact that the 4 Old Gods now pollute the 10-mana …
Obviously a very powerful card just on paper, but I think it might be difficult to actually build a deck that wants this.
At 8-mana it's not an instant tempo win like [card]Spiteful Summoner[/card] was. Add to that the fact that the 4 Old Gods now pollute the 10-mana slot so the result probably won't always be that good.
…Hard to evaluate until we know the entire lineup of available 4-drops.
The issue with the Princes has always been that unless they just straight up win the game (Keleseth and Taldaram in respective combo decks) it's often hard to justify running them instead of a consistent curve (which is why Valanar only ever saw play in Rogue for …
Here I was thinking that it would be really fun to revisit some of the older original HEarthstone characters like the Gadgetzan gangs because they never really got to shine that much, but I expected it not to happen this year because of the old-school Warcraft focus.
Well, color me impressed, here's our boy again.
Now …
alright, once again I am a mental midget unable to read more than 3 words at once.
The weird "friend of Ysera" just threw me off I guess
I really hope they don't cock this up by making the new Boar not a Beast. I was honestly looking forward to running a 2/1 Rush beast in midrange hunter
Good to hear I guess. They clearly don't mind Charge existing as a mechanic for Wild so it would be rather unfair if decks relying on those cards just get shafted for no reason.
Also good to see they are flexible enough to adapt to community feedback this late in the process.