Comments
873 totalI think the main issue was that they made it into a big reveal, creating high expectations that they couldn't meet. If they had announced it with less fanfare, I think most people would have reacted "Sure, I'll give it …
Maybe revisit old archetypes that didn't make it in Standard to see if they are playable now with cards released later. For example Beast Druid, Freeze Shaman, Discolock, Handbuff.
In the case of Freeze Shaman, second time around it …
Ah, that blocks your own taunt as well? In that case, that likely explains it, since I'm leveling up both of them in the same party.
Is the taunt from [merc]Niuzao[/merc]'s Bullish Fortitude bugged? Half of the time it is not applied for me. That was before the patch, but since they changed [merc]Yu'lon[/merc], I was expecting a fix for Niuzao as well.
True, but in this specific case they removed a pretty high chance of 28 face damage over two turns while slightly increasing the chance of 32 face damage over four turns, so overall the power level should drop.
It …
I haven't tested this, but from watching the video it seems that when a minion gets the [card]Envoy Rustwix[/card] deathrattle via [card]Tamsin's Phylactery[/card], it will shuffle cards that can be generated by the minion instead of primes. So [card]The Lich …
The fragmentation of streaming services is a problem, in my opinion. With music, you can pick one service and get access to reasonable chunk of popular music. With video, I haven't bothered signing up for any of them since I …
While I have no numbers to back this up, I can imagine that on average people who play only on mobile would be more casual than people who (also) play on desktop. So the kind of audience who is interested …
Battle.net is not bad, but it could have been used better. They could have done a lot more community and e-sports integration into their launcher, for example. If I didn't read this site, I wouldn't have know about last weekend's …
Yeah: having one launcher is great, having your game collection spread over multiple separate launchers is not.
There isn't a schedule that's good for everyone across the globe though. Rotating the times like they do is the fairest solution.
I did a quick check before posting that, but too quick, since I didn't see there was a page 2 of comments.
I tried [card]Drakkari Enchanter[/card], but apparently the auto-attacks are not considered to be end-of-turn effects.
What did work though was using Darkbishop Benedictus:
[deck]33852[/deck]
It does demonstrate that the power level is trending upwards and that is concerning. On the other hand, games with fatigue as the win condition aren't the most interesting to play or watch, so forcing decks to have a quicker …
In mathematics, any property is valid for all elements of the empty set. For example, all of the numbers in the empty set are even, but they are also all odd.
You can think of it this way: let's …
Since it starts at 1 damage, I think you'd need only 3 spells in hand ([card]Deep Breath[/card] itself and 2 others) to match the damage of [card]Fire Sale[/card].
I do agree though that it doesn't look very good: Fire …
With 5 health and Frenzy, it's likely [card]Whelp Bonker[/card] will draw at least one card or have the opponent spend a card on it (if they're Fireballing this, you're probably happy). However, you are also spending 3 mana and a …
In-game it states that the Duels season ends in 3 days; is the client lying or did they push back the patch date?
The weapon restriction isn't much of a limitation, as completing the first questline stage will draw a weapon. The Wild version plays more cheap pirates, so questline progression is quicker. Additionally there is [card]N'Zoth's First Mate[/card] which provides a weapon …
[card]Rapid Fire[/card] is listed as a card buff, but it is of course a deck nerf for Odd Hunter. Which is a good thing, since that's one of the Wild decks that you run into way too often, along with …